Player Matchup

Nu Wa
Nu Wa
Conebahahaha
Nu Wa
Level 60
God Stats
14W - 6L
1,466 SR
Queue Stats
55W - 41L
1,492 Elo+
Solo
Danzaburou
Danzaburou
JayS1
Danzaburou
Level 68
God Stats
22W - 12L
1,641 SR
Queue Stats
238W - 243L
1,445 Elo+
Party 2
Athena
Athena
dannychimes
Athena
Level 81
God Stats
32W - 25L
1,595 SR
Queue Stats
246W - 251L
1,446 Elo+
Party 2
Team Averages
Level 70
1,567 SR
1,461 Elo+

VS

Team Averages
Level 92
1,552 SR
1,468 Elo+
Sol
Sol
BlackXRaikage
Sol
Level 69
God Stats
3W - 4L
1,609 SR
Queue Stats
89W - 77L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
FazeFractal
Cthulhu
Level 66
God Stats
23W - 13L
1,657 SR
Queue Stats
97W - 85L
1,501 Elo+
Solo
Lancelot
Lancelot
XErbtheGodX
Lancelot
Level 140
God Stats
1W - 1L
1,391 SR
Queue Stats
126W - 116L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,048
805
7,733
6,556
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
JayS1
Danzaburou
14
4 / 0 / 5
8,704
870
10,073
7,860
3,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
14
4 / 0 / 6
8,344
834
5,318
10,557
10,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,933
693
4,347
7,420
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
FazeFractal
Cthulhu
13
0 / 3 / 0
7,268
727
9,375
10,717
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
XErbtheGodX
Lancelot
13
0 / 2 / 1
7,239
724
6,515
10,313
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
1
5
4.5
L
Cthulhu
FazeFractal
Cthulhu
0
3
0
0
W
Danzaburou
JayS1
Danzaburou
4
0
5
6.5
L
Lancelot
XErbtheGodX
Lancelot
0
2
1
0.25
W
Athena
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,124
Damage
20,237
24,973
Taken
28,450
16,438
Mitigated
15,237
4,774
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,347
705
0
1,071
7,420
2,146
0
2,653
4,476
14,687
1,966
W
7,733
1,498
0
1,827
6,556
2,336
331
3,486
2,876
25,949
304
L
Cthulhu
FazeFractal
Cthulhu
9,375
247
51
2,190
10,717
6,341
0
4,318
6,095
30,603
926
W
Danzaburou
JayS1
Danzaburou
10,073
4,924
0
1,977
7,860
3,223
369
4,024
3,477
0
25,891
L
Lancelot
XErbtheGodX
Lancelot
6,515
795
0
858
10,313
6,750
0
4,890
4,929
0
23,032
W
Athena
5,318
1,930
0
970
10,557
10,879
0
4,455
5,433
11,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
21,440
102
Minions Killed
116
0
Camps Cleared
0
574,062
Distance Traveled
552,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,933
693
30
3
0
149,145
0
W
Nu Wa
8,048
805
37
4
0
201,078
0
L
Cthulhu
7,268
727
58
6
0
196,433
0
W
Danzaburou
8,704
870
46
5
0
186,372
0
L
Lancelot
7,239
724
28
3
0
206,598
0
W
Athena
8,344
834
19
2
0
186,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role