Player Matchup

Ymir
Ymir
GoofballKhan880
Ymir
Level 97
God Stats
6W - 3L
1,589 SR
Queue Stats
21W - 17L
1,519 Elo+
Party 1
Skadi
Skadi
Pasha3018
Skadi
Level 79
God Stats
0W - 1L
1,610 SR
Queue Stats
21W - 17L
1,519 Elo+
Party 1
Ra
Ra
aimronman2207
Ra
Level 60
God Stats
0W - 1L
1,378 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 79
1,526 SR
1,513 Elo+

VS

Team Averages
Level 98
1,576 SR
1,536 Elo+
Ymir
Ymir
LunaOfNekosi
Ymir
Level 104
God Stats
12W - 9L
1,434 SR
Queue Stats
71W - 37L
1,572 Elo+
Party 2
Janus
Janus
TerranSynn
Janus
Level 123
God Stats
2W - 1L
1,741 SR
Queue Stats
63W - 42L
1,540 Elo+
Party 2
Medusa
Medusa
TrashPanda07
Medusa
Level 66
God Stats
4W - 1L
1,554 SR
Queue Stats
61W - 43L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,367
637
1,699
9,428
6,481
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Pasha3018
Skadi
13
0 / 3 / 0
7,000
700
2,771
6,795
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 5 / 0
6,760
676
3,064
6,984
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,218
822
5,113
8,065
7,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
15
7 / 0 / 4
9,287
929
9,337
3,006
1,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
3 / 0 / 7
8,535
854
7,017
4,198
1,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
0
9
6.5
L
Skadi
Pasha3018
Skadi
0
3
0
0
W
Janus
7
0
4
9
W
Medusa
3
0
7
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,534
Damage
21,467
23,207
Taken
15,269
10,862
Mitigated
10,059
2,731
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,699
54
0
500
9,428
6,481
0
5,784
3,570
7,445
230
W
5,113
371
0
3,038
8,065
7,526
62
2,788
5,277
17,229
0
L
Skadi
Pasha3018
Skadi
2,771
1,059
0
819
6,795
2,279
0
4,054
2,680
0
17,219
W
Janus
9,337
461
0
0
3,006
1,038
165
1,015
1,991
35,475
0
W
Medusa
7,017
1,883
0
0
4,198
1,495
681
863
3,335
0
26,173
L
3,064
506
247
1,165
6,984
2,102
0
4,665
2,277
17,135
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,127
Gold Earned
26,040
89
Minions Killed
134
0
Camps Cleared
0
451,602
Distance Traveled
541,716
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,367
637
11
1
0
135,769
0
W
Ymir
8,218
822
18
2
0
174,494
0
L
Skadi
7,000
700
38
4
0
166,257
4
W
Janus
9,287
929
67
7
0
166,837
0
W
Medusa
8,535
854
49
5
0
200,385
0
L
Ra
6,760
676
40
4
0
149,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role