Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum III
sellnTHOUGHTIES
Anubis
Platinum III
Level 214
God Stats
2W - 4L
1,430 SR
Queue Stats
149W - 215L
1,908 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 174
1,477 SR
1,636 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,788 SR
1,935 MMR
Nox
Nox
Silver II
Materbater98
Nox
Silver II
Level 141
God Stats
4W - 4L
1,550 SR
Queue Stats
16W - 16L
1,454 MMR
Solo
Hou Yi
Hou Yi
Platinum II
ShygirI
Hou Yi
Platinum II
Level 137
God Stats
4W - 1L
1,953 SR
Queue Stats
29W - 7L
2,175 MMR
Party 1
Fafnir
Fafnir
Platinum II
tdouty63
Fafnir
Platinum II
Level 68
God Stats
3W - 1L
1,862 SR
Queue Stats
29W - 7L
2,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 8 / 0
8,602
782
7,798
12,894
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
 
Bacchus
14
1 / 5 / 2
8,098
736
5,350
15,865
20,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 0 / 0
4,854
441
0
279
67
Bans
CthulhuCerberusThothSerqet

VS

Bans
BastetXing TianAtlasAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
10,151
923
6,406
3,353
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
ShygirI
Hou Yi
16
7 / 2 / 3
10,622
966
12,536
9,043
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
tdouty63
Fafnir
16
3 / 1 / 8
9,821
893
6,721
12,973
15,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
13
13
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
8
0
0.25
L
Bacchus
 
Bacchus
1
5
2
0.4
W
3
0
6
6
W
Hou Yi
ShygirI
Hou Yi
7
2
3
4.25
L
0
0
0
0
W
Fafnir
tdouty63
Fafnir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,148
Damage
25,663
29,038
Taken
25,369
25,465
Mitigated
20,215
3,648
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,798
2,259
0
1,441
12,894
4,626
0
6,570
5,900
0
33,089
L
Bacchus
 
Bacchus
5,350
665
0
2,207
15,865
20,772
0
4,832
10,508
17,609
672
W
6,406
529
0
992
3,353
1,385
1,400
696
2,657
37,845
0
W
Hou Yi
ShygirI
Hou Yi
12,536
5,480
0
325
9,043
3,198
1,555
2,816
6,227
0
52,721
L
0
0
0
0
279
67
0
231
0
0
0
W
Fafnir
tdouty63
Fafnir
6,721
1,208
0
3,137
12,973
15,632
734
1,709
11,264
11,205
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,554
Gold Earned
30,594
86
Minions Killed
159
0
Camps Cleared
0
325,240
Distance Traveled
563,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,602
782
62
6
0
137,689
0
L
Bacchus
8,098
736
24
2
0
187,551
0
W
Nox
10,151
923
71
6
0
210,844
0
W
Hou Yi
10,622
966
72
7
0
166,848
0
L
Anubis
4,854
441
0
0
0
0
0
W
Fafnir
9,821
893
16
1
0
186,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role