Player Matchup

Fafnir
Fafnir
Silver III
 
Fafnir
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
Mor2fast4u
Izanami
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
462W - 460L
1,421 MMR
Solo
Anubis
Anubis
Gold IV
ShadowImpactXD
Anubis
Gold IV
Level 158
God Stats
4W - 4L
1,536 SR
Queue Stats
114W - 117L
1,443 MMR
Solo
Hercules
Hercules
Gold IV
i0badwolf0i
Hercules
Gold IV
Level 66
God Stats
8W - 5L
1,417 SR
Queue Stats
113W - 106L
1,435 MMR
Solo
Aphrodite
Aphrodite
Silver III
xKAJIRUSx
Aphrodite
Silver III
Level 129
God Stats
43W - 57L
1,455 SR
Queue Stats
138W - 161L
920 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,482 SR
1,344 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,561 SR
1,223 MMR
Ra
Ra
Gold IV
All_in_AAKKQQJJ
Ra
Gold IV
Level 85
God Stats
6W - 6L
1,508 SR
Queue Stats
168W - 182L
1,443 MMR
Solo
Hachiman
Hachiman
Silver V
NK_SOUSAaa
Hachiman
Silver V
Level 116
God Stats
0W - 4L
1,484 SR
Queue Stats
13W - 32L
920 MMR
Party 2
Artio
Artio
Silver IV
Pro_For_Dayz
Artio
Silver IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
818 MMR
Party 2
Awilix
Awilix
Gold IV
Sh3eep
Awilix
Gold IV
Level 155
God Stats
18W - 11L
1,692 SR
Queue Stats
78W - 77L
1,345 MMR
Party 1
Geb
Geb
Gold I
ShikariEnnit
Geb
Gold I
Level 159
God Stats
5W - 5L
1,621 SR
Queue Stats
42W - 40L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 2 / 4
8,018
535
3,068
9,876
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Mor2fast4u
Izanami
15
2 / 2 / 0
8,851
590
6,767
8,451
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 2 / 1
8,326
555
7,663
9,297
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
i0badwolf0i
Hercules
15
6 / 1 / 2
9,904
660
8,559
13,800
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
xKAJIRUSx
Aphrodite
12
0 / 3 / 3
7,520
501
6,238
9,704
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
ThanatosBastetSusanoCthulhu

VS

Bans
Chang'ePoseidonFenrirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,501
567
8,917
8,165
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
NK_SOUSAaa
Hachiman
12
2 / 4 / 1
7,092
473
4,406
9,938
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
6,216
414
3,351
9,848
3,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
Sh3eep
Awilix
15
2 / 1 / 5
7,515
501
5,778
8,973
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 5
7,383
492
3,173
10,375
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
10
10
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
4
1
L
4
1
1
4.5
W
Izanami
Mor2fast4u
Izanami
2
2
0
1
L
Hachiman
NK_SOUSAaa
Hachiman
2
4
1
0.63
L
1
5
0
0.2
L
Awilix
Sh3eep
Awilix
2
1
5
4.5
W
5
2
1
2.75
L
1
2
5
1.75
W
Hercules
i0badwolf0i
Hercules
6
1
2
7
W
Aphrodite
xKAJIRUSx
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,295
Damage
25,625
51,128
Taken
47,299
27,019
Mitigated
18,609
25,934
Healing
12,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,068
599
0
4,217
9,876
8,370
64
3,496
6,301
19,271
1,012
L
8,917
479
499
3,135
8,165
2,840
0
4,400
3,720
73,614
0
W
Izanami
Mor2fast4u
Izanami
6,767
3,992
0
3,012
8,451
3,022
1,246
1,843
6,608
0
81,704
L
Hachiman
NK_SOUSAaa
Hachiman
4,406
2,537
0
2,336
9,938
2,722
0
2,675
7,217
0
50,681
L
3,351
351
0
3,238
9,848
3,935
0
454
8,964
24,506
0
L
Awilix
Sh3eep
Awilix
5,778
2,035
0
575
8,973
2,690
0
4,105
4,829
0
60,270
W
7,663
242
0
5,219
9,297
3,976
0
1,285
8,012
65,050
308
L
3,173
253
0
2,366
10,375
6,422
0
5,221
5,109
14,229
0
W
Hercules
i0badwolf0i
Hercules
8,559
4,263
0
5,482
13,800
8,484
835
3,507
10,293
0
60,602
W
Aphrodite
xKAJIRUSx
Aphrodite
6,238
96
2,502
5,502
9,704
3,167
1,195
5,231
4,473
51,933
21

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,619
Gold Earned
36,707
508
Minions Killed
390
0
Camps Cleared
0
1,440,902
Distance Traveled
1,455,768
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,018
535
32
2
0
276,339
0
L
Ra
8,501
567
166
11
0
328,054
3
W
Izanami
8,851
590
147
10
0
279,771
0
L
Hachiman
7,092
473
89
6
0
239,003
2
L
Artio
6,216
414
36
2
0
202,895
0
L
Awilix
7,515
501
84
6
0
391,059
1
W
Anubis
8,326
555
107
7
0
312,106
0
L
Geb
7,383
492
15
1
0
294,757
1
W
Hercules
9,904
660
119
8
0
285,129
2
W
Aphrodite
7,520
501
103
7
0
287,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role