Player Matchup

King Arthur
King Arthur
ADDICT8677
King Arthur
Level 77
God Stats
4W - 6L
1,397 SR
Queue Stats
356W - 338L
1,488 Elo+
Party 1
Yu Huang
Yu Huang
LunarUncle421
Yu Huang
Level 62
God Stats
0W - 1L
1,565 SR
Queue Stats
233W - 229L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
vDr1zzy
Xing Tian
Level 44
God Stats
3W - 1L
1,596 SR
Queue Stats
5W - 4L
1,419 Elo+
Solo
Team Averages
Level 61
1,519 SR
1,470 Elo+

VS

Team Averages
Level 67
1,550 SR
1,450 Elo+
Hachiman
Hachiman
HanzDerMann
Hachiman
Level 40
God Stats
8W - 4L
1,607 SR
Queue Stats
34W - 23L
1,449 Elo+
Party 2
Anubis
Anubis
Jax509B
Anubis
Level 74
God Stats
18W - 16L
1,725 SR
Queue Stats
173W - 168L
1,422 Elo+
Solo
Cthulhu
Cthulhu
hotwings17
Cthulhu
Level 87
God Stats
2W - 0L
1,318 SR
Queue Stats
32W - 25L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADDICT8677
King Arthur
14
2 / 6 / 2
9,484
730
7,879
17,047
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
LunarUncle421
Yu Huang
16
3 / 5 / 2
10,622
817
10,052
11,872
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
vDr1zzy
Xing Tian
14
0 / 5 / 3
8,965
690
8,217
16,060
6,180
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HanzDerMann
Hachiman
17
7 / 1 / 6
11,536
887
11,241
11,265
4,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
Jax509B
Anubis
19
6 / 3 / 8
12,441
957
12,916
10,651
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
hotwings17
Cthulhu
18
3 / 1 / 11
11,088
853
13,615
14,156
12,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ADDICT8677
King Arthur
2
6
2
0.5
W
Hachiman
HanzDerMann
Hachiman
7
1
6
10
W
Anubis
Jax509B
Anubis
6
3
8
3.33
L
Yu Huang
LunarUncle421
Yu Huang
3
5
2
0.8
W
Cthulhu
hotwings17
Cthulhu
3
1
11
8.5
L
Xing Tian
vDr1zzy
Xing Tian
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
37,772
44,979
Taken
36,072
24,184
Mitigated
21,514
5,077
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ADDICT8677
King Arthur
7,879
481
0
1,605
17,047
13,919
0
8,571
8,368
0
18,770
W
Hachiman
HanzDerMann
Hachiman
11,241
8,165
0
3,350
11,265
4,265
1,704
4,704
6,166
0
38,037
W
Anubis
Jax509B
Anubis
12,916
219
515
4,592
10,651
4,816
2,337
5,306
4,727
48,917
1,171
L
Yu Huang
LunarUncle421
Yu Huang
10,052
1,061
0
2,334
11,872
4,085
175
7,281
4,464
29,102
0
W
Cthulhu
hotwings17
Cthulhu
13,615
1,457
488
5,649
14,156
12,433
373
6,827
6,585
44,356
690
L
Xing Tian
vDr1zzy
Xing Tian
8,217
311
0
1,138
16,060
6,180
60
9,689
6,165
26,353
1,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
35,065
123
Minions Killed
155
0
Camps Cleared
0
656,338
Distance Traveled
762,166
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,484
730
21
2
0
203,971
0
W
Hachiman
11,536
887
47
4
0
257,852
2
W
Anubis
12,441
957
78
6
0
228,927
0
L
Yu Huang
10,622
817
68
5
0
214,094
0
W
Cthulhu
11,088
853
30
2
0
275,387
0
L
Xing Tian
8,965
690
34
3
0
238,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role