Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lilac-Saint
Horus
Level 96
God Stats
3W - 3L
1,473 SR
Queue Stats
81W - 70L
1,561 Elo+
Party 2
Awilix
Awilix
Tom_Johnson1386
Awilix
Level 125
God Stats
5W - 1L
1,739 SR
Queue Stats
128W - 91L
1,651 Elo+
Solo
Neith
Neith
Vrodain
Neith
Level 59
God Stats
8W - 3L
1,661 SR
Queue Stats
130W - 127L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Y4SIIN-2
Kumbhakarna
Level 79
God Stats
7W - 7L
1,551 SR
Queue Stats
60W - 49L
1,542 Elo+
Solo
Team Averages
Level 103
1,585 SR
1,554 Elo+

VS

Team Averages
Level 134
1,505 SR
1,518 Elo+
Serqet
Serqet
BloodyCutie713
Serqet
Level 194
God Stats
15W - 14L
1,572 SR
Queue Stats
105W - 92L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dracaaryss
Morgan Le Fay
Level 126
God Stats
4W - 4L
1,600 SR
Queue Stats
401W - 388L
1,487 Elo+
Solo
Tiamat
Tiamat
Gai_Boy_555
Tiamat
Level 162
God Stats
0W - 3L
1,252 SR
Queue Stats
107W - 96L
1,580 Elo+
Party 1
Anhur
Anhur
LinaRossi
Anhur
Level 28
God Stats
3W - 5L
1,387 SR
Queue Stats
5W - 7L
1,437 Elo+
Party 3
Lancelot
Lancelot
Omega313
Lancelot
Level 159
God Stats
2W - 1L
1,714 SR
Queue Stats
68W - 64L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 3 / 5
8,986
642
6,944
7,926
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 1 / 6
7,150
511
5,051
7,556
4,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
10 / 0 / 6
9,304
665
9,883
8,769
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Vrodain
Neith
14
3 / 2 / 3
7,933
567
6,638
6,576
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Y4SIIN-2
Kumbhakarna
14
2 / 4 / 4
8,278
591
6,836
13,055
9,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
6,926
495
5,197
13,077
7,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Dracaaryss
Morgan Le Fay
11
0 / 5 / 3
6,745
482
2,652
6,874
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
13
3 / 4 / 0
7,783
556
4,956
10,420
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
LinaRossi
Anhur
14
2 / 1 / 1
7,720
551
4,814
8,710
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Omega313
Lancelot
15
5 / 4 / 2
7,920
566
7,131
10,891
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
18
Kills
10
10
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
5
1.5
L
0
4
4
0.5
L
Morgan Le Fay
Dracaaryss
Morgan Le Fay
0
5
3
0.3
L
Tiamat
3
4
0
0.75
W
1
1
6
4
L
Anhur
LinaRossi
Anhur
2
1
1
2.5
L
Lancelot
Omega313
Lancelot
5
4
2
1.5
W
10
0
6
13
W
Neith
Vrodain
Neith
3
2
3
2.25
W
Kumbhakarna
Y4SIIN-2
Kumbhakarna
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,352
Damage
24,750
43,882
Taken
49,972
21,499
Mitigated
21,843
11,513
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,944
131
194
3,094
7,926
2,648
650
1,087
6,545
82,978
975
L
5,197
991
0
2,968
13,077
7,920
0
2,617
10,309
0
22,836
L
Morgan Le Fay
Dracaaryss
Morgan Le Fay
2,652
36
0
627
6,874
1,892
0
3,019
3,793
36,833
0
L
Tiamat
4,956
488
0
2,931
10,420
5,252
0
4,989
4,978
43,147
0
W
5,051
1,968
339
2,345
7,556
4,154
293
93
7,427
0
18,394
L
Anhur
LinaRossi
Anhur
4,814
2,067
0
3,834
8,710
2,756
0
0
8,710
0
71,772
L
Lancelot
Omega313
Lancelot
7,131
1,864
0
4,460
10,891
4,023
0
2,005
8,831
0
61,722
W
9,883
3,486
0
712
8,769
3,353
62
1,324
7,137
0
59,741
W
Neith
Vrodain
Neith
6,638
1,696
0
2,039
6,576
1,739
0
0
6,377
0
62,540
W
Kumbhakarna
Y4SIIN-2
Kumbhakarna
6,836
733
0
2,790
13,055
9,605
0
3,945
8,351
43,707
3,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,651
Gold Earned
37,094
477
Minions Killed
451
0
Camps Cleared
0
1,547,134
Distance Traveled
1,374,241
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,986
642
150
11
0
328,981
0
L
Serqet
6,926
495
45
3
0
304,550
0
L
Morgan Le Fay
6,745
482
78
6
0
207,339
0
L
Tiamat
7,783
556
94
7
0
243,703
0
W
Horus
7,150
511
35
3
0
308,900
2
L
Anhur
7,720
551
120
9
0
280,330
2
L
Lancelot
7,920
566
114
8
0
338,319
0
W
Awilix
9,304
665
84
6
0
367,254
0
W
Neith
7,933
567
114
8
0
284,232
2
W
Kumbhakarna
8,278
591
94
7
0
257,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role