Player Matchup

Apollo
Apollo
AlexanderGrand
Apollo
Level 104
God Stats
0W - 3L
1,151 SR
Queue Stats
174W - 163L
1,527 Elo+
Solo
Eset
Eset
EatMyChicken88
Eset
Level 107
God Stats
4W - 1L
1,824 SR
Queue Stats
93W - 71L
1,572 Elo+
Party 2
Loki
Loki
Im_a_new00
Loki
Level 55
God Stats
15W - 8L
1,606 SR
Queue Stats
90W - 85L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
NeRoSpike
Kuzenbo
Level 13
God Stats
1W - 2L
1,566 SR
Queue Stats
7W - 5L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TenYrOldGirl
Morgan Le Fay
Level 137
God Stats
6W - 8L
1,461 SR
Queue Stats
104W - 94L
1,538 Elo+
Solo
Team Averages
Level 83
1,521 SR
1,535 Elo+

VS

Team Averages
Level 127
1,530 SR
1,487 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FakeyXO
Nu Wa
Level 103
God Stats
16W - 9L
1,639 SR
Queue Stats
500W - 548L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
KK9Lewis24
Danzaburou
Level 100
God Stats
2W - 4L
1,321 SR
Queue Stats
184W - 237L
1,468 Elo+
Party 1
King Arthur
King Arthur
NinjaTruco
King Arthur
Level 145
God Stats
8W - 4L
1,656 SR
Queue Stats
233W - 207L
1,507 Elo+
Solo
Bacchus
Bacchus
Royal Turdle
Bacchus
Level 139
God Stats
14W - 15L
1,535 SR
Queue Stats
141W - 150L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,469
565
5,457
7,636
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 0
8,049
537
10,832
12,362
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 4 / 1
8,053
537
4,812
11,751
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
NeRoSpike
Kuzenbo
9
0 / 3 / 1
6,354
424
4,060
8,551
7,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
TenYrOldGirl
Morgan Le Fay
14
2 / 4 / 0
8,206
547
8,297
14,131
7,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
9 / 1 / 4
8,896
593
9,321
9,911
3,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
FakeyXO
Nu Wa
15
7 / 1 / 5
9,216
614
14,140
8,601
2,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
KK9Lewis24
Danzaburou
14
2 / 1 / 0
8,491
566
4,485
9,099
3,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
NinjaTruco
King Arthur
14
0 / 3 / 4
7,985
532
5,163
13,972
10,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
Royal Turdle
Bacchus
12
0 / 1 / 7
7,407
494
5,087
10,384
9,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
18
18
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
1
4
11
L
0
0
1
0.5
L
2
7
0
0.29
W
Nu Wa
FakeyXO
Nu Wa
7
1
5
9.5
L
3
4
1
0.88
W
Danzaburou
KK9Lewis24
Danzaburou
2
1
0
2
L
Kuzenbo
NeRoSpike
Kuzenbo
0
3
1
0.17
W
King Arthur
NinjaTruco
King Arthur
0
3
4
0.67
W
Bacchus
Royal Turdle
Bacchus
0
1
7
3.5
L
Morgan Le Fay
TenYrOldGirl
Morgan Le Fay
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
38,196
54,431
Taken
51,967
24,256
Mitigated
29,390
19,469
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,321
2,819
0
1,353
9,911
3,392
0
5,504
4,129
0
65,682
L
5,457
2,925
0
5,550
7,636
2,629
540
1,766
5,870
0
75,693
L
10,832
705
285
2,448
12,362
3,684
0
6,796
5,566
65,869
177
W
Nu Wa
FakeyXO
Nu Wa
14,140
3,396
0
3,953
8,601
2,561
713
5,020
3,267
70,754
0
L
4,812
1,520
0
5,090
11,751
3,628
0
3,979
7,772
0
67,915
W
Danzaburou
KK9Lewis24
Danzaburou
4,485
2,200
0
4,927
9,099
3,657
246
509
8,590
0
66,658
L
Kuzenbo
NeRoSpike
Kuzenbo
4,060
2,331
0
443
8,551
7,050
0
4,298
4,253
11,277
0
W
King Arthur
NinjaTruco
King Arthur
5,163
454
0
3,477
13,972
10,050
0
7,046
6,926
589
58,704
W
Bacchus
Royal Turdle
Bacchus
5,087
627
0
2,279
10,384
9,730
0
4,313
5,936
24,198
0
L
Morgan Le Fay
TenYrOldGirl
Morgan Le Fay
8,297
509
0
5,653
14,131
7,265
0
2,800
11,331
63,711
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
41,995
506
Minions Killed
469
0
Camps Cleared
0
1,485,537
Distance Traveled
1,537,517
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,896
593
89
6
0
379,487
2
L
Apollo
8,469
565
147
10
0
262,489
0
L
Eset
8,049
537
125
8
0
284,468
3
W
Nu Wa
9,216
614
117
8
0
286,598
0
L
Loki
8,053
537
113
8
0
351,648
0
W
Danzaburou
8,491
566
124
8
0
257,555
0
L
Kuzenbo
6,354
424
10
1
0
328,171
0
W
King Arthur
7,985
532
104
7
0
306,018
0
W
Bacchus
7,407
494
35
2
0
307,859
6
L
Morgan Le Fay
8,206
547
111
7
0
258,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role