Player Matchup

Maui
Maui
Bronze III
BiloGamerXD
Maui
Bronze III
Level 144
God Stats
1W - 0L
1,123 SR
Queue Stats
4W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver II
JoeEgho
Agni
Silver II
Level 108
God Stats
2W - 0L
1,738 SR
Queue Stats
4W - 1L
1,455 MMR
Party 1
Rama
Rama
Silver II
Zentrοx
Rama
Silver II
Level 140
God Stats
2W - 0L
1,685 SR
Queue Stats
4W - 1L
1,455 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,515 SR
1,470 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,483 SR
1,386 MMR
Sun Wukong
Sun Wukong
Gold III
HyperJanemba
Sun Wukong
Gold III
Level 148
God Stats
4W - 8L
1,563 SR
Queue Stats
181W - 216L
1,478 MMR
Party 2
Chaac
Chaac
Silver II
M5ScopezX
Chaac
Silver II
Level 108
God Stats
1W - 1L
1,676 SR
Queue Stats
24W - 24L
1,381 MMR
Party 2
Janus
Janus
Gold I
adrianawer___
Janus
Gold I
Level 109
God Stats
12W - 11L
1,209 SR
Queue Stats
95W - 107L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
9,094
827
6,616
10,585
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
JoeEgho
Agni
15
4 / 2 / 9
9,267
842
10,299
6,859
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
16
9 / 1 / 6
10,827
984
13,577
9,920
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeAchillesHelKuzenboKumbhakarna

VS

Bans
ThothMerlinNe ZhaIx ChelAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HyperJanemba
Sun Wukong
14
2 / 3 / 2
8,468
770
6,611
12,593
11,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
M5ScopezX
Chaac
12
0 / 7 / 2
7,542
686
7,689
13,197
9,234
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 1
8,318
756
6,048
8,204
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Sun Wukong
HyperJanemba
Sun Wukong
2
3
2
1
W
Agni
JoeEgho
Agni
4
2
9
4.25
L
Chaac
M5ScopezX
Chaac
0
7
2
0.14
W
Rama
9
1
6
12
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,492
Damage
20,348
27,364
Taken
33,994
16,542
Mitigated
23,412
5,581
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,616
1,548
0
1,006
10,585
9,523
27
2,873
7,230
14,125
890
L
Sun Wukong
HyperJanemba
Sun Wukong
6,611
675
0
2,716
12,593
11,522
0
5,025
6,334
0
22,962
W
Agni
JoeEgho
Agni
10,299
624
0
86
6,859
2,887
420
561
6,075
29,457
0
L
Chaac
M5ScopezX
Chaac
7,689
704
0
2,196
13,197
9,234
0
5,271
7,303
0
19,925
W
Rama
13,577
10,594
0
4,489
9,920
4,132
1,030
2,634
6,801
0
47,323
L
6,048
84
0
870
8,204
2,656
0
3,844
3,781
31,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
24,328
143
Minions Killed
125
0
Camps Cleared
0
611,547
Distance Traveled
598,450
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,094
827
20
2
0
207,757
0
L
Sun Wukong
8,468
770
33
3
0
203,679
0
W
Agni
9,267
842
41
4
0
202,519
1
L
Chaac
7,542
686
28
3
0
195,783
4
W
Rama
10,827
984
82
7
0
201,271
0
L
Janus
8,318
756
64
6
0
198,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role