Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Gammah93
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 2
Nemesis
Nemesis
Javicm00
Nemesis
Level 145
God Stats
3W - 2L
1,581 SR
Queue Stats
56W - 67L
1,478 Elo+
Party 2
Charybdis
Charybdis
KuroiArashii
Charybdis
Level 124
God Stats
33W - 36L
1,534 SR
Queue Stats
212W - 244L
1,521 Elo+
Party 2
Geb
Geb
nmo14
Geb
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 188L
1,510 Elo+
Party 2
Team Averages
Level 118
1,523 SR
1,481 Elo+

VS

Team Averages
Level 78
1,449 SR
1,440 Elo+
Fenrir
Fenrir
BiGGieChonkzZzz
Fenrir
Level 69
God Stats
0W - 3L
1,285 SR
Queue Stats
178W - 196L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
Cactus_Larry
Amaterasu
Level 85
God Stats
105W - 68L
1,589 SR
Queue Stats
296W - 261L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
Empereur_11
Baron Samedi
Level 46
God Stats
2W - 3L
1,635 SR
Queue Stats
71W - 68L
1,511 Elo+
Solo
Khepri
Khepri
kHeeD_Gaming
Khepri
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 131L
1,408 Elo+
Party 1
Neith
Neith
lil_bompz
Neith
Level 94
God Stats
0W - 3L
1,234 SR
Queue Stats
69W - 83L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 1 / 6
8,089
622
13,732
4,463
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Gammah93
Hercules
11
1 / 1 / 1
6,648
511
6,212
7,110
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Javicm00
Nemesis
14
3 / 0 / 4
7,437
572
5,019
8,790
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
KuroiArashii
Charybdis
13
10 / 0 / 2
8,190
630
12,333
7,195
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
nmo14
Geb
12
1 / 0 / 12
7,537
580
5,932
8,525
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,051
465
3,185
13,443
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Cactus_Larry
Amaterasu
12
0 / 1 / 1
6,782
522
4,131
13,335
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Empereur_11
Baron Samedi
10
0 / 4 / 1
5,645
434
4,443
8,289
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
7
0 / 3 / 1
5,243
403
2,636
11,789
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
lil_bompz
Neith
9
1 / 5 / 0
5,668
436
5,890
10,007
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
2
2
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
6
8
L
1
7
0
0.14
L
Amaterasu
Cactus_Larry
Amaterasu
0
1
1
0.5
L
Baron Samedi
Empereur_11
Baron Samedi
0
4
1
0.13
W
Hercules
Gammah93
Hercules
1
1
1
1.5
W
Nemesis
Javicm00
Nemesis
3
0
4
5
W
Charybdis
KuroiArashii
Charybdis
10
0
2
11
L
Khepri
0
3
1
0.17
L
Neith
lil_bompz
Neith
1
5
0
0.2
W
Geb
nmo14
Geb
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,228
Damage
20,285
36,083
Taken
56,863
22,642
Mitigated
21,573
10,503
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,732
3,940
0
1,171
4,463
1,785
245
1,702
2,761
56,221
0
L
3,185
949
0
3,380
13,443
3,717
0
3,043
10,117
0
29,157
L
Amaterasu
Cactus_Larry
Amaterasu
4,131
1,193
0
6,882
13,335
7,233
0
2,343
10,396
0
47,157
L
Baron Samedi
Empereur_11
Baron Samedi
4,443
75
482
1,725
8,289
2,664
0
6,026
1,836
36,496
0
W
Hercules
Gammah93
Hercules
6,212
2,360
0
2,527
7,110
6,825
100
1,105
6,005
0
31,915
W
Nemesis
Javicm00
Nemesis
5,019
2,514
0
799
8,790
4,250
0
534
8,256
0
72,751
W
Charybdis
KuroiArashii
Charybdis
12,333
6,302
0
3,810
7,195
2,907
669
1,598
5,597
0
64,839
L
Khepri
2,636
293
0
1,690
11,789
5,594
0
3,041
8,524
10,351
0
L
Neith
lil_bompz
Neith
5,890
1,177
0
2,494
10,007
2,365
0
3,787
5,961
0
32,962
W
Geb
nmo14
Geb
5,932
823
0
2,196
8,525
6,875
0
2,140
6,385
19,488
2,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,901
Gold Earned
29,389
398
Minions Killed
259
0
Camps Cleared
0
1,380,152
Distance Traveled
1,313,643
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,089
622
94
7
0
259,652
4
L
Fenrir
6,051
465
50
4
0
277,401
0
L
Amaterasu
6,782
522
78
6
0
270,854
0
L
Baron Samedi
5,645
434
61
5
0
253,358
0
W
Hercules
6,648
511
66
5
0
246,827
1
W
Nemesis
7,437
572
111
9
0
341,017
0
W
Charybdis
8,190
630
102
8
0
252,341
2
L
Khepri
5,243
403
13
1
0
257,920
2
L
Neith
5,668
436
57
4
0
254,110
0
W
Geb
7,537
580
25
2
0
280,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role