Player Matchup

Sylvanus
Sylvanus
JordanRyn
Sylvanus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 294L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Tae155
Nu Wa
Level 148
God Stats
54W - 53L
1,473 SR
Queue Stats
791W - 803L
1,552 Elo+
Solo
Thanatos
Thanatos
tokeripsmoker
Thanatos
Level 144
God Stats
2W - 1L
1,480 SR
Queue Stats
74W - 68L
1,566 Elo+
Solo
Team Averages
Level 148
1,484 SR
1,528 Elo+

VS

Team Averages
Level 138
1,658 SR
1,505 Elo+
Arachne
Arachne
Grimrr Halfpaw
Arachne
Level 155
God Stats
9W - 11L
1,595 SR
Queue Stats
437W - 461L
1,437 Elo+
Solo
Zeus
Zeus
Pvt Mans
Zeus
Level 152
God Stats
3W - 5L
1,662 SR
Queue Stats
535W - 557L
1,555 Elo+
Solo
Artio
Artio
Sol Bunderu
Artio
Level 108
God Stats
3W - 6L
1,718 SR
Queue Stats
72W - 61L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JordanRyn
Sylvanus
15
1 / 1 / 7
8,299
754
6,180
7,816
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Tae155
Nu Wa
16
5 / 0 / 6
9,462
860
11,378
5,443
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
tokeripsmoker
Thanatos
16
5 / 2 / 5
10,022
911
6,591
7,785
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,483
680
4,964
9,516
4,456
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
15
3 / 3 / 0
9,168
833
5,208
6,715
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
7,907
719
5,016
12,302
10,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Sylvanus
JordanRyn
Sylvanus
1
1
7
4.5
L
Zeus
3
3
0
1
L
0
2
2
0.5
W
Nu Wa
Tae155
Nu Wa
5
0
6
8
W
Thanatos
tokeripsmoker
Thanatos
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
15,188
21,044
Taken
28,533
10,956
Mitigated
16,498
10,472
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,964
3,573
0
1,154
9,516
4,456
0
5,587
3,516
0
15,777
W
Sylvanus
JordanRyn
Sylvanus
6,180
1,151
1,186
3,193
7,816
6,404
37
4,070
3,746
17,551
0
L
Zeus
5,208
142
0
115
6,715
1,706
0
3,309
3,313
42,013
0
L
5,016
443
0
2,320
12,302
10,336
0
7,889
4,058
23,271
434
W
Nu Wa
Tae155
Nu Wa
11,378
4,584
0
391
5,443
1,650
24
2,540
2,903
31,419
0
W
Thanatos
tokeripsmoker
Thanatos
6,591
1,286
0
5,702
7,785
2,902
0
3,260
4,525
0
40,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
24,558
175
Minions Killed
140
0
Camps Cleared
0
598,562
Distance Traveled
530,599
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,483
680
25
2
0
148,264
0
W
Sylvanus
8,299
754
35
3
0
170,527
0
L
Zeus
9,168
833
74
7
0
183,181
2
L
Artio
7,907
719
41
4
0
199,154
1
W
Nu Wa
9,462
860
54
5
0
209,740
1
W
Thanatos
10,022
911
86
8
0
218,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role