Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ClothingEar3
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 128L
1,341 Elo+
Solo
Apollo
Apollo
HealingMists
Apollo
Level 36
God Stats
2W - 3L
1,692 SR
Queue Stats
96W - 123L
1,437 Elo+
Solo
Ix Chel
Ix Chel
HoudiniKat
Ix Chel
Level 142
God Stats
1W - 4L
1,571 SR
Queue Stats
212W - 90L
1,586 Elo+
Solo
Serqet
Serqet
SolventWaif66
Serqet
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 161L
1,390 Elo+
Solo
Team Averages
Level 90
1,553 SR
1,451 Elo+

VS

Team Averages
Level 96
1,484 SR
1,438 Elo+
Gilgamesh
Gilgamesh
DeadAgain69
Gilgamesh
Level 85
God Stats
2W - 4L
1,378 SR
Queue Stats
279W - 310L
1,387 Elo+
Solo
Sylvanus
Sylvanus
EskimoJenkins
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,468 Elo+
Solo
Zeus
Zeus
Hides_Hrt_
Zeus
Level 99
God Stats
4W - 2L
1,626 SR
Queue Stats
418W - 404L
1,468 Elo+
Solo
Merlin
Merlin
TlDaddyx8
Merlin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 69L
1,468 Elo+
Solo
Hercules
Hercules
hanjabbajabba
Hercules
Level 126
God Stats
3W - 3L
1,416 SR
Queue Stats
71W - 86L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 1
5,134
1,027
5,976
3,588
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 2
5,162
1,032
2,852
3,825
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
9
1 / 2 / 0
4,804
961
3,425
4,929
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
HoudiniKat
Ix Chel
9
1 / 1 / 1
5,172
1,034
3,542
3,184
1,056
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 1 / 1
4,522
904
517
2,810
2,418
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadAgain69
Gilgamesh
10
1 / 0 / 3
5,291
1,058
2,236
3,892
2,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
EskimoJenkins
Sylvanus
8
0 / 1 / 4
5,172
1,034
923
3,078
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 1 / 2
5,309
1,062
7,163
1,944
563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
TlDaddyx8
Merlin
10
2 / 0 / 3
5,648
1,130
2,955
2,742
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
hanjabbajabba
Hercules
11
1 / 0 / 4
5,430
1,086
3,066
9,595
5,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
5
5
Deaths
2
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
L
0
1
2
1
W
Gilgamesh
DeadAgain69
Gilgamesh
1
0
3
2.5
W
Sylvanus
EskimoJenkins
Sylvanus
0
1
4
2
L
Apollo
1
2
0
0.5
W
1
1
2
2
L
Ix Chel
HoudiniKat
Ix Chel
1
1
1
1.5
L
0
1
1
0.5
W
Merlin
TlDaddyx8
Merlin
2
0
3
3.5
W
Hercules
hanjabbajabba
Hercules
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,312
Damage
16,343
18,336
Taken
21,251
7,577
Mitigated
11,644
8,285
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,976
36
286
1,702
3,588
1,169
0
3,084
467
13,232
0
L
2,852
2,342
717
1,468
3,825
1,231
0
2,387
1,336
0
8,785
W
Gilgamesh
DeadAgain69
Gilgamesh
2,236
374
298
1,017
3,892
2,330
0
1,256
2,636
0
7,684
W
Sylvanus
EskimoJenkins
Sylvanus
923
326
2,302
1,214
3,078
1,956
0
1,536
1,542
2,391
0
L
Apollo
3,425
1,413
0
389
4,929
1,703
0
2,472
2,383
0
5,545
W
7,163
220
0
0
1,944
563
0
1,005
939
14,307
0
L
Ix Chel
HoudiniKat
Ix Chel
3,542
579
1,455
1,192
3,184
1,056
0
1,574
1,536
6,679
0
L
517
146
465
611
2,810
2,418
0
1,419
1,331
0
749
W
Merlin
TlDaddyx8
Merlin
2,955
271
456
871
2,742
908
0
1,677
1,065
8,410
933
W
Hercules
hanjabbajabba
Hercules
3,066
462
326
5,333
9,595
5,887
0
4,044
5,359
0
6,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,794
Gold Earned
26,850
48
Minions Killed
45
0
Camps Cleared
0
527,098
Distance Traveled
554,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,134
1,027
15
3
0
123,144
0
L
Rama
5,162
1,032
20
4
0
97,025
0
W
Gilgamesh
5,291
1,058
7
1
0
127,529
0
W
Sylvanus
5,172
1,034
3
1
0
102,931
0
L
Apollo
4,804
961
3
1
0
125,518
0
W
Zeus
5,309
1,062
15
3
0
107,911
0
L
Ix Chel
5,172
1,034
8
2
0
87,566
0
L
Serqet
4,522
904
2
0
0
93,845
0
W
Merlin
5,648
1,130
14
3
0
105,810
0
W
Hercules
5,430
1,086
6
1
0
109,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role