Player Matchup

Discordia
Discordia
ALDAHIR BH
Discordia
Level 129
God Stats
1W - 0L
1,730 SR
Queue Stats
20W - 17L
1,496 Elo+
Party 1
Medusa
Medusa
IwishIwasCrazy
Medusa
Level 133
God Stats
1W - 3L
1,241 SR
Queue Stats
32W - 32L
1,541 Elo+
Party 2
Pele
Pele
OMAR BECERRA A
Pele
Level 123
God Stats
2W - 1L
1,410 SR
Queue Stats
35W - 36L
1,479 Elo+
Party 1
Ymir
Ymir
Viletide
Ymir
Level 147
God Stats
1W - 1L
1,326 SR
Queue Stats
32W - 33L
1,524 Elo+
Party 2
Hades
Hades
bbeech745
Hades
Level 103
God Stats
70W - 49L
1,677 SR
Queue Stats
123W - 109L
1,533 Elo+
Solo
Team Averages
Level 127
1,477 SR
1,514 Elo+

VS

Team Averages
Level 155
1,540 SR
1,494 Elo+
Izanami
Izanami
AirlessCanvas_01
Izanami
Level 118
God Stats
2W - 2L
1,760 SR
Queue Stats
92W - 88L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
DeltaBlue8244
Ratatoskr
Level 142
God Stats
3W - 7L
1,532 SR
Queue Stats
80W - 102L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Kingsburg
Guan Yu
Level 147
God Stats
13W - 18L
1,285 SR
Queue Stats
457W - 481L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Tha faded 1
Nu Wa
Level 184
God Stats
114W - 79L
1,610 SR
Queue Stats
352W - 364L
1,458 Elo+
Solo
Sol
Sol
ViridityCrown
Sol
Level 185
God Stats
1W - 2L
1,511 SR
Queue Stats
236W - 217L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALDAHIR BH
Discordia
11
1 / 2 / 5
6,226
623
4,451
6,916
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 1
6,372
637
8,874
5,405
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 2
6,918
692
6,934
7,346
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
3 / 0 / 5
6,765
677
3,060
5,869
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
bbeech745
Hades
11
1 / 0 / 0
6,634
663
2,131
7,464
2,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
4,619
462
1,677
7,494
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ratatoskr
DeltaBlue8244
Ratatoskr
11
2 / 1 / 0
5,717
572
2,825
8,021
2,799
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Kingsburg
Guan Yu
9
0 / 2 / 2
5,399
540
2,943
10,392
6,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
0 / 1 / 1
6,030
603
5,384
4,420
1,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 0
6,423
642
6,670
7,252
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALDAHIR BH
Discordia
1
2
5
1.75
L
0
6
1
0.08
L
Ratatoskr
DeltaBlue8244
Ratatoskr
2
1
0
2
W
4
1
1
4.5
L
Guan Yu
Kingsburg
Guan Yu
0
2
2
0.5
W
5
1
2
6
L
0
1
1
0.5
W
Ymir
3
0
5
5.5
L
2
4
0
0.5
W
Hades
bbeech745
Hades
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
19,499
33,000
Taken
37,579
13,271
Mitigated
13,828
13,835
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALDAHIR BH
Discordia
4,451
203
0
1,960
6,916
2,090
0
3,842
3,074
37,158
0
L
1,677
1,233
0
516
7,494
2,017
0
2,113
5,381
0
28,732
L
Ratatoskr
DeltaBlue8244
Ratatoskr
2,825
981
0
440
8,021
2,799
0
1,326
6,695
0
36,751
W
8,874
3,856
0
1,304
5,405
1,875
1,305
559
4,846
0
48,592
L
Guan Yu
Kingsburg
Guan Yu
2,943
399
1,253
3,846
10,392
6,009
0
951
9,441
0
17,140
W
6,934
2,200
0
2,168
7,346
2,628
0
1,312
6,034
0
51,461
L
5,384
2,543
0
1,923
4,420
1,120
0
1,802
2,618
42,203
5,740
W
Ymir
3,060
443
0
1,722
5,869
4,067
0
2,168
3,701
21,472
451
L
6,670
2,373
0
2,797
7,252
1,883
0
3,356
3,896
37,222
3,420
W
Hades
bbeech745
Hades
2,131
39
240
6,441
7,464
2,611
0
4,213
3,251
53,670
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,915
Gold Earned
28,188
361
Minions Killed
300
0
Camps Cleared
0
1,074,837
Distance Traveled
1,059,467
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,226
623
69
7
0
204,035
0
L
Izanami
4,619
462
49
5
0
189,167
0
L
Ratatoskr
5,717
572
66
7
0
249,703
0
W
Medusa
6,372
637
75
8
0
211,396
0
L
Guan Yu
5,399
540
31
3
0
232,347
0
W
Pele
6,918
692
85
9
0
264,477
0
L
Nu Wa
6,030
603
72
7
0
191,794
3
W
Ymir
6,765
677
19
2
0
209,608
1
L
Sol
6,423
642
82
8
0
196,456
0
W
Hades
6,634
663
113
11
0
185,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role