Player Matchup

Cupid
Cupid
 
Cupid
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DaddiesShenis
Surtr
Level 61
God Stats
6W - 7L
1,505 SR
Queue Stats
89W - 82L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
LeftLeaner91
Ne Zha
Level 27
God Stats
11W - 9L
1,661 SR
Queue Stats
32W - 30L
1,419 Elo+
Solo
Bacchus
Bacchus
NbaHungboy
Bacchus
Level 91
God Stats
9W - 11L
1,608 SR
Queue Stats
610W - 576L
1,488 Elo+
Party 1
Janus
Janus
xXskywalker11Xx
Janus
Level 119
God Stats
12W - 10L
1,520 SR
Queue Stats
66W - 60L
1,467 Elo+
Solo
Team Averages
Level 90
1,559 SR
1,482 Elo+

VS

Team Averages
Level 81
1,590 SR
1,615 Elo+
Fafnir
Fafnir
MushyMilk
Fafnir
Level 107
God Stats
2W - 1L
1,524 SR
Queue Stats
281W - 269L
1,523 Elo+
Party 2
Bastet
Bastet
PEENSCREAMIN
Bastet
Level 22
God Stats
3W - 0L
1,665 SR
Queue Stats
71W - 12L
1,826 Elo+
Party 3
Ah Puch
Ah Puch
RowdyRod45
Ah Puch
Level 100
God Stats
27W - 15L
1,525 SR
Queue Stats
323W - 323L
1,466 Elo+
Solo
Anhur
Anhur
SenatorGodzilla
Anhur
Level 70
God Stats
15W - 23L
1,435 SR
Queue Stats
167W - 174L
1,525 Elo+
Party 2
Discordia
Discordia
feelinCrisp
Discordia
Level 106
God Stats
22W - 6L
1,803 SR
Queue Stats
164W - 47L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 1 / 0
7,100
888
1,957
4,140
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 2
6,835
854
2,487
11,087
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
13
1 / 5 / 3
7,081
885
4,659
9,593
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
NbaHungboy
Bacchus
10
2 / 1 / 1
6,602
825
793
2,458
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
0 / 2 / 2
7,051
881
4,159
4,858
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MushyMilk
Fafnir
13
2 / 3 / 6
7,490
936
3,414
8,152
7,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
13
1 / 1 / 9
7,614
952
5,362
4,028
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
RowdyRod45
Ah Puch
13
3 / 0 / 4
7,743
968
4,656
1,787
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 4
7,812
977
3,817
4,650
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
feelinCrisp
Discordia
13
5 / 2 / 8
8,136
1,017
10,325
5,256
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
15
15
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
0
2
L
1
6
2
0.33
L
Ne Zha
1
5
3
0.5
W
Fafnir
MushyMilk
Fafnir
2
3
6
1.67
L
Bacchus
NbaHungboy
Bacchus
2
1
1
2.5
W
Bastet
1
1
9
5.5
W
Ah Puch
RowdyRod45
Ah Puch
3
0
4
5
W
4
0
4
6
W
Discordia
feelinCrisp
Discordia
5
2
8
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
27,574
32,136
Taken
23,873
11,142
Mitigated
12,780
4,127
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,957
823
116
1,391
4,140
1,288
0
1,750
2,390
0
10,783
L
2,487
956
0
542
11,087
3,543
0
5,562
5,525
312
6,921
L
Ne Zha
4,659
481
0
859
9,593
3,250
0
6,042
3,551
0
15,752
W
Fafnir
MushyMilk
Fafnir
3,414
493
0
1,097
8,152
7,974
23
2,099
6,053
13,579
0
L
Bacchus
NbaHungboy
Bacchus
793
141
0
723
2,458
1,738
0
768
1,690
3,143
0
W
Bastet
5,362
966
0
862
4,028
1,417
221
343
3,685
0
18,525
W
Ah Puch
RowdyRod45
Ah Puch
4,656
0
0
1,125
1,787
560
0
0
1,787
25,406
503
W
3,817
1,704
0
1,241
4,650
1,246
29
1,608
3,042
0
18,606
W
Discordia
feelinCrisp
Discordia
10,325
189
0
622
5,256
1,583
13
933
4,323
22,755
827
L
4,159
369
0
496
4,858
1,323
120
3,879
979
18,945
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
38,795
130
Minions Killed
191
0
Camps Cleared
0
626,338
Distance Traveled
822,789
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,100
888
30
4
0
118,990
3
L
Surtr
6,835
854
12
2
0
134,742
0
L
Ne Zha
7,081
885
28
4
0
157,360
0
W
Fafnir
7,490
936
16
2
0
148,687
0
L
Bacchus
6,602
825
7
1
0
51,646
0
W
Bastet
7,614
952
44
6
0
171,913
0
W
Ah Puch
7,743
968
62
8
0
163,942
1
W
Anhur
7,812
977
36
5
0
176,423
0
W
Discordia
8,136
1,017
33
4
0
161,824
0
L
Janus
7,051
881
53
7
0
163,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role