Player Matchup

Thoth
Thoth
JoeBillDinosaur
Thoth
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 24L
1,577 Elo+
Solo
Fenrir
Fenrir
SlayerDragon843
Fenrir
Level 121
God Stats
1W - 1L
1,816 SR
Queue Stats
126W - 107L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
TTV_qafers
Guan Yu
Level 140
God Stats
1W - 2L
1,530 SR
Queue Stats
176W - 188L
1,542 Elo+
Solo
Ne Zha
Ne Zha
White5234
Ne Zha
Level 127
God Stats
8W - 9L
1,653 SR
Queue Stats
112W - 90L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
i x a e z o
Cernunnos
Level 116
God Stats
18W - 20L
1,517 SR
Queue Stats
366W - 340L
1,436 Elo+
Solo
Team Averages
Level 130
1,603 SR
1,520 Elo+

VS

Team Averages
Level 84
1,602 SR
1,450 Elo+
Raijin
Raijin
BeansKing
Raijin
Level 98
God Stats
3W - 0L
1,891 SR
Queue Stats
361W - 328L
1,548 Elo+
Solo
Nu Wa
Nu Wa
BorBotOnPC
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,319 Elo+
Solo
Set
Set
CoolManDavie82
Set
Level 101
God Stats
6W - 3L
1,618 SR
Queue Stats
85W - 82L
1,432 Elo+
Solo
Horus
Horus
ManitoTheGod
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,501 Elo+
Solo
Odin
Odin
sanalej
Odin
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 35L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,418
484
0
96
24
4
0 / 3 / 1
3,040
608
1,275
4,436
2,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
TTV_qafers
Guan Yu
6
1 / 0 / 1
3,645
729
1,273
2,189
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
White5234
Ne Zha
7
2 / 2 / 0
3,713
743
1,739
3,636
1,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
i x a e z o
Cernunnos
6
1 / 2 / 1
3,532
706
2,346
3,979
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BeansKing
Raijin
7
1 / 0 / 0
3,903
781
867
1,263
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
6
1 / 1 / 3
3,415
683
2,886
2,013
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
2 / 1 / 1
3,589
718
1,792
3,694
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
3 / 0 / 2
3,553
711
2,544
3,116
1,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Odin
sanalej
Odin
6
0 / 2 / 0
3,572
714
976
3,779
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
BeansKing
Raijin
1
0
0
1
W
Nu Wa
1
1
3
2.5
W
2
1
1
2.5
L
0
0
0
0
W
3
0
2
4
L
0
3
1
0.17
L
Guan Yu
TTV_qafers
Guan Yu
1
0
1
1.5
L
Ne Zha
White5234
Ne Zha
2
2
0
1
L
Cernunnos
i x a e z o
Cernunnos
1
2
1
0.75
W
Odin
sanalej
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,633
Damage
9,065
14,336
Taken
13,865
5,457
Mitigated
4,638
4,748
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BeansKing
Raijin
867
38
0
250
1,263
295
0
0
1,263
21,865
1,034
W
Nu Wa
2,886
1,522
0
320
2,013
342
0
0
2,013
13,520
0
W
1,792
1,198
0
1,075
3,694
1,258
0
0
3,694
0
18,029
L
0
0
0
0
96
24
0
96
0
0
0
W
2,544
1,214
284
1,606
3,116
1,497
0
0
3,116
0
7,308
L
1,275
415
0
1,142
4,436
2,306
0
1,462
2,974
0
5,215
L
Guan Yu
TTV_qafers
Guan Yu
1,273
280
0
1,277
2,189
1,166
0
75
2,114
341
13,361
L
Ne Zha
White5234
Ne Zha
1,739
603
0
418
3,636
1,017
0
1,178
2,458
0
16,684
L
Cernunnos
i x a e z o
Cernunnos
2,346
637
0
1,911
3,979
944
0
880
3,099
0
20,281
W
Odin
sanalej
Odin
976
403
0
642
3,779
1,246
0
116
3,663
0
16,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,348
Gold Earned
18,032
102
Minions Killed
154
0
Camps Cleared
0
400,979
Distance Traveled
495,285
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,903
781
45
9
0
86,046
0
W
Nu Wa
3,415
683
26
5
0
91,281
0
W
Set
3,589
718
35
7
0
120,813
1
L
Thoth
2,418
484
0
0
0
0
0
W
Horus
3,553
711
8
2
0
104,693
0
L
Fenrir
3,040
608
6
1
0
128,711
0
L
Guan Yu
3,645
729
30
6
0
73,833
0
L
Ne Zha
3,713
743
34
7
0
107,951
0
L
Cernunnos
3,532
706
32
6
0
90,484
0
W
Odin
3,572
714
40
8
0
92,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role