Player Matchup

Medusa
Medusa
Boorzik_71
Medusa
Level 112
God Stats
115W - 147L
1,425 SR
Queue Stats
442W - 435L
1,433 Elo+
Solo
The Morrigan
The Morrigan
Chinorium
The Morrigan
Level 142
God Stats
10W - 11L
1,512 SR
Queue Stats
582W - 603L
1,475 Elo+
Party 2
Nike
Nike
Mryony8
Nike
Level 129
God Stats
1W - 1L
1,493 SR
Queue Stats
142W - 138L
1,419 Elo+
Solo
Cthulhu
Cthulhu
PooopSlayeeer
Cthulhu
Level 128
God Stats
1W - 0L
1,590 SR
Queue Stats
40W - 46L
1,462 Elo+
Solo
Pele
Pele
SuriCata883913
Pele
Level 138
God Stats
46W - 42L
1,503 SR
Queue Stats
507W - 543L
1,480 Elo+
Party 2
Team Averages
Level 130
1,505 SR
1,454 Elo+

VS

Team Averages
Level 87
1,656 SR
1,501 Elo+
Set
Set
 
Set
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
SavannaCos
Charybdis
Level 67
God Stats
5W - 5L
1,777 SR
Queue Stats
50W - 50L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Snowd1n
Sun Wukong
Level 103
God Stats
6W - 5L
1,628 SR
Queue Stats
69W - 59L
1,546 Elo+
Party 1
Zeus
Zeus
panita1797
Zeus
Level 77
God Stats
2W - 2L
1,670 SR
Queue Stats
111W - 92L
1,457 Elo+
Solo
Maui
Maui
tiramisu52
Maui
Level 61
God Stats
1W - 1L
1,707 SR
Queue Stats
119W - 110L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boorzik_71
Medusa
10
4 / 1 / 3
6,282
698
4,237
4,757
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
Chinorium
The Morrigan
10
4 / 0 / 3
5,681
631
3,881
3,287
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Mryony8
Nike
9
0 / 3 / 4
5,203
578
4,591
8,729
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
10
3 / 1 / 8
6,064
674
6,583
9,012
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 2 / 2
5,911
657
3,095
6,807
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
2 / 3 / 1
5,189
577
2,657
6,308
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
SavannaCos
Charybdis
9
0 / 3 / 1
4,737
526
2,178
6,485
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Snowd1n
Sun Wukong
11
4 / 2 / 1
6,287
699
6,928
8,696
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 0
4,807
534
1,048
4,025
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 1
4,595
511
1,356
7,889
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
7
7
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
3
1
0.83
W
Medusa
Boorzik_71
Medusa
4
1
3
5.5
W
The Morrigan
Chinorium
The Morrigan
4
0
3
5.5
W
Nike
Mryony8
Nike
0
3
4
0.67
W
Cthulhu
3
1
8
7
L
Charybdis
SavannaCos
Charybdis
0
3
1
0.17
L
Sun Wukong
Snowd1n
Sun Wukong
4
2
1
2.25
W
4
2
2
2.5
L
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
14,167
32,592
Taken
33,403
14,681
Mitigated
16,610
11,049
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,657
1,026
0
819
6,308
2,541
0
1,911
4,305
0
18,311
W
Medusa
Boorzik_71
Medusa
4,237
1,515
0
1,305
4,757
1,263
1,667
767
3,990
0
35,674
W
The Morrigan
Chinorium
The Morrigan
3,881
171
0
2,038
3,287
929
22
224
3,063
23,547
890
W
Nike
Mryony8
Nike
4,591
941
0
2,032
8,729
5,575
68
189
8,540
0
27,367
W
Cthulhu
6,583
434
178
2,462
9,012
5,030
0
929
8,083
21,136
0
L
Charybdis
SavannaCos
Charybdis
2,178
1,369
0
2,367
6,485
1,819
0
1,450
5,035
0
32,034
L
Sun Wukong
Snowd1n
Sun Wukong
6,928
1,769
0
2,063
8,696
5,661
0
989
7,361
0
42,168
W
3,095
809
0
3,034
6,807
1,884
0
288
6,519
0
33,328
L
1,048
209
0
500
4,025
1,131
0
2,150
1,875
26,306
776
L
1,356
589
0
1,311
7,889
5,458
0
3,934
3,916
7,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
25,615
265
Minions Killed
237
0
Camps Cleared
0
981,389
Distance Traveled
874,331
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,189
577
36
4
0
168,437
0
W
Medusa
6,282
698
60
7
0
176,106
0
W
The Morrigan
5,681
631
48
5
0
190,843
0
W
Nike
5,203
578
58
6
0
169,892
1
W
Cthulhu
6,064
674
31
3
0
216,326
0
L
Charybdis
4,737
526
56
6
0
168,716
0
L
Sun Wukong
6,287
699
80
9
0
176,615
0
W
Pele
5,911
657
68
8
0
228,222
0
L
Zeus
4,807
534
54
6
0
139,385
0
L
Maui
4,595
511
11
1
0
221,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role