Player Matchup

Erlang Shen
Erlang Shen
Bashlock2
Erlang Shen
Level 128
God Stats
14W - 11L
1,518 SR
Queue Stats
222W - 193L
1,514 Elo+
Solo
Discordia
Discordia
XBunnyXPrincessX
Discordia
Level 141
God Stats
13W - 6L
1,618 SR
Queue Stats
133W - 136L
1,468 Elo+
Solo
Maui
Maui
darkvenom100
Maui
Level 117
God Stats
1W - 3L
1,345 SR
Queue Stats
35W - 44L
1,451 Elo+
Solo
Anubis
Anubis
iSuperSaiyanSam
Anubis
Level 153
God Stats
2W - 4L
1,467 SR
Queue Stats
23W - 16L
1,579 Elo+
Solo
Heimdallr
Heimdallr
riipsquad
Heimdallr
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,523 Elo+
Solo
Team Averages
Level 124
1,490 SR
1,507 Elo+

VS

Team Averages
Level 133
1,431 SR
1,512 Elo+
Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaddyTurtles-
Ullr
Level 125
God Stats
2W - 7L
1,312 SR
Queue Stats
134W - 115L
1,527 Elo+
Solo
Janus
Janus
RhyaMF
Janus
Level 124
God Stats
15W - 17L
1,483 SR
Queue Stats
140W - 128L
1,563 Elo+
Solo
Bastet
Bastet
SuperDuperSumo
Bastet
Level 144
God Stats
3W - 6L
1,444 SR
Queue Stats
93W - 83L
1,515 Elo+
Solo
King Arthur
King Arthur
xrevolt909x
King Arthur
Level 149
God Stats
6W - 7L
1,418 SR
Queue Stats
108W - 111L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bashlock2
Erlang Shen
11
1 / 2 / 3
6,064
606
3,827
8,039
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Discordia
11
1 / 1 / 1
6,059
606
3,367
3,713
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 5
5,675
568
2,782
8,060
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 0 / 2
6,261
626
3,913
2,901
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
riipsquad
Heimdallr
11
5 / 0 / 4
6,344
634
9,020
5,760
2,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 5 / 1
4,588
459
1,864
9,968
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 1
4,533
453
4,411
7,128
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
RhyaMF
Janus
11
1 / 2 / 0
5,787
579
2,178
3,780
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 0
5,115
512
3,676
7,631
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
xrevolt909x
King Arthur
8
2 / 1 / 0
5,032
503
2,989
6,361
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
1
0.1
W
Erlang Shen
Bashlock2
Erlang Shen
1
2
3
1.25
L
0
4
1
0.13
L
Janus
RhyaMF
Janus
1
2
0
0.5
L
1
3
0
0.33
W
Discordia
1
1
1
1.5
W
2
1
5
4.5
W
6
0
2
7
W
Heimdallr
riipsquad
Heimdallr
5
0
4
7
L
King Arthur
xrevolt909x
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
15,118
28,473
Taken
34,868
14,323
Mitigated
14,498
14,040
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,864
713
0
1,680
9,968
6,260
0
2,843
7,125
6,906
0
W
Erlang Shen
Bashlock2
Erlang Shen
3,827
1,642
0
3,977
8,039
5,219
0
281
7,758
0
36,966
L
4,411
2,002
0
1,447
7,128
1,640
0
2,020
5,108
0
29,951
L
Janus
RhyaMF
Janus
2,178
0
0
919
3,780
1,086
0
2,690
1,090
40,955
135
L
3,676
1,127
0
1,834
7,631
2,173
0
2,276
5,355
0
34,558
W
Discordia
3,367
44
0
1,371
3,713
922
0
1,338
2,179
41,313
675
W
2,782
844
0
2,570
8,060
5,007
56
1,225
6,823
13,584
0
W
3,913
149
0
2,246
2,901
1,118
0
166
2,735
35,925
0
W
Heimdallr
riipsquad
Heimdallr
9,020
6,176
0
3,876
5,760
2,057
0
824
4,936
0
49,506
L
King Arthur
xrevolt909x
King Arthur
2,989
467
0
1,501
6,361
3,339
0
233
6,128
0
24,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
25,055
316
Minions Killed
231
0
Camps Cleared
0
990,525
Distance Traveled
938,024
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,588
459
15
2
0
174,296
2
W
Erlang Shen
6,064
606
66
7
0
205,008
0
L
Ullr
4,533
453
38
4
0
175,068
0
L
Janus
5,787
579
89
9
0
221,848
0
L
Bastet
5,115
512
50
5
0
237,548
0
W
Discordia
6,059
606
86
9
0
186,476
0
W
Maui
5,675
568
29
3
0
197,907
1
W
Anubis
6,261
626
66
7
0
218,211
0
W
Heimdallr
6,344
634
69
7
0
182,923
2
L
King Arthur
5,032
503
39
4
0
129,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role