Player Matchup

Pele
Pele
KMKZ T3MP0
Pele
Level 123
God Stats
97W - 77L
1,618 SR
Queue Stats
282W - 268L
1,537 Elo+
Solo
Apollo
Apollo
Lek Doido
Apollo
Level 176
God Stats
12W - 9L
1,837 SR
Queue Stats
284W - 277L
1,513 Elo+
Solo
Arachne
Arachne
WBz3
Arachne
Level 88
God Stats
38W - 29L
1,544 SR
Queue Stats
73W - 57L
1,526 Elo+
Party 1
Nike
Nike
WBz56
Nike
Level 131
God Stats
25W - 11L
1,742 SR
Queue Stats
119W - 99L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
ÅżèÍfŅèóş
Nu Wa
Level 203
God Stats
11W - 9L
1,578 SR
Queue Stats
306W - 307L
1,514 Elo+
Solo
Team Averages
Level 144
1,664 SR
1,527 Elo+

VS

Team Averages
Level 106
1,511 SR
1,506 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Harikeno
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,532 Elo+
Solo
Surtr
Surtr
Jezzyyyy
Surtr
Level 139
God Stats
2W - 2L
1,510 SR
Queue Stats
246W - 224L
1,552 Elo+
Solo
Pele
Pele
Kuzis
Pele
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
83W - 85L
1,433 Elo+
Solo
Izanami
Izanami
fus3r_0902
Izanami
Level 115
God Stats
1W - 4L
1,352 SR
Queue Stats
362W - 359L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
7,800
557
8,198
11,935
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Lek Doido
Apollo
14
4 / 0 / 2
8,604
615
5,647
5,839
1,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
WBz3
Arachne
14
4 / 3 / 5
7,935
567
7,588
10,892
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nike
WBz56
Nike
14
4 / 2 / 3
8,557
611
9,682
12,970
9,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 3 / 4
8,615
615
8,638
5,545
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 4 / 1
6,550
468
4,319
13,582
9,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Harikeno
Aphrodite
13
3 / 5 / 0
7,445
532
5,633
12,824
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Jezzyyyy
Surtr
13
4 / 4 / 0
7,892
564
6,699
15,732
9,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Kuzis
Pele
13
2 / 2 / 1
6,982
499
6,465
11,260
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
fus3r_0902
Izanami
13
0 / 2 / 2
6,888
492
2,992
6,619
1,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
10
10
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
1
0.38
L
Aphrodite
Harikeno
Aphrodite
3
5
0
0.6
L
Surtr
Jezzyyyy
Surtr
4
4
0
1
W
3
2
5
2.75
L
Pele
Kuzis
Pele
2
2
1
1.25
W
Apollo
Lek Doido
Apollo
4
0
2
5
W
Arachne
WBz3
Arachne
4
3
5
2.17
W
Nike
WBz56
Nike
4
2
3
2.75
L
Izanami
fus3r_0902
Izanami
0
2
2
0.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,753
Damage
26,108
47,181
Taken
60,017
20,792
Mitigated
28,228
16,647
Healing
21,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,319
1,477
0
3,209
13,582
9,035
0
1,314
12,268
33,260
0
L
Aphrodite
Harikeno
Aphrodite
5,633
780
332
6,480
12,824
3,484
0
5,327
7,497
55,953
1,850
L
Surtr
Jezzyyyy
Surtr
6,699
1,936
0
4,894
15,732
9,634
0
2,144
13,588
1,252
57,105
W
8,198
2,543
0
3,868
11,935
4,630
0
2,676
9,215
0
66,290
L
Pele
Kuzis
Pele
6,465
1,083
0
4,096
11,260
4,195
0
1,177
10,083
0
58,019
W
Apollo
Lek Doido
Apollo
5,647
3,404
0
3,433
5,839
1,870
1,731
1,417
4,422
0
63,769
W
Arachne
WBz3
Arachne
7,588
5,434
0
5,203
10,892
3,504
0
1,753
9,071
0
44,352
W
Nike
WBz56
Nike
9,682
1,625
0
3,074
12,970
9,491
0
525
12,445
11,840
52,491
L
Izanami
fus3r_0902
Izanami
2,992
1,878
0
2,389
6,619
1,880
0
316
6,303
0
56,655
W
8,638
1,262
0
1,069
5,545
1,297
20
3,587
1,614
59,593
1,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
35,757
547
Minions Killed
505
0
Camps Cleared
0
1,427,100
Distance Traveled
1,292,079
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,550
468
55
4
0
257,759
10
L
Aphrodite
7,445
532
122
9
0
267,459
2
L
Surtr
7,892
564
113
8
0
262,045
0
W
Pele
7,800
557
101
7
0
322,537
0
L
Pele
6,982
499
92
7
0
287,254
0
W
Apollo
8,604
615
124
9
0
291,855
2
W
Arachne
7,935
567
73
5
0
307,852
1
W
Nike
8,557
611
119
9
0
243,829
0
L
Izanami
6,888
492
123
9
0
217,562
2
W
Nu Wa
8,615
615
130
9
0
261,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role