Player Matchup

Ishtar
Ishtar
Feliiii
Ishtar
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Forekage
Sol
Level 184
God Stats
1W - 0L
1,524 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 2
Hades
Hades
SYKOopm
Hades
Level 158
God Stats
9W - 7L
1,556 SR
Queue Stats
514W - 504L
1,485 Elo+
Solo
Cabrakan
Cabrakan
Teddy_presh
Cabrakan
Level 88
God Stats
1W - 0L
1,913 SR
Queue Stats
76W - 93L
1,477 Elo+
Solo
Cerberus
Cerberus
b0ltie
Cerberus
Level 126
God Stats
1W - 3L
1,178 SR
Queue Stats
128W - 118L
1,571 Elo+
Party 2
Team Averages
Level 127
1,534 SR
1,472 Elo+

VS

Team Averages
Level 120
1,392 SR
1,472 Elo+
The Morrigan
The Morrigan
Andy mv4379
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,505 Elo+
Solo
Anubis
Anubis
DatWildNuqqaPJ
Anubis
Level 154
God Stats
0W - 2L
1,206 SR
Queue Stats
37W - 42L
1,430 Elo+
Party 1
Arachne
Arachne
Lodsin
Arachne
Level 160
God Stats
6W - 5L
1,488 SR
Queue Stats
412W - 417L
1,543 Elo+
Solo
Tiamat
Tiamat
Ryujin Jakka495
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vice Enbyous
Tsukuyomi
Level 159
God Stats
0W - 2L
1,263 SR
Queue Stats
124W - 119L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Feliiii
Ishtar
19
5 / 4 / 13
12,081
863
12,094
9,515
3,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 5 / 12
10,947
782
9,685
13,029
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
SYKOopm
Hades
20
12 / 6 / 10
13,005
929
18,464
19,629
14,187
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Teddy_presh
Cabrakan
15
0 / 6 / 17
10,192
728
4,304
21,053
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
b0ltie
Cerberus
19
7 / 3 / 20
12,700
907
9,002
21,397
25,878
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Andy mv4379
The Morrigan
10
1 / 3 / 3
8,023
573
2,299
2,779
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 7 / 9
12,006
858
9,477
15,239
18,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Lodsin
Arachne
19
6 / 7 / 8
11,331
809
15,099
17,929
19,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 8 / 8
9,304
665
7,448
12,245
8,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Vice Enbyous
Tsukuyomi
19
11 / 6 / 5
11,900
850
29,631
14,888
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
57
31
Kills
24
24
Deaths
31
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Andy mv4379
The Morrigan
1
3
3
0.83
L
5
7
9
1.36
W
Ishtar
Feliiii
Ishtar
5
4
13
2.88
W
7
5
12
2.6
L
Arachne
Lodsin
Arachne
6
7
8
1.43
L
1
8
8
0.63
W
Hades
SYKOopm
Hades
12
6
10
2.83
W
Cabrakan
Teddy_presh
Cabrakan
0
6
17
1.42
L
Tsukuyomi
Vice Enbyous
Tsukuyomi
11
6
5
2.25
W
Cerberus
b0ltie
Cerberus
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,549
Damage
63,954
84,623
Taken
63,080
69,452
Mitigated
53,829
29,667
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Andy mv4379
The Morrigan
2,299
218
20
310
2,779
723
0
2,636
143
3,715
0
L
9,477
270
11
481
15,239
18,608
155
10,267
4,972
26,523
0
W
Ishtar
Feliiii
Ishtar
12,094
7,381
0
1,362
9,515
3,773
3,277
2,229
7,145
0
44,685
W
9,685
2,120
96
4,662
13,029
4,162
2,649
3,332
9,469
33,845
0
L
Arachne
Lodsin
Arachne
15,099
9,193
768
4,741
17,929
19,443
603
10,193
7,736
0
26,386
L
7,448
1,014
345
1,384
12,245
8,764
256
9,543
2,702
12,604
175
W
Hades
SYKOopm
Hades
18,464
1,325
1,314
5,594
19,629
14,187
1,353
4,940
13,887
44,068
0
W
Cabrakan
Teddy_presh
Cabrakan
4,304
248
1,076
5,352
21,053
21,452
16
4,635
15,912
14,926
2,815
L
Tsukuyomi
Vice Enbyous
Tsukuyomi
29,631
6,552
596
3,692
14,888
6,291
0
8,107
6,781
0
47,463
W
Cerberus
b0ltie
Cerberus
9,002
239
728
9,483
21,397
25,878
85
3,761
17,140
21,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,925
Gold Earned
52,564
235
Minions Killed
113
0
Camps Cleared
0
1,087,362
Distance Traveled
910,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,023
573
2
0
0
51,107
0
L
Anubis
12,006
858
30
2
0
184,624
0
W
Ishtar
12,081
863
71
5
0
215,924
0
W
Sol
10,947
782
41
3
0
227,031
0
L
Arachne
11,331
809
34
2
0
224,442
0
L
Tiamat
9,304
665
11
1
0
208,297
0
W
Hades
13,005
929
54
4
0
221,175
0
W
Cabrakan
10,192
728
30
2
0
175,092
0
L
Tsukuyomi
11,900
850
36
3
0
241,664
0
W
Cerberus
12,700
907
39
3
0
248,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role