Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BaconLlama69203
Aphrodite
Level 89
God Stats
7W - 5L
1,453 SR
Queue Stats
126W - 112L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
DaBrvToaster
Sun Wukong
Level 129
God Stats
5W - 4L
1,776 SR
Queue Stats
121W - 124L
1,518 Elo+
Party 2
Arachne
Arachne
Zerphith
Arachne
Level 125
God Stats
6W - 6L
1,487 SR
Queue Stats
49W - 50L
1,485 Elo+
Solo
Ymir
Ymir
gordian12
Ymir
Level 88
God Stats
3W - 2L
1,493 SR
Queue Stats
33W - 26L
1,509 Elo+
Party 1
Team Averages
Level 111
1,542 SR
1,512 Elo+

VS

Team Averages
Level 113
1,582 SR
1,471 Elo+
Ah Muzen Cab
Ah Muzen Cab
Iconic_JPDaniel
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 231L
1,440 Elo+
Party 4
Hera
Hera
Kauros_GT
Hera
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 193L
1,426 Elo+
Party 4
Awilix
Awilix
MemeryGlands
Awilix
Level 149
God Stats
8W - 7L
1,604 SR
Queue Stats
215W - 203L
1,482 Elo+
Party 3
Zhong Kui
Zhong Kui
Ricardo923
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 194L
1,538 Elo+
Solo
Ganesha
Ganesha
UndyingItzal
Ganesha
Level 158
God Stats
6W - 3L
1,805 SR
Queue Stats
140W - 152L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 2 / 5
8,229
549
8,107
11,236
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
BaconLlama69203
Aphrodite
14
1 / 2 / 5
7,569
505
5,995
16,532
11,418
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
DaBrvToaster
Sun Wukong
16
11 / 1 / 2
9,911
661
11,656
12,860
8,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Zerphith
Arachne
15
4 / 0 / 4
8,332
555
9,060
10,793
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
1 / 1 / 9
7,945
530
3,657
11,728
9,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Iconic_JPDaniel
Ah Muzen Cab
13
3 / 3 / 0
8,014
534
9,088
7,398
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
12
0 / 6 / 1
7,065
471
5,890
9,901
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
14
0 / 3 / 3
7,327
488
6,404
10,072
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Ricardo923
Zhong Kui
13
2 / 4 / 0
8,254
550
13,085
13,528
8,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
UndyingItzal
Ganesha
13
1 / 5 / 3
8,477
565
7,059
15,239
16,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
6
6
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
5
3.25
W
Aphrodite
BaconLlama69203
Aphrodite
1
2
5
1.75
W
Sun Wukong
DaBrvToaster
Sun Wukong
11
1
2
12
L
Ah Muzen Cab
Iconic_JPDaniel
Ah Muzen Cab
3
3
0
1
L
Hera
0
6
1
0.08
L
Awilix
0
3
3
0.5
L
Zhong Kui
Ricardo923
Zhong Kui
2
4
0
0.5
L
Ganesha
UndyingItzal
Ganesha
1
5
3
0.5
W
Arachne
Zerphith
Arachne
4
0
4
6
W
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,475
Damage
41,526
63,149
Taken
56,138
36,060
Mitigated
33,636
30,847
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,107
4,139
0
7,547
11,236
2,756
1,184
2,275
8,961
54,710
852
W
Aphrodite
BaconLlama69203
Aphrodite
5,995
664
2,532
10,690
16,532
11,418
114
11,102
5,430
47,624
0
W
Sun Wukong
DaBrvToaster
Sun Wukong
11,656
3,352
0
4,299
12,860
8,128
241
4,510
8,350
0
73,183
L
Ah Muzen Cab
Iconic_JPDaniel
Ah Muzen Cab
9,088
3,320
0
550
7,398
2,459
550
3,888
3,510
0
62,163
L
Hera
5,890
2,243
0
480
9,901
2,645
0
1,287
8,614
48,627
0
L
Awilix
6,404
2,064
0
460
10,072
3,978
0
693
9,379
0
68,781
L
Zhong Kui
Ricardo923
Zhong Kui
13,085
983
0
7,283
13,528
8,512
132
5,373
8,155
58,767
2,834
L
Ganesha
UndyingItzal
Ganesha
7,059
552
0
1,895
15,239
16,042
0
6,367
8,872
32,330
2,583
W
Arachne
Zerphith
Arachne
9,060
6,879
0
4,700
10,793
4,422
458
2,763
8,030
0
69,077
W
Ymir
3,657
641
0
1,079
11,728
9,336
116
4,806
6,922
17,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
39,137
468
Minions Killed
445
0
Camps Cleared
0
1,450,153
Distance Traveled
1,442,451
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,229
549
117
8
0
287,004
0
W
Aphrodite
7,569
505
94
6
0
232,175
0
W
Sun Wukong
9,911
661
131
9
0
297,265
0
L
Ah Muzen Cab
8,014
534
129
9
0
277,270
0
L
Hera
7,065
471
98
7
0
263,826
4
L
Awilix
7,327
488
102
7
0
336,567
0
L
Zhong Kui
8,254
550
108
7
0
267,785
0
L
Ganesha
8,477
565
8
1
0
297,003
0
W
Arachne
8,332
555
104
7
0
328,938
0
W
Ymir
7,945
530
22
1
0
304,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role