Player Matchup

Izanami
Izanami
 
Izanami
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Poptartbandit3
Ra
Level 85
God Stats
1W - 5L
1,271 SR
Queue Stats
62W - 62L
1,481 Elo+
Party 1
Da Ji
Da Ji
rjfrench
Da Ji
Level 138
God Stats
1W - 1L
1,442 SR
Queue Stats
77W - 75L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sandwichbandit2
Kumbhakarna
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,535 Elo+
Party 1
Team Averages
Level 134
1,442 SR
1,504 Elo+

VS

Team Averages
Level 110
1,531 SR
1,539 Elo+
Freya
Freya
KilljoyBelladona
Freya
Level 126
God Stats
0W - 2L
1,305 SR
Queue Stats
47W - 62L
1,447 Elo+
Solo
Ne Zha
Ne Zha
LoifPudloF
Ne Zha
Level 70
God Stats
12W - 7L
1,785 SR
Queue Stats
381W - 390L
1,588 Elo+
Party 2
Skadi
Skadi
SlackSlowbro
Skadi
Level 137
God Stats
29W - 25L
1,576 SR
Queue Stats
724W - 660L
1,544 Elo+
Party 2
Ares
Ares
WINTIHER
Ares
Level 59
God Stats
2W - 8L
1,424 SR
Queue Stats
88W - 89L
1,557 Elo+
Solo
Susano
Susano
ltIsHighNoon
Susano
Level 157
God Stats
4W - 7L
1,566 SR
Queue Stats
795W - 751L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 0 / 3
7,234
723
3,090
3,963
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
 
Sun Wukong
11
0 / 1 / 2
6,610
661
4,330
7,575
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
6,004
600
3,040
3,613
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
rjfrench
Da Ji
11
9 / 0 / 2
6,743
674
6,642
6,596
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
sandwichbandit2
Kumbhakarna
9
3 / 1 / 6
5,481
548
5,482
6,931
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,781
478
1,703
5,023
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
LoifPudloF
Ne Zha
9
1 / 3 / 1
4,785
479
1,691
7,602
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
5,375
538
3,403
6,411
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
9
1 / 4 / 0
4,971
497
1,398
8,928
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
10
1 / 2 / 0
5,830
583
4,765
8,196
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
W
Sun Wukong
 
Sun Wukong
0
1
2
1
L
0
3
0
0
L
Ne Zha
LoifPudloF
Ne Zha
1
3
1
0.5
W
1
1
2
2
L
0
3
2
0.33
L
Ares
1
4
0
0.25
L
Susano
1
2
0
0.5
W
Da Ji
rjfrench
Da Ji
9
0
2
10
W
Kumbhakarna
sandwichbandit2
Kumbhakarna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,584
Damage
12,960
28,678
Taken
36,160
11,308
Mitigated
12,231
8,418
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,090
2,465
0
1,824
3,963
1,036
315
1,501
2,264
0
61,296
W
Sun Wukong
 
Sun Wukong
4,330
379
0
957
7,575
3,978
0
0
7,575
0
48,944
L
1,703
571
0
796
5,023
1,074
0
407
4,530
25,447
0
L
Ne Zha
LoifPudloF
Ne Zha
1,691
153
0
2,872
7,602
2,259
0
1,576
5,874
0
24,354
W
3,040
661
348
721
3,613
1,125
138
287
3,326
39,348
485
L
3,403
1,002
0
750
6,411
1,310
0
2,664
3,556
0
33,991
L
Ares
1,398
87
0
1,398
8,928
5,356
0
3,061
5,566
18,758
0
L
Susano
4,765
853
0
1,496
8,196
2,232
0
0
8,196
0
40,772
W
Da Ji
rjfrench
Da Ji
6,642
1,859
0
3,514
6,596
2,069
0
43
6,553
0
31,799
W
Kumbhakarna
sandwichbandit2
Kumbhakarna
5,482
683
0
1,054
6,931
3,100
0
1,014
5,859
18,129
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
25,742
392
Minions Killed
284
0
Camps Cleared
0
1,045,950
Distance Traveled
1,046,772
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,234
723
122
12
0
199,767
4
W
Sun Wukong
6,610
661
105
11
0
209,133
0
L
Freya
4,781
478
56
6
0
195,176
0
L
Ne Zha
4,785
479
64
6
0
235,277
0
W
Ra
6,004
600
83
8
0
212,053
0
L
Skadi
5,375
538
65
7
0
183,437
0
L
Ares
4,971
497
21
2
0
213,123
0
L
Susano
5,830
583
78
8
0
219,759
0
W
Da Ji
6,743
674
53
5
0
236,514
2
W
Kumbhakarna
5,481
548
29
3
0
188,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role