Player Matchup

Cerberus
Cerberus
K1ngAlexander
Cerberus
Level 157
God Stats
2W - 3L
1,471 SR
Queue Stats
188W - 211L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
LuigiisGOOD
Aphrodite
Level 194
God Stats
6W - 3L
1,721 SR
Queue Stats
223W - 228L
1,541 Elo+
Party 2
Artemis
Artemis
Riastrada
Artemis
Level 155
God Stats
4W - 3L
1,371 SR
Queue Stats
209W - 196L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
SarcasticYeti11
Erlang Shen
Level 107
God Stats
2W - 1L
1,612 SR
Queue Stats
75W - 65L
1,565 Elo+
Solo
Tiamat
Tiamat
xCheeks
Tiamat
Level 177
God Stats
5W - 5L
1,660 SR
Queue Stats
165W - 156L
1,512 Elo+
Party 2
Team Averages
Level 158
1,567 SR
1,560 Elo+

VS

Team Averages
Level 109
1,601 SR
1,563 Elo+
Set
Set
Diddy p5181
Set
Level 89
God Stats
0W - 3L
1,238 SR
Queue Stats
146W - 127L
1,539 Elo+
Party 1
Fafnir
Fafnir
InferiorElmo
Fafnir
Level 114
God Stats
3W - 1L
1,981 SR
Queue Stats
215W - 202L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
Promotedfir5
Sun Wukong
Level 109
God Stats
16W - 12L
1,606 SR
Queue Stats
362W - 312L
1,593 Elo+
Solo
Raijin
Raijin
QuoteCollector
Raijin
Level 97
God Stats
20W - 16L
1,680 SR
Queue Stats
406W - 351L
1,549 Elo+
Solo
Medusa
Medusa
RiSe Reverse 69
Medusa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 96L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
K1ngAlexander
Cerberus
12
0 / 5 / 0
6,538
467
5,227
15,067
13,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
LuigiisGOOD
Aphrodite
11
1 / 2 / 8
7,314
522
5,470
10,733
6,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
Riastrada
Artemis
15
6 / 1 / 2
8,534
610
8,189
8,754
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
SarcasticYeti11
Erlang Shen
13
6 / 3 / 3
7,304
522
5,837
12,906
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
xCheeks
Tiamat
13
4 / 3 / 2
7,678
548
9,418
9,557
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,020
430
4,069
9,081
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
12
2 / 4 / 6
8,057
576
7,052
14,088
15,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sun Wukong
Promotedfir5
Sun Wukong
15
4 / 1 / 1
8,990
642
9,747
10,894
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 2 / 1
8,511
608
11,167
8,226
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 6 / 0
5,548
396
4,664
8,523
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
14
14
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Fafnir
2
4
6
1.25
W
Cerberus
K1ngAlexander
Cerberus
0
5
0
0
W
Aphrodite
LuigiisGOOD
Aphrodite
1
2
8
2.5
L
Sun Wukong
Promotedfir5
Sun Wukong
4
1
1
4.5
L
7
2
1
3.75
L
0
6
0
0
W
Artemis
Riastrada
Artemis
6
1
2
7
W
Erlang Shen
SarcasticYeti11
Erlang Shen
6
3
3
2.5
W
Tiamat
xCheeks
Tiamat
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
36,699
57,017
Taken
50,812
35,664
Mitigated
30,887
25,640
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,069
1,926
0
1,355
9,081
4,301
0
3,347
5,478
0
28,645
L
Fafnir
7,052
2,383
0
2,985
14,088
15,554
0
4,418
9,504
22,018
0
W
Cerberus
K1ngAlexander
Cerberus
5,227
567
0
6,366
15,067
13,289
0
909
14,158
50,026
920
W
Aphrodite
LuigiisGOOD
Aphrodite
5,470
1,463
3,684
5,403
10,733
6,578
0
4,650
6,083
26,588
1,763
L
Sun Wukong
Promotedfir5
Sun Wukong
9,747
3,768
0
4,372
10,894
6,261
0
4,801
6,093
0
70,250
L
11,167
1,518
0
1,548
8,226
2,674
0
5,073
2,664
54,171
0
L
4,664
1,371
0
1,301
8,523
2,097
0
1,162
7,361
0
30,166
W
Artemis
Riastrada
Artemis
8,189
1,574
0
1,636
8,754
3,152
0
1,643
7,111
0
65,199
W
Erlang Shen
SarcasticYeti11
Erlang Shen
5,837
2,925
0
5,631
12,906
5,901
0
4,482
8,424
0
47,878
W
Tiamat
xCheeks
Tiamat
9,418
1,489
0
2,920
9,557
6,744
0
6,535
3,022
54,777
1,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,368
Gold Earned
37,126
483
Minions Killed
369
0
Camps Cleared
0
1,333,144
Distance Traveled
1,187,132
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,020
430
52
4
0
209,673
0
L
Fafnir
8,057
576
22
2
0
272,547
4
W
Cerberus
6,538
467
128
9
0
253,608
0
W
Aphrodite
7,314
522
35
3
0
266,153
4
L
Sun Wukong
8,990
642
128
9
0
287,331
1
L
Raijin
8,511
608
106
8
0
245,842
3
L
Medusa
5,548
396
61
4
0
171,739
0
W
Artemis
8,534
610
126
9
0
239,328
3
W
Erlang Shen
7,304
522
69
5
0
305,204
0
W
Tiamat
7,678
548
125
9
0
268,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role