Player Matchup

Jormungandr
Jormungandr
Celticbull
Jormungandr
Level 86
God Stats
6W - 5L
1,594 SR
Queue Stats
108W - 107L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
PacGaming252
Danzaburou
Level 80
God Stats
2W - 0L
1,653 SR
Queue Stats
2W - 5L
1,236 Elo+
Party 3
Anubis
Anubis
Sinclairvoyant
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,347 Elo+
Party 3
Mulan
Mulan
Sulimov
Mulan
Level 107
God Stats
11W - 24L
1,471 SR
Queue Stats
126W - 137L
1,440 Elo+
Party 1
Loki
Loki
XKingGucci05X
Loki
Level 80
God Stats
12W - 10L
1,504 SR
Queue Stats
46W - 43L
1,373 Elo+
Solo
Team Averages
Level 92
1,544 SR
1,378 Elo+

VS

Team Averages
Level 105
1,459 SR
1,418 Elo+
Charybdis
Charybdis
Black Death 167
Charybdis
Level 141
God Stats
4W - 6L
1,387 SR
Queue Stats
28W - 42L
1,412 Elo+
Party 2
Janus
Janus
DoomShepherd
Janus
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
ITh3 R3d D3vilI
Sun Wukong
Level 78
God Stats
0W - 2L
1,278 SR
Queue Stats
6W - 13L
1,379 Elo+
Party 2
Thanatos
Thanatos
Tintanfaller
Thanatos
Level 89
God Stats
2W - 2L
1,632 SR
Queue Stats
31W - 38L
1,387 Elo+
Solo
Charon
Charon
cody11655
Charon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Celticbull
Jormungandr
14
6 / 1 / 13
9,031
564
11,508
19,003
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
PacGaming252
Danzaburou
13
4 / 3 / 8
8,553
535
7,760
8,201
2,631
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 3 / 11
9,359
585
9,175
9,632
4,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Sulimov
Mulan
16
6 / 3 / 2
9,724
608
16,486
16,998
12,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 4 / 6
8,682
543
5,535
11,162
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Black Death 167
Charybdis
15
4 / 5 / 3
9,439
590
11,607
13,010
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 2
8,395
525
9,389
10,178
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ITh3 R3d D3vilI
Sun Wukong
13
2 / 3 / 1
8,229
514
6,867
17,467
17,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
Tintanfaller
Thanatos
11
2 / 6 / 2
6,995
437
6,217
11,035
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
cody11655
Charon
13
4 / 5 / 3
8,543
534
4,300
15,779
10,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
25
Kills
14
14
Deaths
25
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Black Death 167
Charybdis
4
5
3
1.1
W
Jormungandr
Celticbull
Jormungandr
6
1
13
12.5
L
2
6
2
0.5
L
Sun Wukong
ITh3 R3d D3vilI
Sun Wukong
2
3
1
0.83
W
Danzaburou
PacGaming252
Danzaburou
4
3
8
2.67
W
4
3
11
3.17
W
Mulan
Sulimov
Mulan
6
3
2
2.33
L
Thanatos
Tintanfaller
Thanatos
2
6
2
0.5
W
5
4
6
2
L
Charon
cody11655
Charon
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,464
Damage
38,380
64,996
Taken
67,469
36,473
Mitigated
39,513
20,789
Healing
19,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Black Death 167
Charybdis
11,607
5,003
0
3,977
13,010
4,481
255
3,216
9,322
0
75,698
W
Jormungandr
Celticbull
Jormungandr
11,508
2,461
425
6,544
19,003
13,637
753
4,280
14,678
43,198
949
L
9,389
449
0
1,128
10,178
2,615
114
5,768
4,332
63,118
1,157
L
Sun Wukong
ITh3 R3d D3vilI
Sun Wukong
6,867
1,454
0
4,387
17,467
17,469
0
1,722
15,654
0
43,318
W
Danzaburou
PacGaming252
Danzaburou
7,760
3,015
561
2,427
8,201
2,631
1,857
1,533
6,668
0
33,803
W
9,175
301
0
3,235
9,632
4,122
2,057
4,712
4,875
59,296
203
W
Mulan
Sulimov
Mulan
16,486
1,844
0
4,261
16,998
12,440
1,072
608
15,682
0
64,919
L
Thanatos
Tintanfaller
Thanatos
6,217
1,557
0
4,263
11,035
3,949
0
2,912
7,929
0
37,949
W
5,535
1,962
0
3,336
11,162
3,643
0
2,414
8,748
0
46,743
L
Charon
cody11655
Charon
4,300
915
2,403
3,676
15,779
10,999
0
5,773
9,756
16,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
41,601
388
Minions Killed
402
0
Camps Cleared
0
1,682,387
Distance Traveled
1,452,574
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,439
590
127
8
0
277,994
1
W
Jormungandr
9,031
564
62
4
0
331,194
6
L
Janus
8,395
525
114
7
0
272,371
0
L
Sun Wukong
8,229
514
82
5
0
300,520
0
W
Danzaburou
8,553
535
56
4
0
314,232
0
W
Anubis
9,359
585
100
6
0
308,829
6
W
Mulan
9,724
608
102
6
0
346,208
2
L
Thanatos
6,995
437
55
3
0
282,365
2
W
Loki
8,682
543
68
4
0
381,924
1
L
Charon
8,543
534
24
2
0
319,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role