Player Matchup

Hera
Hera
Silver I
CamaChambrln
Hera
Silver I
Level 122
God Stats
23W - 20L
1,544 SR
Queue Stats
222W - 233L
1,153 MMR
Solo
Yemoja
Yemoja
Silver II
Hunter26X26
Yemoja
Silver II
Level 144
God Stats
21W - 22L
1,322 SR
Queue Stats
171W - 199L
1,098 MMR
Solo
Chaac
Chaac
Silver II
NOVAGANG__
Chaac
Silver II
Level 123
God Stats
14W - 10L
1,540 SR
Queue Stats
55W - 66L
1,216 MMR
Solo
Serqet
Serqet
Gold V
P3P390
Serqet
Gold V
Level 238
God Stats
1W - 2L
1,469 SR
Queue Stats
220W - 241L
1,179 MMR
Solo
Charybdis
Charybdis
Silver I
jhonghost28
Charybdis
Silver I
Level 126
God Stats
5W - 5L
1,505 SR
Queue Stats
329W - 344L
1,093 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,476 SR
1,148 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,559 SR
1,148 MMR
Sol
Sol
Silver I
Croustille1
Sol
Silver I
Level 75
God Stats
0W - 2L
1,243 SR
Queue Stats
70W - 81L
1,090 MMR
Party 1
Heimdallr
Heimdallr
Gold V
PATRY4747
Heimdallr
Gold V
Level 128
God Stats
0W - 1L
1,701 SR
Queue Stats
58W - 59L
1,345 MMR
Party 1
Odin
Odin
Silver III
PuFViN
Odin
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,134 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
TDE_Renkai
Sun Wukong
Silver III
Level 69
God Stats
2W - 3L
1,485 SR
Queue Stats
117W - 141L
1,040 MMR
Solo
Thanatos
Thanatos
Silver V
ssnickasm8
Thanatos
Silver V
Level 120
God Stats
0W - 2L
1,869 SR
Queue Stats
14W - 33L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
7,569
631
7,096
5,377
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
11
1 / 1 / 5
6,918
577
3,217
8,997
5,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
13
2 / 1 / 1
7,585
632
8,975
11,575
10,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
P3P390
Serqet
13
6 / 3 / 3
7,424
619
9,820
11,426
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
jhonghost28
Charybdis
11
2 / 1 / 5
6,549
546
7,520
7,478
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Chang'eMulanIx ChelKumbhakarna

VS

Bans
King ArthurMedusaCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,957
580
5,995
7,217
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
PATRY4747
Heimdallr
11
3 / 5 / 2
6,824
569
4,336
10,445
2,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odin
PuFViN
Odin
9
0 / 3 / 2
5,782
482
2,755
9,382
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TDE_Renkai
Sun Wukong
11
0 / 2 / 0
6,389
532
5,002
11,860
9,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ssnickasm8
Thanatos
11
3 / 4 / 3
6,686
557
6,567
13,779
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
8
9
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
L
2
2
1
1.25
W
Yemoja
1
1
5
3.5
W
Chaac
2
1
1
2.5
W
Serqet
P3P390
Serqet
6
3
3
2.5
L
Heimdallr
PATRY4747
Heimdallr
3
5
2
0.8
L
Odin
PuFViN
Odin
0
3
2
0.33
L
Sun Wukong
TDE_Renkai
Sun Wukong
0
2
0
0
W
Charybdis
jhonghost28
Charybdis
2
1
5
4.5
L
Thanatos
ssnickasm8
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
24,655
44,853
Taken
52,683
24,395
Mitigated
23,116
15,111
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,096
1,323
0
358
5,377
1,407
0
202
5,175
47,868
1,717
L
5,995
2,544
0
3,141
7,217
1,607
0
2,792
4,329
52,407
864
W
Yemoja
3,217
1,092
2,897
2,342
8,997
5,765
256
2,675
6,321
21,751
1,423
W
Chaac
8,975
1,821
0
3,714
11,575
10,058
0
0
11,575
0
55,477
W
Serqet
P3P390
Serqet
9,820
2,819
0
2,340
11,426
4,626
0
773
10,653
0
50,633
L
Heimdallr
PATRY4747
Heimdallr
4,336
1,404
0
3,039
10,445
2,680
32
4,898
5,406
0
38,919
L
Odin
PuFViN
Odin
2,755
202
299
1,607
9,382
5,224
0
2,077
7,017
0
14,530
L
Sun Wukong
TDE_Renkai
Sun Wukong
5,002
1,330
0
1,887
11,860
9,416
0
0
11,694
0
37,570
W
Charybdis
jhonghost28
Charybdis
7,520
3,200
0
3,460
7,478
2,539
355
2,194
5,284
0
47,527
L
Thanatos
ssnickasm8
Thanatos
6,567
1,507
0
10,123
13,779
4,189
0
460
12,893
0
41,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
32,638
363
Minions Killed
302
0
Camps Cleared
0
1,283,662
Distance Traveled
1,258,280
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,569
631
82
7
0
254,025
5
L
Sol
6,957
580
85
7
0
226,348
0
W
Yemoja
6,918
577
34
3
0
253,462
2
W
Chaac
7,585
632
89
7
0
240,500
2
W
Serqet
7,424
619
71
6
0
308,193
2
L
Heimdallr
6,824
569
57
5
0
227,876
0
L
Odin
5,782
482
14
1
0
235,262
6
L
Sun Wukong
6,389
532
76
6
0
275,594
0
W
Charybdis
6,549
546
87
7
0
227,482
0
L
Thanatos
6,686
557
70
6
0
293,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role