Player Matchup

Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Diamond IV
Deexi
Charon
Diamond IV
Level 295
God Stats
9W - 2L
1,916 SR
Queue Stats
331W - 309L
2,227 MMR
Solo
Discordia
Discordia
Masters
Fire3agl3
Discordia
Masters
Level 156
God Stats
2W - 0L
1,241 SR
Queue Stats
294W - 246L
2,419 MMR
Party 1
Apollo
Apollo
Masters
Sephiirôthh
Apollo
Masters
Level 156
God Stats
18W - 10L
1,678 SR
Queue Stats
556W - 541L
2,764 MMR
Solo
Awilix
Awilix
Diamond I
ShaiZToKnice
Awilix
Diamond I
Level 174
God Stats
1W - 5L
1,142 SR
Queue Stats
293W - 260L
2,219 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 180
1,495 SR
2,226 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 179
1,710 SR
2,391 MMR
Atlas
Atlas
Diamond II
CIover UK
Atlas
Diamond II
Level 205
God Stats
3W - 4L
1,533 SR
Queue Stats
344W - 334L
2,346 MMR
Solo
Hel
Hel
Diamond III
Khazrag
Hel
Diamond III
Level 179
God Stats
0W - 1L
1,794 SR
Queue Stats
103W - 71L
2,221 MMR
Solo
Neith
Neith
Masters
Kitington
Neith
Masters
Level 203
God Stats
7W - 6L
1,642 SR
Queue Stats
534W - 484L
2,631 MMR
Solo
Ullr
Ullr
Diamond I
proklyat
Ullr
Diamond I
Level 156
God Stats
4W - 4L
1,760 SR
Queue Stats
280W - 251L
2,445 MMR
Party 2
Serqet
Serqet
Diamond II
αrrrigα
Serqet
Diamond II
Level 150
God Stats
3W - 2L
1,818 SR
Queue Stats
289W - 271L
2,314 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 3 / 0
3,116
623
1,034
4,154
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charon
Deexi
Charon
6
0 / 0 / 0
3,463
693
614
1,826
663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Fire3agl3
Discordia
7
0 / 0 / 0
3,468
694
1,517
1,273
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
6
0 / 0 / 0
3,527
705
633
2,285
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Awilix
6
0 / 1 / 0
3,097
619
1,004
2,983
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaKumbhakarnaCthulhuThoth

VS

Bans
Maman BrigitteCerberusAo KuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CIover UK
Atlas
6
0 / 0 / 0
3,247
649
1,173
3,766
1,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hel
7
0 / 0 / 0
3,709
742
1,237
2,437
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
Kitington
Neith
1
0 / 0 / 0
2,406
481
0
0
0
Ullr
8
3 / 0 / 1
4,620
924
2,651
2,783
721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
αrrrigα
Serqet
7
1 / 0 / 1
3,570
714
1,036
3,250
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
3
0
0
L
Atlas
CIover UK
Atlas
0
0
0
0
W
Charon
Deexi
Charon
0
0
0
0
W
Discordia
Fire3agl3
Discordia
0
0
0
0
L
Hel
0
0
0
0
L
Neith
Kitington
Neith
0
0
0
0
W
Apollo
0
0
0
0
W
Awilix
0
1
0
0
L
Ullr
3
0
1
3.5
L
Serqet
αrrrigα
Serqet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,802
Damage
6,097
12,521
Taken
12,236
3,164
Mitigated
4,106
5,251
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,034
413
0
995
4,154
934
0
0
4,091
0
14,640
L
Atlas
CIover UK
Atlas
1,173
371
0
1,792
3,766
1,672
0
614
3,152
11,469
0
W
Charon
Deexi
Charon
614
112
0
873
1,826
663
0
447
1,379
9,053
0
W
Discordia
Fire3agl3
Discordia
1,517
175
0
250
1,273
282
0
463
810
22,085
0
L
Hel
1,237
160
529
1,459
2,437
528
0
806
1,455
23,326
0
L
Neith
Kitington
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
633
485
0
1,766
2,285
598
64
726
1,559
0
25,631
W
Awilix
1,004
278
0
1,367
2,983
687
0
774
2,209
0
11,356
L
Ullr
2,651
1,050
0
1,188
2,783
721
0
0
2,783
0
23,559
L
Serqet
αrrrigα
Serqet
1,036
219
0
1,140
3,250
1,185
0
449
2,715
0
18,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,671
Gold Earned
17,552
168
Minions Killed
155
0
Camps Cleared
0
519,863
Distance Traveled
468,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,116
623
31
6
0
107,777
0
L
Atlas
3,247
649
12
2
0
106,985
0
W
Charon
3,463
693
17
3
0
93,479
0
W
Discordia
3,468
694
47
9
0
98,758
0
L
Hel
3,709
742
48
10
0
106,977
0
L
Neith
2,406
481
0
0
0
0
0
W
Apollo
3,527
705
45
9
0
71,327
0
W
Awilix
3,097
619
28
6
0
148,522
0
L
Ullr
4,620
924
51
10
0
111,865
0
L
Serqet
3,570
714
44
9
0
142,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role