Player Matchup

Cthulhu
Cthulhu
DwnDragonfly
Cthulhu
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 14L
1,597 Elo+
Solo
Chaac
Chaac
FineoWulf
Chaac
Level 145
God Stats
25W - 37L
1,543 SR
Queue Stats
129W - 137L
1,519 Elo+
Solo
Janus
Janus
Lothirc
Janus
Level 90
God Stats
16W - 17L
1,503 SR
Queue Stats
269W - 243L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PremiereHarp708
Morgan Le Fay
Level 129
God Stats
8W - 7L
1,594 SR
Queue Stats
613W - 651L
1,531 Elo+
Solo
Charybdis
Charybdis
embryonical
Charybdis
Level 140
God Stats
16W - 14L
1,501 SR
Queue Stats
224W - 220L
1,485 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,542 Elo+

VS

Team Averages
Level 151
1,566 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Dalannnn
Martichoras
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,465 Elo+
Solo
Ah Puch
Ah Puch
Darkplat
Ah Puch
Level 125
God Stats
16W - 20L
1,492 SR
Queue Stats
105W - 97L
1,512 Elo+
Solo
Atlas
Atlas
Datwelfare
Atlas
Level 162
God Stats
5W - 2L
1,717 SR
Queue Stats
62W - 84L
1,483 Elo+
Solo
Surtr
Surtr
LeaderChief9
Surtr
Level 185
God Stats
2W - 2L
1,623 SR
Queue Stats
57W - 50L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DwnDragonfly
Cthulhu
11
2 / 0 / 3
6,335
1,267
4,174
3,871
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
FineoWulf
Chaac
11
2 / 0 / 2
6,106
1,221
4,004
2,489
2,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Lothirc
Janus
11
2 / 1 / 2
6,211
1,242
4,313
1,578
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
PremiereHarp708
Morgan Le Fay
11
0 / 0 / 4
5,824
1,165
2,465
2,843
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
embryonical
Charybdis
10
0 / 0 / 1
5,727
1,145
716
2,791
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

391

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,775
1,155
1,012
4,388
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Martichoras
Dalannnn
Martichoras
9
0 / 0 / 0
4,965
993
0
0
0
Ah Puch
Darkplat
Ah Puch
10
0 / 1 / 1
5,501
1,100
3,190
2,676
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
10
1 / 1 / 0
5,869
1,174
4,688
4,546
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 2 / 1
5,469
1,094
3,331
5,651
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Martichoras
Dalannnn
Martichoras
0
0
0
0
L
Ah Puch
Darkplat
Ah Puch
0
1
1
0.5
L
Atlas
1
1
0
1
W
Cthulhu
DwnDragonfly
Cthulhu
2
0
3
3.5
W
Chaac
FineoWulf
Chaac
2
0
2
3
L
0
2
1
0.25
W
Janus
Lothirc
Janus
2
1
2
3
W
Morgan Le Fay
PremiereHarp708
Morgan Le Fay
0
0
4
2
W
Charybdis
embryonical
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,672
Damage
12,221
13,572
Taken
17,261
7,171
Mitigated
9,066
1,774
Healing
1,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,012
60
0
250
4,388
1,514
0
1,987
2,252
23,464
0
L
Martichoras
Dalannnn
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
Darkplat
Ah Puch
3,190
80
0
153
2,676
1,130
0
1,645
911
7,257
0
L
Atlas
4,688
1,026
0
36
4,546
2,507
0
3,049
1,270
12,451
0
W
Cthulhu
DwnDragonfly
Cthulhu
4,174
62
92
461
3,871
2,873
0
2,005
1,462
10,849
0
W
Chaac
FineoWulf
Chaac
4,004
211
0
679
2,489
2,359
0
1,434
925
0
10,356
L
3,331
695
0
700
5,651
3,915
0
3,226
2,050
415
7,093
W
Janus
Lothirc
Janus
4,313
150
0
0
1,578
464
0
1,103
328
15,179
313
W
Morgan Le Fay
PremiereHarp708
Morgan Le Fay
2,465
85
0
78
2,843
809
0
1,599
901
13,293
0
W
Charybdis
embryonical
Charybdis
716
308
235
229
2,791
666
0
2,100
525
0
14,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
27,579
136
Minions Killed
99
7
Camps Cleared
5
536,893
Distance Traveled
371,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,775
1,155
64
13
0
92,281
0
L
Martichoras
4,965
993
0
0
0
0
0
L
Ah Puch
5,501
1,100
13
3
1
82,228
0
L
Atlas
5,869
1,174
12
2
2
103,524
0
W
Cthulhu
6,335
1,267
15
3
1
112,483
0
W
Chaac
6,106
1,221
17
3
0
111,622
0
L
Surtr
5,469
1,094
10
2
2
93,544
0
W
Janus
6,211
1,242
27
5
1
102,788
0
W
Morgan Le Fay
5,824
1,165
35
7
2
104,133
0
W
Charybdis
5,727
1,145
42
8
3
105,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role