Player Matchup

Anubis
Anubis
Bronze IV
Indica IRL
Anubis
Bronze IV
Level 182
God Stats
0W - 1L
1,339 SR
Queue Stats
2W - 5L
1,408 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
TiGN Ms Dripsey
Kuzenbo
Bronze III
Level 159
God Stats
0W - 1L
942 SR
Queue Stats
15W - 26L
1,307 MMR
Party 1
Ne Zha
Ne Zha
Silver III
ПаХаН4иК
Ne Zha
Silver III
Level 44
God Stats
0W - 1L
1,231 SR
Queue Stats
4W - 8L
1,339 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,171 SR
1,351 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,647 SR
1,371 MMR
Nemesis
Nemesis
Bronze IV
Alosn
Nemesis
Bronze IV
Level 62
God Stats
8W - 2L
1,691 SR
Queue Stats
36W - 28L
1,375 MMR
Party 2
Ymir
Ymir
Bronze IV
DAVIDEX1337
Ymir
Bronze IV
Level 76
God Stats
35W - 23L
1,618 SR
Queue Stats
35W - 29L
1,375 MMR
Party 2
Neith
Neith
Silver IV
Jochoos
Neith
Silver IV
Level 85
God Stats
2W - 3L
1,633 SR
Queue Stats
34W - 28L
1,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Indica IRL
Anubis
15
1 / 7 / 0
9,395
723
3,848
9,687
4,450
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 0
8,663
666
4,973
12,911
14,187
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 7 / 2
9,575
737
5,715
11,855
8,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuKumbhakarnaJormungandrAphroditeOdin

VS

Bans
DiscordiaFafnirAthenaCu ChulainnSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alosn
Nemesis
18
8 / 0 / 12
12,073
929
8,334
8,488
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 2 / 11
12,072
929
10,813
16,195
14,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Jochoos
Neith
18
4 / 0 / 15
11,481
883
11,343
6,705
2,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
2
Kills
20
20
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alosn
Nemesis
8
0
12
14
W
8
2
11
6.75
L
Anubis
Indica IRL
Anubis
1
7
0
0.14
W
Neith
Jochoos
Neith
4
0
15
11.5
L
1
6
0
0.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
30,490
34,453
Taken
31,388
27,500
Mitigated
23,174
2,558
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alosn
Nemesis
8,334
3,691
0
1,622
8,488
6,460
808
1,804
6,684
0
43,211
W
10,813
2,318
0
2,951
16,195
14,448
799
4,340
11,855
29,120
760
L
Anubis
Indica IRL
Anubis
3,848
0
0
735
9,687
4,450
0
2,365
6,870
28,255
451
W
Neith
Jochoos
Neith
11,343
6,051
0
4,309
6,705
2,266
2,502
3,124
3,581
0
58,640
L
4,973
1,656
0
409
12,911
14,187
0
3,072
9,285
20,250
0
L
5,715
864
0
1,414
11,855
8,863
0
4,504
6,839
836
30,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,633
Gold Earned
35,626
135
Minions Killed
188
0
Camps Cleared
0
613,852
Distance Traveled
707,303
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,073
929
53
4
0
250,473
0
W
Ymir
12,072
929
46
4
0
221,821
0
L
Anubis
9,395
723
55
4
0
189,918
2
W
Neith
11,481
883
89
7
0
235,009
1
L
Kuzenbo
8,663
666
27
2
0
215,668
6
L
Ne Zha
9,575
737
53
4
0
208,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role