Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DonkeySchponk
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,350 Elo+
Party 1
Neith
Neith
THEdominator198
Neith
Level 143
God Stats
2W - 3L
1,251 SR
Queue Stats
145W - 149L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
beansdudeman_ttv
Ratatoskr
Level 38
God Stats
2W - 5L
1,351 SR
Queue Stats
52W - 54L
1,459 Elo+
Party 1
Team Averages
Level 113
1,420 SR
1,460 Elo+

VS

Team Averages
Level 140
1,515 SR
1,469 Elo+
Chaac
Chaac
AmaterasuUwU
Chaac
Level 158
God Stats
2W - 1L
1,521 SR
Queue Stats
52W - 53L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jack-MTX-Hammer
Morgan Le Fay
Level 175
God Stats
12W - 6L
1,607 SR
Queue Stats
255W - 240L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Juguito_07
Danzaburou
Level 119
God Stats
95W - 88L
1,476 SR
Queue Stats
459W - 445L
1,475 Elo+
Solo
Arachne
Arachne
Shadowkid33tay
Arachne
Level 109
God Stats
17W - 6L
1,737 SR
Queue Stats
206W - 197L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
Xsadest2
Yu Huang
Level 138
God Stats
2W - 4L
1,232 SR
Queue Stats
262W - 241L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
7 / 3 / 4
7,098
592
9,728
9,626
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
 
Ra
13
0 / 4 / 0
6,856
571
2,378
8,507
3,368
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
7
0 / 3 / 0
4,994
416
1,535
9,998
3,649
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 5 / 0
6,059
505
2,413
8,904
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
11
2 / 4 / 7
6,386
532
5,052
9,478
3,021
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
8,830
736
9,960
7,459
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Jack-MTX-Hammer
Morgan Le Fay
13
3 / 1 / 3
7,332
611
7,039
5,485
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
Juguito_07
Danzaburou
11
4 / 0 / 3
7,249
604
4,564
3,109
859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 6 / 2
7,219
602
5,771
9,396
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Xsadest2
Yu Huang
12
2 / 4 / 2
7,113
593
4,280
7,781
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
19
19
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
7
3
4
3
L
Ra
 
Ra
0
4
0
0
W
6
0
2
7
L
Arachne
0
3
0
0
W
Morgan Le Fay
Jack-MTX-Hammer
Morgan Le Fay
3
1
3
4.5
W
Danzaburou
Juguito_07
Danzaburou
4
0
3
5.5
W
4
6
2
0.83
L
2
5
0
0.4
W
Yu Huang
Xsadest2
Yu Huang
2
4
2
0.75
L
Ratatoskr
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
31,614
46,513
Taken
33,230
15,415
Mitigated
11,718
11,169
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
9,728
895
0
1,275
9,626
2,947
0
2,568
7,058
32,165
523
L
Ra
 
Ra
2,378
366
96
2,778
8,507
3,368
0
0
8,507
53,865
497
W
9,960
2,529
0
3,609
7,459
4,112
487
2,650
4,809
0
59,853
L
Arachne
1,535
1,231
0
1,726
9,998
3,649
0
1,550
8,448
0
22,406
W
Morgan Le Fay
Jack-MTX-Hammer
Morgan Le Fay
7,039
1,169
0
951
5,485
1,729
1,018
1,780
3,705
44,489
763
W
Danzaburou
Juguito_07
Danzaburou
4,564
1,265
0
1,637
3,109
859
964
519
2,590
0
37,725
W
5,771
3,983
0
1,677
9,396
2,870
492
3,633
5,763
0
39,516
L
2,413
624
0
1,589
8,904
2,430
0
5,551
3,353
0
27,450
W
Yu Huang
Xsadest2
Yu Huang
4,280
775
0
1,702
7,781
2,148
0
3,497
4,284
32,079
3,767
L
Ratatoskr
5,052
1,339
0
3,705
9,478
3,021
0
1,391
8,087
0
42,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
37,743
319
Minions Killed
391
0
Camps Cleared
0
1,303,777
Distance Traveled
1,207,430
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,098
592
50
4
0
274,087
2
L
Ra
6,856
571
106
9
0
227,310
0
W
Chaac
8,830
736
110
9
0
233,065
1
L
Arachne
4,994
416
33
3
0
275,239
2
W
Morgan Le Fay
7,332
611
88
7
0
235,123
0
W
Danzaburou
7,249
604
71
6
0
243,297
0
W
Arachne
7,219
602
61
5
0
266,014
2
L
Neith
6,059
505
46
4
0
220,418
0
W
Yu Huang
7,113
593
61
5
0
229,931
0
L
Ratatoskr
6,386
532
84
7
0
306,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role