Player Matchup

Hou Yi
Hou Yi
Bronze I
Danny_T_Bhoy84
Hou Yi
Bronze I
Level 80
God Stats
2W - 0L
1,556 SR
Queue Stats
4W - 13L
1,100 MMR
Solo
Athena
Athena
Silver II
LeDespoteUltime
Athena
Silver II
Level 164
God Stats
11W - 14L
1,536 SR
Queue Stats
211W - 222L
1,040 MMR
Solo
Merlin
Merlin
Silver II
Rishdude007
Merlin
Silver II
Level 104
God Stats
3W - 2L
1,515 SR
Queue Stats
488W - 501L
1,011 MMR
Solo
Susano
Susano
Silver I
Xankete asesino
Susano
Silver I
Level 148
God Stats
5W - 6L
1,623 SR
Queue Stats
200W - 213L
1,161 MMR
Solo
Surtr
Surtr
Silver II
XxBDAVIDxX
Surtr
Silver II
Level 193
God Stats
1W - 0L
1,208 SR
Queue Stats
193W - 212L
1,038 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,487 SR
1,070 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,586 SR
1,073 MMR
Vulcan
Vulcan
Silver I
Coloringo378
Vulcan
Silver I
Level 117
God Stats
3W - 2L
1,715 SR
Queue Stats
35W - 44L
1,196 MMR
Party 1
Sol
Sol
Silver II
OxyFire98
Sol
Silver II
Level 148
God Stats
22W - 17L
1,607 SR
Queue Stats
189W - 208L
1,034 MMR
Solo
Ymir
Ymir
Silver II
RS Silver03
Ymir
Silver II
Level 128
God Stats
2W - 3L
1,484 SR
Queue Stats
48W - 64L
1,029 MMR
Party 1
Arachne
Arachne
Silver I
SekretTHC
Arachne
Silver I
Level 94
God Stats
90W - 64L
1,633 SR
Queue Stats
341W - 370L
1,130 MMR
Solo
Bellona
Bellona
Silver II
lx-TANIA-xl
Bellona
Silver II
Level 147
God Stats
1W - 4L
1,493 SR
Queue Stats
312W - 375L
978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,172
598
6,756
8,488
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 6
6,930
578
4,773
11,153
10,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
13
0 / 0 / 0
7,067
589
2,051
2,682
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 1
6,158
513
3,460
6,810
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
12
1 / 2 / 1
6,512
543
7,032
10,937
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
AwilixAo KuangMedusaFreya

VS

Bans
ThanatosMulanKumbhakarnaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 0 / 0
6,829
569
2,017
3,009
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 5 / 2
5,718
477
5,265
8,144
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 2 / 1
5,380
448
3,617
9,297
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
SekretTHC
Arachne
11
4 / 0 / 0
6,336
528
3,969
8,227
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
lx-TANIA-xl
Bellona
12
1 / 3 / 0
6,967
581
6,961
12,007
9,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
7
7
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
0
0
0
W
4
1
2
5
W
2
1
6
5
L
0
5
2
0.2
L
2
2
1
1.25
W
Merlin
0
0
0
0
L
Arachne
SekretTHC
Arachne
4
0
0
4
W
3
3
1
1.17
W
Surtr
1
2
1
0.75
L
Bellona
lx-TANIA-xl
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
21,829
40,070
Taken
40,684
29,015
Mitigated
19,403
13,240
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
2,017
32
0
1,390
3,009
931
0
767
2,108
47,834
610
W
6,756
4,109
0
5,340
8,488
3,082
0
3,763
4,725
0
49,627
W
4,773
1,703
0
1,688
11,153
10,483
26
3,335
7,818
22,272
0
L
5,265
3,116
0
2,385
8,144
1,962
0
1,101
7,043
32,230
3,401
L
3,617
759
0
1,317
9,297
4,017
0
2,067
7,133
21,719
0
W
Merlin
2,051
0
0
631
2,682
1,095
0
1,769
913
53,663
1,730
L
Arachne
SekretTHC
Arachne
3,969
2,976
0
2,973
8,227
3,039
0
1,525
6,617
0
40,243
W
3,460
57
0
3,129
6,810
2,128
0
1,306
5,504
0
40,695
W
Surtr
7,032
3,012
0
2,452
10,937
12,227
0
375
10,562
1,137
37,729
L
Bellona
lx-TANIA-xl
Bellona
6,961
2,195
0
4,173
12,007
9,454
0
1,286
10,095
0
53,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
31,230
410
Minions Killed
380
0
Camps Cleared
0
1,277,876
Distance Traveled
1,164,103
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,829
569
112
9
0
252,985
0
W
Hou Yi
7,172
598
91
8
0
223,796
0
W
Athena
6,930
578
30
3
0
282,259
7
L
Sol
5,718
477
67
6
0
211,894
2
L
Ymir
5,380
448
35
3
0
220,096
0
W
Merlin
7,067
589
156
13
0
252,459
2
L
Arachne
6,336
528
64
5
0
281,171
0
W
Susano
6,158
513
65
5
0
290,594
0
W
Surtr
6,512
543
68
6
0
228,768
0
L
Bellona
6,967
581
102
9
0
197,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role