Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AteAllTheCrayons
Yemoja
Level 67
God Stats
1W - 1L
1,188 SR
Queue Stats
20W - 28L
1,406 Elo+
Solo
Vulcan
Vulcan
Deeganjaxx3316
Vulcan
Level 116
God Stats
2W - 1L
1,402 SR
Queue Stats
134W - 143L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
PhiiLaBoNg
Jing Wei
Level 154
God Stats
3W - 1L
1,629 SR
Queue Stats
143W - 124L
1,520 Elo+
Party 1
Pele
Pele
TheShaka22
Pele
Level 148
God Stats
2W - 0L
1,802 SR
Queue Stats
260W - 279L
1,539 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,482 Elo+

VS

Team Averages
Level 98
1,506 SR
1,489 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Basebooch9891
Tiamat
Level 69
God Stats
12W - 13L
1,504 SR
Queue Stats
574W - 567L
1,541 Elo+
Solo
Anhur
Anhur
Justinzombi
Anhur
Level 104
God Stats
1W - 2L
1,525 SR
Queue Stats
195W - 172L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
Liquidwillv
Kuzenbo
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 205L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nenegato
Cu Chulainn
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 119L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 3
5,468
1,094
2,185
6,426
6,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 2
5,936
1,187
1,495
1,240
882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
2 / 0 / 1
6,263
1,253
4,608
3,589
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
PhiiLaBoNg
Jing Wei
10
0 / 0 / 2
5,543
1,109
2,465
2,326
915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
4,436
887
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 0
5,154
1,031
2,154
5,632
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 0 / 0
5,760
1,152
4,686
3,688
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,336
267
0
0
0
Kuzenbo
Liquidwillv
Kuzenbo
11
0 / 0 / 0
5,571
1,114
3,632
3,053
3,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Nenegato
Cu Chulainn
5
0 / 0 / 0
4,336
867
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
3
Kills
0
0
Deaths
3
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
L
Hel
 
Hel
0
3
0
0
W
1
0
2
2
L
0
0
0
0
W
2
0
1
2.5
L
0
0
0
0
L
Kuzenbo
Liquidwillv
Kuzenbo
0
0
0
0
L
Cu Chulainn
Nenegato
Cu Chulainn
0
0
0
0
W
Jing Wei
PhiiLaBoNg
Jing Wei
0
0
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,753
Damage
10,472
13,581
Taken
12,373
10,052
Mitigated
7,525
6,936
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,185
652
525
1,589
6,426
6,979
0
4,652
1,774
5,161
0
L
Hel
 
Hel
2,154
67
2,871
2,582
5,632
2,095
0
3,769
1,863
7,830
0
W
1,495
241
3,112
508
1,240
882
0
800
440
3,549
0
L
4,686
200
151
505
3,688
2,047
0
2,460
1,228
15,589
1,075
W
4,608
279
519
468
3,589
1,276
0
2,698
891
15,429
38
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Liquidwillv
Kuzenbo
3,632
1,665
329
904
3,053
3,383
0
2,052
1,001
9,432
48
L
Cu Chulainn
Nenegato
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
PhiiLaBoNg
Jing Wei
2,465
1,316
215
0
2,326
915
37
1,913
413
0
14,022
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,646
Gold Earned
22,157
68
Minions Killed
57
0
Camps Cleared
0
400,538
Distance Traveled
337,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,468
1,094
5
1
0
90,010
0
L
Hel
5,154
1,031
15
3
0
107,491
0
W
Yemoja
5,936
1,187
4
1
0
105,510
0
L
Tiamat
5,760
1,152
36
7
0
116,761
0
W
Vulcan
6,263
1,253
29
6
0
107,739
0
L
Anhur
1,336
267
0
0
0
0
0
L
Kuzenbo
5,571
1,114
6
1
0
113,381
0
L
Cu Chulainn
4,336
867
0
0
0
0
0
W
Jing Wei
5,543
1,109
30
6
0
97,279
0
W
Pele
4,436
887
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role