Player Matchup

Baron Samedi
Baron Samedi
Ahmad-tarek22
Baron Samedi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 65L
1,409 Elo+
Solo
Ishtar
Ishtar
NATHlol1221
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,388 Elo+
Party 2
Ares
Ares
RockOnMayday
Ares
Level 145
God Stats
4W - 3L
1,735 SR
Queue Stats
39W - 45L
1,423 Elo+
Party 2
Persephone
Persephone
TheLongTailPanda
Persephone
Level 126
God Stats
0W - 3L
1,162 SR
Queue Stats
66W - 73L
1,452 Elo+
Party 2
Nemesis
Nemesis
cuarza
Nemesis
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 93L
1,485 Elo+
Party 2
Team Averages
Level 113
1,479 SR
1,431 Elo+

VS

Team Averages
Level 82
1,613 SR
1,432 Elo+
Agni
Agni
DarkRavenV
Agni
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,376 Elo+
Solo
Guan Yu
Guan Yu
HicksonHall
Guan Yu
Level 117
God Stats
3W - 2L
1,517 SR
Queue Stats
4W - 3L
1,506 Elo+
Party 1
Ares
Ares
IINotGamer
Ares
Level 66
God Stats
13W - 8L
1,500 SR
Queue Stats
15W - 17L
1,257 Elo+
Party 3
Pele
Pele
Lcb041293
Pele
Level 123
God Stats
2W - 0L
1,706 SR
Queue Stats
4W - 3L
1,506 Elo+
Party 1
Medusa
Medusa
Skullwastaken
Medusa
Level 46
God Stats
12W - 3L
1,842 SR
Queue Stats
34W - 35L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahmad-tarek22
Baron Samedi
12
0 / 6 / 0
7,066
442
6,394
13,249
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
14
0 / 5 / 0
7,628
477
2,733
9,196
3,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 4
7,670
479
8,506
16,725
17,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
TheLongTailPanda
Persephone
13
2 / 5 / 4
8,397
525
7,534
9,482
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
cuarza
Nemesis
15
4 / 5 / 1
8,143
509
4,498
12,334
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,481
530
8,076
7,763
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
HicksonHall
Guan Yu
17
5 / 0 / 7
10,838
677
10,666
18,364
16,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 2 / 7
10,014
626
6,992
12,750
12,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
17
7 / 2 / 7
9,651
603
11,105
9,963
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 0 / 6
10,341
646
9,160
7,193
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
25
25
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ahmad-tarek22
Baron Samedi
0
6
0
0
W
3
3
6
2
W
Guan Yu
HicksonHall
Guan Yu
5
0
7
8.5
W
7
2
7
5.25
W
Pele
7
2
7
5.25
L
Ishtar
0
5
0
0
L
1
4
4
0.75
W
3
0
6
6
L
Persephone
TheLongTailPanda
Persephone
2
5
4
0.8
L
Nemesis
cuarza
Nemesis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,665
Damage
45,999
60,986
Taken
56,033
36,047
Mitigated
38,984
14,784
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ahmad-tarek22
Baron Samedi
6,394
351
762
4,089
13,249
7,155
0
1,324
11,925
46,998
0
W
8,076
410
0
307
7,763
2,974
1,006
4,014
3,749
51,560
0
W
Guan Yu
HicksonHall
Guan Yu
10,666
388
2,352
10,677
18,364
16,260
758
7,693
10,671
0
84,145
W
6,992
647
0
2,517
12,750
12,570
239
6,061
6,689
18,607
0
W
Pele
11,105
2,155
0
3,196
9,963
4,122
660
2,454
7,509
0
81,800
L
Ishtar
2,733
1,033
0
2,095
9,196
3,090
0
1,806
7,390
0
50,924
L
8,506
335
0
3,081
16,725
17,240
0
6,190
10,535
20,198
4,144
W
9,160
3,011
0
2,148
7,193
3,058
3,415
1,538
5,655
0
103,076
L
Persephone
TheLongTailPanda
Persephone
7,534
550
0
2,264
9,482
3,120
0
4,042
5,414
54,727
0
L
Nemesis
cuarza
Nemesis
4,498
1,589
0
2,493
12,334
5,442
0
1,698
10,636
0
68,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
49,325
430
Minions Killed
528
0
Camps Cleared
0
1,591,196
Distance Traveled
1,763,609
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,066
442
90
6
0
261,925
0
W
Agni
8,481
530
86
5
0
328,450
0
W
Guan Yu
10,838
677
126
8
0
346,580
2
W
Ares
10,014
626
19
1
0
343,245
6
W
Pele
9,651
603
118
7
0
399,491
2
L
Ishtar
7,628
477
95
6
0
328,823
0
L
Ares
7,670
479
23
1
0
318,059
0
W
Medusa
10,341
646
179
11
0
345,843
0
L
Persephone
8,397
525
108
7
0
304,741
0
L
Nemesis
8,143
509
114
7
0
377,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role