Player Matchup

Tyr
Tyr
 
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bat snatch
Mercury
Level 95
God Stats
4W - 0L
1,799 SR
Queue Stats
112W - 99L
1,493 Elo+
Solo
Aphrodite
Aphrodite
BlazingSilver09
Aphrodite
Level 57
God Stats
14W - 7L
1,710 SR
Queue Stats
69W - 66L
1,504 Elo+
Party 2
Chronos
Chronos
Gene_215_
Chronos
Level 67
God Stats
2W - 0L
1,683 SR
Queue Stats
128W - 129L
1,515 Elo+
Solo
Neith
Neith
azkolton
Neith
Level 105
God Stats
4W - 2L
1,552 SR
Queue Stats
91W - 81L
1,458 Elo+
Party 2
Team Averages
Level 78
1,649 SR
1,494 Elo+

VS

Team Averages
Level 88
1,500 SR
1,447 Elo+
Olorun
Olorun
Gr04perez
Olorun
Level 56
God Stats
0W - 4L
1,460 SR
Queue Stats
11W - 22L
1,355 Elo+
Party 1
Ravana
Ravana
Kimikayuuga
Ravana
Level 127
God Stats
3W - 3L
1,667 SR
Queue Stats
369W - 353L
1,526 Elo+
Solo
King Arthur
King Arthur
Kroosia
King Arthur
Level 144
God Stats
5W - 4L
1,496 SR
Queue Stats
309W - 311L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Thaisadesiderati
Danzaburou
Level 47
God Stats
6W - 14L
1,344 SR
Queue Stats
66W - 95L
1,430 Elo+
Solo
Fafnir
Fafnir
UncleGazpach0
Fafnir
Level 68
God Stats
4W - 2L
1,532 SR
Queue Stats
21W - 36L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 2 / 0
4,079
510
1,432
6,861
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Bat snatch
Mercury
8
2 / 2 / 1
4,517
565
2,035
5,641
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
BlazingSilver09
Aphrodite
8
1 / 0 / 1
4,892
612
964
3,386
1,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
Gene_215_
Chronos
9
1 / 1 / 1
4,993
624
733
2,755
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
azkolton
Neith
9
1 / 0 / 1
4,697
587
5,689
2,872
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gr04perez
Olorun
5
0 / 2 / 0
3,824
478
627
1,566
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
10
1 / 0 / 2
5,186
648
1,026
1,748
583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Kroosia
King Arthur
9
3 / 0 / 1
5,616
702
5,974
5,658
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Thaisadesiderati
Danzaburou
8
1 / 1 / 0
4,213
527
2,456
4,174
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,341
543
1,713
6,838
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
0
0
W
Mercury
Bat snatch
Mercury
2
2
1
1.25
W
Aphrodite
BlazingSilver09
Aphrodite
1
0
1
1.5
W
Chronos
Gene_215_
Chronos
1
1
1
1.5
L
Olorun
Gr04perez
Olorun
0
2
0
0
L
Ravana
1
0
2
2
L
King Arthur
Kroosia
King Arthur
3
0
1
3.5
L
Danzaburou
Thaisadesiderati
Danzaburou
1
1
0
1
L
0
2
0
0
W
Neith
azkolton
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,853
Damage
11,796
21,515
Taken
19,984
9,184
Mitigated
10,063
7,346
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,432
486
0
375
6,861
4,222
0
0
6,861
0
19,679
W
Mercury
Bat snatch
Mercury
2,035
274
0
2,270
5,641
1,486
0
110
5,531
0
21,771
W
Aphrodite
BlazingSilver09
Aphrodite
964
97
594
1,877
3,386
1,884
0
891
2,495
10,251
0
W
Chronos
Gene_215_
Chronos
733
336
0
876
2,755
721
0
490
2,265
27,684
0
L
Olorun
Gr04perez
Olorun
627
500
0
91
1,566
352
0
673
833
12,850
905
L
Ravana
1,026
0
0
111
1,748
583
0
0
1,748
0
37,418
L
King Arthur
Kroosia
King Arthur
5,974
638
0
1,551
5,658
3,208
0
0
5,658
0
30,321
L
Danzaburou
Thaisadesiderati
Danzaburou
2,456
802
0
1,073
4,174
1,222
0
256
3,918
0
23,033
L
1,713
339
0
1,956
6,838
4,698
0
708
6,130
12,130
262
W
Neith
azkolton
Neith
5,689
1,657
0
1,354
2,872
871
0
756
2,116
0
40,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
23,180
245
Minions Killed
211
0
Camps Cleared
0
813,820
Distance Traveled
796,041
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,079
510
34
4
0
147,270
0
W
Mercury
4,517
565
46
6
0
204,116
0
W
Aphrodite
4,892
612
18
2
0
148,479
0
W
Chronos
4,993
624
71
9
0
153,273
0
L
Olorun
3,824
478
24
3
0
122,178
0
L
Ravana
5,186
648
76
10
0
181,091
0
L
King Arthur
5,616
702
40
5
0
180,001
3
L
Danzaburou
4,213
527
45
6
0
149,127
0
L
Fafnir
4,341
543
26
3
0
163,644
2
W
Neith
4,697
587
76
10
0
160,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role