Player Matchup

Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DragonThezeNutZ
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,385 Elo+
Solo
Ganesha
Ganesha
FraumbeHynes
Ganesha
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,466 Elo+
Solo
Camazotz
Camazotz
RickyReveres
Camazotz
Level 116
God Stats
3W - 11L
1,391 SR
Queue Stats
374W - 389L
1,475 Elo+
Solo
Charon
Charon
transforme
Charon
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,313 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,428 Elo+

VS

Team Averages
Level 92
1,415 SR
1,487 Elo+
Hel
Hel
Foxd2010
Hel
Level 87
God Stats
1W - 1L
1,259 SR
Queue Stats
92W - 50L
1,557 Elo+
Party 2
Odin
Odin
Pesdiddy
Odin
Level 89
God Stats
3W - 1L
1,553 SR
Queue Stats
143W - 154L
1,456 Elo+
Party 1
Nut
Nut
TacoBoutCrazy
Nut
Level 152
God Stats
1W - 1L
1,232 SR
Queue Stats
257W - 247L
1,522 Elo+
Party 1
Surtr
Surtr
UncleNaphy
Surtr
Level 26
God Stats
1W - 0L
1,344 SR
Queue Stats
19W - 36L
1,411 Elo+
Party 2
Poseidon
Poseidon
WildwoodsWitch
Poseidon
Level 108
God Stats
9W - 2L
1,688 SR
Queue Stats
594W - 615L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 9 / 5
7,989
726
17,071
14,591
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
DragonThezeNutZ
Aphrodite
14
0 / 8 / 9
7,797
709
12,106
16,107
8,277
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
FraumbeHynes
Ganesha
1
0 / 0 / 0
2,660
242
0
0
0
Camazotz
RickyReveres
Camazotz
16
1 / 5 / 5
7,509
683
12,052
15,918
9,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
transforme
Charon
16
7 / 5 / 2
9,357
851
10,812
12,045
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 21
10,181
926
10,849
16,473
7,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
3 / 2 / 20
9,695
881
7,726
13,623
12,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 1 / 16
10,915
992
15,626
13,004
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
15
4 / 4 / 16
9,738
885
7,867
15,413
14,123
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
16
7 / 3 / 14
9,758
887
11,633
11,806
4,960
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
114
10
Kills
27
27
Deaths
11
21
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
9
5
0.5
L
Aphrodite
DragonThezeNutZ
Aphrodite
0
8
9
0.56
W
6
1
21
16.5
L
Ganesha
FraumbeHynes
Ganesha
0
0
0
0
W
Odin
3
2
20
6.5
L
Camazotz
RickyReveres
Camazotz
1
5
5
0.7
W
7
1
16
15
W
Surtr
4
4
16
3
W
Poseidon
7
3
14
4.67
L
Charon
transforme
Charon
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,041
Damage
53,701
58,661
Taken
70,319
31,916
Mitigated
45,321
16,489
Healing
39,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
17,071
570
0
300
14,591
6,768
0
6,043
8,548
26,781
0
L
Aphrodite
DragonThezeNutZ
Aphrodite
12,106
609
3,983
5,591
16,107
8,277
0
5,939
10,168
24,953
0
W
10,849
1,030
14,935
10,427
16,473
7,780
977
11,442
5,031
16,578
0
L
Ganesha
FraumbeHynes
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Odin
7,726
1,624
328
1,836
13,623
12,626
374
3,981
9,642
0
11,179
L
Camazotz
RickyReveres
Camazotz
12,052
1,519
206
5,570
15,918
9,174
0
6,518
9,400
0
25,819
W
15,626
6,924
1,837
2,810
13,004
5,832
3,147
10,526
2,478
0
45,218
W
Surtr
7,867
2,035
857
1,885
15,413
14,123
741
7,615
7,798
323
16,382
W
Poseidon
11,633
2,605
2,384
2,548
11,806
4,960
1,715
6,409
5,397
28,035
1,043
L
Charon
transforme
Charon
10,812
360
0
839
12,045
7,697
0
3,935
8,110
23,097
16

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
50,287
114
Minions Killed
132
0
Camps Cleared
0
637,204
Distance Traveled
1,040,541
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,989
726
21
2
0
168,474
0
L
Aphrodite
7,797
709
36
3
0
132,400
0
W
Hel
10,181
926
14
1
0
226,198
0
L
Ganesha
2,660
242
0
0
0
0
0
W
Odin
9,695
881
5
0
0
228,909
1
L
Camazotz
7,509
683
36
3
0
191,928
0
W
Nut
10,915
992
65
6
0
170,423
0
W
Surtr
9,738
885
20
2
0
218,080
0
W
Poseidon
9,758
887
28
3
0
196,931
1
L
Charon
9,357
851
21
2
0
144,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role