Player Matchup

Thanatos
Thanatos
Chapel3057
Thanatos
Level 69
God Stats
17W - 24L
1,431 SR
Queue Stats
268W - 298L
1,428 Elo+
Solo
He Bo
He Bo
Kanama94
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,400 Elo+
Party 3
Bacchus
Bacchus
NGxImfernus
Bacchus
Level 29
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
kainoaholt25
Medusa
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,306 Elo+
Party 3
Sun Wukong
Sun Wukong
theeniick__22
Sun Wukong
Level 40
God Stats
9W - 10L
1,465 SR
Queue Stats
69W - 83L
1,424 Elo+
Party 2
Team Averages
Level 43
1,517 SR
1,412 Elo+

VS

Team Averages
Level 118
1,539 SR
1,453 Elo+
Thor
Thor
EvoTwo
Thor
Level 104
God Stats
36W - 31L
1,597 SR
Queue Stats
304W - 296L
1,453 Elo+
Solo
Anubis
Anubis
PanzerVGrenadier
Anubis
Level 121
God Stats
83W - 66L
1,573 SR
Queue Stats
242W - 223L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Zerrken
Jormungandr
Level 147
God Stats
2W - 0L
1,750 SR
Queue Stats
100W - 104L
1,414 Elo+
Solo
Cernunnos
Cernunnos
rodrigoronces
Cernunnos
Level 111
God Stats
17W - 15L
1,494 SR
Queue Stats
220W - 203L
1,457 Elo+
Party 1
Hera
Hera
sammuso05
Hera
Level 109
God Stats
4W - 5L
1,278 SR
Queue Stats
222W - 204L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chapel3057
Thanatos
11
2 / 4 / 2
6,738
449
3,032
11,276
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Kanama94
He Bo
11
3 / 9 / 1
7,033
469
5,960
12,567
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NGxImfernus
Bacchus
11
2 / 4 / 1
7,124
475
5,319
8,578
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
0 / 7 / 3
7,085
472
4,718
9,666
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
theeniick__22
Sun Wukong
11
1 / 4 / 1
6,827
455
6,580
16,936
15,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EvoTwo
Thor
16
10 / 2 / 5
9,482
632
8,268
10,429
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
4 / 2 / 4
10,055
670
14,383
12,232
5,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Zerrken
Jormungandr
14
3 / 2 / 7
8,533
569
5,035
11,745
8,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
rodrigoronces
Cernunnos
14
4 / 1 / 8
8,470
565
7,418
6,925
2,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
7 / 1 / 3
9,722
648
7,168
7,014
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
28
28
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chapel3057
Thanatos
2
4
2
0.75
W
Thor
EvoTwo
Thor
10
2
5
6.25
L
He Bo
Kanama94
He Bo
3
9
1
0.39
L
Bacchus
NGxImfernus
Bacchus
2
4
1
0.63
W
4
2
4
3
W
Jormungandr
Zerrken
Jormungandr
3
2
7
3.25
L
Medusa
0
7
3
0.21
W
Cernunnos
rodrigoronces
Cernunnos
4
1
8
8
W
Hera
7
1
3
8.5
L
Sun Wukong
theeniick__22
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
42,272
59,023
Taken
48,345
32,912
Mitigated
23,213
14,139
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chapel3057
Thanatos
3,032
513
0
5,906
11,276
4,126
0
1,921
9,263
0
43,730
W
Thor
EvoTwo
Thor
8,268
1,347
0
3,406
10,429
3,756
450
1,566
8,704
0
56,021
L
He Bo
Kanama94
He Bo
5,960
243
0
529
12,567
3,281
0
6,152
5,985
26,065
1,657
L
Bacchus
NGxImfernus
Bacchus
5,319
390
0
1,286
8,578
7,395
0
2,142
6,436
23,763
0
W
14,383
811
0
8,176
12,232
5,785
1,019
1,097
10,477
78,321
4,311
W
Jormungandr
Zerrken
Jormungandr
5,035
1,281
321
2,322
11,745
8,862
374
2,454
9,177
32,721
1,231
L
Medusa
4,718
2,749
0
669
9,666
2,494
748
3,906
5,704
0
42,480
W
Cernunnos
rodrigoronces
Cernunnos
7,418
2,312
0
1,568
6,925
2,614
2,537
3,277
3,532
0
48,298
W
Hera
7,168
2,280
0
417
7,014
2,196
509
2,264
4,376
54,626
0
L
Sun Wukong
theeniick__22
Sun Wukong
6,580
1,165
0
5,749
16,936
15,616
0
11,113
5,823
0
36,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
46,262
291
Minions Killed
440
0
Camps Cleared
0
1,377,492
Distance Traveled
1,436,687
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,738
449
72
5
0
239,645
2
W
Thor
9,482
632
82
5
0
319,598
2
L
He Bo
7,033
469
58
4
0
271,661
0
L
Bacchus
7,124
475
32
2
0
301,271
0
W
Anubis
10,055
670
133
9
0
247,339
0
W
Jormungandr
8,533
569
44
3
0
286,239
0
L
Medusa
7,085
472
82
5
0
261,129
0
W
Cernunnos
8,470
565
81
5
0
282,632
2
W
Hera
9,722
648
100
7
0
300,879
9
L
Sun Wukong
6,827
455
47
3
0
303,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role