Player Matchup

Persephone
Persephone
H2FR_Lonely
Persephone
Level 29
God Stats
9W - 27L
1,290 SR
Queue Stats
76W - 87L
1,532 Elo+
Party 1
Ymir
Ymir
cjtony24
Ymir
Level 125
God Stats
1W - 7L
1,457 SR
Queue Stats
261W - 272L
1,501 Elo+
Party 1
Hun Batz
Hun Batz
hafunie
Hun Batz
Level 48
God Stats
43W - 25L
1,622 SR
Queue Stats
244W - 241L
1,505 Elo+
Party 1
Team Averages
Level 67
1,456 SR
1,513 Elo+

VS

Team Averages
Level 95
1,504 SR
1,591 Elo+
Guan Yu
Guan Yu
Lnaeous
Guan Yu
Level 131
God Stats
8W - 8L
1,564 SR
Queue Stats
74W - 79L
1,549 Elo+
Solo
Izanami
Izanami
kinkyMrEs
Izanami
Level 69
God Stats
1W - 0L
1,299 SR
Queue Stats
206W - 68L
1,731 Elo+
Solo
Hera
Hera
xXStr8ReaperXx
Hera
Level 86
God Stats
5W - 1L
1,650 SR
Queue Stats
209W - 187L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
H2FR_Lonely
Persephone
13
1 / 3 / 5
8,830
736
6,489
9,464
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
16
4 / 3 / 2
9,514
793
5,542
14,352
13,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
hafunie
Hun Batz
15
1 / 3 / 4
8,962
747
5,791
9,404
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lnaeous
Guan Yu
16
2 / 2 / 7
9,919
827
7,161
12,325
13,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
kinkyMrEs
Izanami
17
4 / 1 / 4
10,308
859
9,720
7,880
2,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 3
10,439
870
10,546
6,506
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
9
9
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
H2FR_Lonely
Persephone
1
3
5
1.17
W
Guan Yu
Lnaeous
Guan Yu
2
2
7
2.75
L
Ymir
4
3
2
1.67
L
Hun Batz
hafunie
Hun Batz
1
3
4
1
W
Izanami
kinkyMrEs
Izanami
4
1
4
6
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
27,427
33,220
Taken
26,711
21,893
Mitigated
19,075
2,201
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
H2FR_Lonely
Persephone
6,489
241
0
883
9,464
2,797
0
4,268
4,783
24,621
753
W
Guan Yu
Lnaeous
Guan Yu
7,161
467
903
2,245
12,325
13,515
0
4,025
8,255
0
21,654
L
Ymir
5,542
460
0
768
14,352
13,699
27
1,859
12,195
19,118
0
L
Hun Batz
hafunie
Hun Batz
5,791
701
0
550
9,404
5,397
0
3,581
5,517
0
32,220
W
Izanami
kinkyMrEs
Izanami
9,720
6,635
0
1,166
7,880
2,942
2,447
4,228
3,625
0
44,731
W
10,546
1,676
0
505
6,506
2,618
1,031
3,543
2,963
45,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
30,666
120
Minions Killed
178
0
Camps Cleared
0
627,064
Distance Traveled
677,249
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,830
736
34
3
0
218,657
0
W
Guan Yu
9,919
827
30
3
0
257,796
3
L
Ymir
9,514
793
34
3
0
194,961
0
L
Hun Batz
8,962
747
52
4
0
213,446
0
W
Izanami
10,308
859
71
6
0
217,488
0
W
Hera
10,439
870
77
6
0
201,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role