Player Matchup

Izanami
Izanami
Silver II
Drixxy_Kills
Izanami
Silver II
Level 123
God Stats
1W - 1L
1,423 SR
Queue Stats
27W - 42L
1,064 MMR
Party 1
Cerberus
Cerberus
Silver I
MrPeanutbutter4
Cerberus
Silver I
Level 157
God Stats
36W - 36L
1,530 SR
Queue Stats
453W - 471L
1,206 MMR
Solo
Arachne
Arachne
Gold IV
dloodlust
Arachne
Gold IV
Level 59
God Stats
1W - 0L
1,257 SR
Queue Stats
26W - 27L
1,402 MMR
Party 1
Terra
Terra
Bronze IV
fullgore_
Terra
Bronze IV
Level 147
God Stats
8W - 11L
1,432 SR
Queue Stats
63W - 145L
-10 MMR
Solo
Vulcan
Vulcan
Bronze III
pmasatrick
Vulcan
Bronze III
Level 155
God Stats
8W - 19L
1,299 SR
Queue Stats
72W - 125L
101 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,388 SR
752 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,388 SR
685 MMR
Neith
Neith
Bronze I
CreativeDrobz
Neith
Bronze I
Level 99
God Stats
7W - 16L
1,392 SR
Queue Stats
187W - 199L
401 MMR
Solo
Nu Wa
Nu Wa
Gold V
EP1DEM1CRWBY
Nu Wa
Gold V
Level 155
God Stats
16W - 21L
1,518 SR
Queue Stats
111W - 124L
1,313 MMR
Solo
Nox
Nox
Bronze II
I0wish0I
Nox
Bronze II
Level 142
God Stats
2W - 2L
1,310 SR
Queue Stats
166W - 226L
167 MMR
Solo
Fenrir
Fenrir
Bronze V
YOSIX1
Fenrir
Bronze V
Level 84
God Stats
0W - 2L
1,435 SR
Queue Stats
2W - 13L
1,228 MMR
Solo
Thanatos
Thanatos
Bronze II
sporade01
Thanatos
Bronze II
Level 66
God Stats
1W - 8L
1,285 SR
Queue Stats
43W - 66L
314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drixxy_Kills
Izanami
13
2 / 2 / 2
7,873
562
5,939
7,211
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
9 / 1 / 1
10,082
720
8,371
12,405
7,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
dloodlust
Arachne
15
9 / 0 / 1
8,749
625
8,256
11,097
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
fullgore_
Terra
12
1 / 0 / 6
6,470
462
2,383
8,608
6,227
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
pmasatrick
Vulcan
11
0 / 0 / 1
7,238
517
4,713
4,887
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaSkadiYmirZeus

VS

Bans
MedusaKing ArthurAwilixHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,014
501
6,738
9,762
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
7,100
507
7,283
7,190
1,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 0
6,489
464
3,390
7,048
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
YOSIX1
Fenrir
10
1 / 8 / 0
6,313
451
3,921
11,741
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
sporade01
Thanatos
10
1 / 8 / 0
5,979
427
3,897
13,455
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
21
Kills
3
3
Deaths
22
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Izanami
Drixxy_Kills
Izanami
2
2
2
1.5
L
0
2
0
0
L
0
2
0
0
W
Cerberus
9
1
1
9.5
L
Fenrir
YOSIX1
Fenrir
1
8
0
0.13
W
Arachne
dloodlust
Arachne
9
0
1
9.5
W
Terra
fullgore_
Terra
1
0
6
4
W
Vulcan
pmasatrick
Vulcan
0
0
1
0.5
L
Thanatos
sporade01
Thanatos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
25,229
44,208
Taken
49,196
21,556
Mitigated
15,826
15,030
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,738
2,002
0
2,916
9,762
2,852
30
1,842
7,879
0
55,594
W
Izanami
Drixxy_Kills
Izanami
5,939
4,374
0
2,006
7,211
2,324
814
623
6,588
0
67,005
L
7,283
1,434
0
1,510
7,190
1,950
594
2,059
5,131
52,817
1,541
L
3,390
0
0
2,175
7,048
2,421
0
3,794
2,886
44,477
0
W
Cerberus
8,371
518
0
6,501
12,405
7,286
47
2,765
9,365
67,219
1,642
L
Fenrir
YOSIX1
Fenrir
3,921
478
0
2,515
11,741
4,960
0
4,904
6,837
0
32,227
W
Arachne
dloodlust
Arachne
8,256
6,284
0
5,634
11,097
4,249
0
1,313
9,705
0
60,911
W
Terra
fullgore_
Terra
2,383
243
394
466
8,608
6,227
270
3,069
5,499
14,091
0
W
Vulcan
pmasatrick
Vulcan
4,713
101
0
29
4,887
1,470
0
2,755
2,132
41,299
755
L
Thanatos
sporade01
Thanatos
3,897
1,481
0
6,249
13,455
3,643
0
2,414
11,017
0
39,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
32,895
449
Minions Killed
383
0
Camps Cleared
0
1,471,116
Distance Traveled
1,322,674
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,014
501
106
8
0
239,585
1
W
Izanami
7,873
562
115
8
0
258,435
0
L
Nu Wa
7,100
507
81
6
0
272,371
4
L
Nox
6,489
464
75
5
0
254,432
0
W
Cerberus
10,082
720
134
10
0
278,296
0
L
Fenrir
6,313
451
61
4
0
283,248
3
W
Arachne
8,749
625
100
7
0
333,369
0
W
Terra
6,470
462
15
1
0
325,084
0
W
Vulcan
7,238
517
85
6
0
275,932
5
L
Thanatos
5,979
427
60
4
0
273,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role