Player Matchup

Amaterasu
Amaterasu
Extra42069
Amaterasu
Level 64
God Stats
0W - 1L
1,703 SR
Queue Stats
118W - 111L
1,502 Elo+
Solo
Danzaburou
Danzaburou
FACENESTOR77
Danzaburou
Level 57
God Stats
1W - 1L
1,760 SR
Queue Stats
67W - 66L
1,420 Elo+
Solo
Bastet
Bastet
GhostRunner242
Bastet
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
100W - 109L
1,403 Elo+
Solo
Janus
Janus
Retro-Lix-
Janus
Level 114
God Stats
1W - 3L
1,506 SR
Queue Stats
91W - 86L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
crucial_crumb7
Kumbhakarna
Level 128
God Stats
7W - 4L
1,602 SR
Queue Stats
92W - 97L
1,412 Elo+
Solo
Team Averages
Level 94
1,614 SR
1,438 Elo+

VS

Team Averages
Level 89
1,458 SR
1,427 Elo+
Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DurableWinner18
Medusa
Level 44
God Stats
54W - 64L
1,402 SR
Queue Stats
57W - 67L
1,329 Elo+
Solo
Shiva
Shiva
FTG_Backline
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Moardok
Tsukuyomi
Level 145
God Stats
11W - 15L
1,398 SR
Queue Stats
20W - 26L
1,404 Elo+
Solo
Athena
Athena
Snipiroth
Athena
Level 24
God Stats
5W - 4L
1,491 SR
Queue Stats
13W - 13L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Extra42069
Amaterasu
10
0 / 4 / 1
6,655
444
1,222
10,058
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
FACENESTOR77
Danzaburou
12
5 / 2 / 1
7,739
516
9,221
9,987
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 2
6,802
453
2,063
8,841
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
14
4 / 4 / 0
8,169
545
9,496
8,655
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
crucial_crumb7
Kumbhakarna
11
1 / 3 / 7
7,498
500
5,860
17,004
12,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 0 / 5
8,502
567
9,216
6,404
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 6
7,253
484
5,499
8,729
2,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
8 / 1 / 1
9,848
657
13,379
9,259
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Moardok
Tsukuyomi
14
1 / 2 / 4
7,584
506
3,987
12,078
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Athena
Snipiroth
Athena
12
2 / 2 / 5
7,471
498
1,791
11,367
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
11
Kills
16
16
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
W
1
6
6
0.67
L
Amaterasu
Extra42069
Amaterasu
0
4
1
0.13
L
Danzaburou
FACENESTOR77
Danzaburou
5
2
1
2.75
W
8
1
1
8.5
L
1
3
2
0.67
W
Tsukuyomi
Moardok
Tsukuyomi
1
2
4
1.5
L
Janus
4
4
0
1
W
Athena
Snipiroth
Athena
2
2
5
2.25
L
Kumbhakarna
crucial_crumb7
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
33,872
54,545
Taken
47,837
24,299
Mitigated
22,118
13,402
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,216
216
0
531
6,404
1,823
120
3,032
3,124
51,039
822
W
5,499
2,048
0
1,883
8,729
2,390
1,065
3,333
5,234
0
47,356
L
Amaterasu
Extra42069
Amaterasu
1,222
378
0
2,773
10,058
3,442
0
0
9,652
0
30,050
L
Danzaburou
FACENESTOR77
Danzaburou
9,221
3,806
0
3,530
9,987
3,090
881
1,492
8,240
0
50,242
W
13,379
4,219
64
2,393
9,259
5,478
59
1,195
7,976
0
67,047
L
2,063
686
0
1,995
8,841
2,972
148
932
7,667
0
36,074
W
Tsukuyomi
Moardok
Tsukuyomi
3,987
1,008
0
6,754
12,078
3,890
0
2,841
9,131
0
55,581
L
Janus
9,496
254
0
1,228
8,655
2,309
0
2,924
5,213
62,747
939
W
Athena
Snipiroth
Athena
1,791
585
0
3,206
11,367
8,537
0
4,155
7,044
12,738
0
L
Kumbhakarna
crucial_crumb7
Kumbhakarna
5,860
662
0
3,876
17,004
12,486
0
4,623
12,061
22,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
40,658
339
Minions Killed
427
0
Camps Cleared
0
1,360,856
Distance Traveled
1,554,134
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,502
567
105
7
0
326,369
0
W
Medusa
7,253
484
77
5
0
261,785
3
L
Amaterasu
6,655
444
71
5
0
230,829
0
L
Danzaburou
7,739
516
85
6
0
253,508
0
W
Shiva
9,848
657
117
8
0
296,139
0
L
Bastet
6,802
453
59
4
0
294,697
0
W
Tsukuyomi
7,584
506
100
7
0
354,522
0
L
Janus
8,169
545
107
7
0
283,835
0
W
Athena
7,471
498
28
2
0
315,319
0
L
Kumbhakarna
7,498
500
17
1
0
297,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role