Player Matchup

Awilix
Awilix
JahsiahShawty
Awilix
Level 124
God Stats
13W - 5L
1,715 SR
Queue Stats
330W - 352L
1,507 Elo+
Party 1
Anhur
Anhur
PuffGodOG
Anhur
Level 157
God Stats
3W - 6L
1,099 SR
Queue Stats
300W - 296L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
Schmoe Jiden
Cthulhu
Level 157
God Stats
5W - 2L
1,623 SR
Queue Stats
124W - 114L
1,570 Elo+
Solo
He Bo
He Bo
XSledge666
He Bo
Level 145
God Stats
1W - 1L
1,245 SR
Queue Stats
229W - 197L
1,524 Elo+
Solo
Maui
Maui
ilToad-
Maui
Level 136
God Stats
1W - 0L
1,502 SR
Queue Stats
12W - 13L
1,469 Elo+
Solo
Team Averages
Level 144
1,437 SR
1,516 Elo+

VS

Team Averages
Level 106
1,516 SR
1,470 Elo+
Anhur
Anhur
 
Anhur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
RATGOD12
Khepri
Level 43
God Stats
16W - 19L
1,539 SR
Queue Stats
107W - 144L
1,423 Elo+
Solo
Neith
Neith
coppernickle
Neith
Level 36
God Stats
5W - 6L
1,539 SR
Queue Stats
70W - 91L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,785
579
3,266
7,521
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
PuffGodOG
Anhur
12
5 / 0 / 1
6,664
666
6,880
6,048
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Schmoe Jiden
Cthulhu
12
1 / 0 / 2
6,900
690
5,245
5,135
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

He Bo
12
1 / 0 / 2
6,364
636
4,960
3,926
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
ilToad-
Maui
1
0 / 0 / 0
1,904
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 0
6,099
610
1,991
8,705
2,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
 
Janus
11
1 / 1 / 0
5,779
578
1,675
4,513
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
 
Vamana
9
0 / 5 / 2
5,011
501
4,595
9,037
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
RATGOD12
Khepri
6
0 / 3 / 0
4,321
432
1,188
5,450
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
4,310
431
2,840
3,703
526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
0
1
L
Janus
 
Janus
1
1
0
1
L
Vamana
 
Vamana
0
5
2
0.2
W
3
2
1
1.75
W
Anhur
PuffGodOG
Anhur
5
0
1
5.5
L
Khepri
RATGOD12
Khepri
0
3
0
0
W
Cthulhu
Schmoe Jiden
Cthulhu
1
0
2
2
W
He Bo
1
0
2
2
L
0
1
0
0
W
Maui
ilToad-
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,351
Damage
12,289
22,630
Taken
31,408
7,118
Mitigated
8,590
9,482
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,991
876
0
4,142
8,705
2,568
0
4,248
3,981
0
39,452
L
Janus
 
Janus
1,675
149
0
580
4,513
996
0
2,290
1,957
37,343
0
L
Vamana
 
Vamana
4,595
1,944
0
2,526
9,037
2,660
0
2,137
6,674
0
32,638
W
3,266
1,073
0
3,785
7,521
2,093
0
755
6,670
0
32,865
W
Anhur
PuffGodOG
Anhur
6,880
3,609
0
3,358
6,048
1,915
0
1,000
5,048
0
47,101
L
Khepri
RATGOD12
Khepri
1,188
34
522
988
5,450
1,840
0
0
5,450
8,059
0
W
Cthulhu
Schmoe Jiden
Cthulhu
5,245
713
0
1,589
5,135
2,026
0
0
5,135
46,193
1,296
W
He Bo
4,960
222
0
750
3,926
1,084
0
894
2,914
43,494
1,559
L
2,840
586
0
1,305
3,703
526
0
355
3,310
0
25,706
W
Maui
ilToad-
Maui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
25,520
331
Minions Killed
265
0
Camps Cleared
0
875,882
Distance Traveled
994,583
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,099
610
85
9
0
183,716
0
L
Janus
5,779
578
80
8
0
240,173
2
L
Vamana
5,011
501
48
5
0
216,210
0
W
Awilix
5,785
579
65
7
0
264,296
0
W
Anhur
6,664
666
77
8
0
186,146
0
L
Khepri
4,321
432
12
1
0
151,106
0
W
Cthulhu
6,900
690
99
10
0
214,519
4
W
He Bo
6,364
636
90
9
0
210,921
4
L
Neith
4,310
431
40
4
0
203,378
0
W
Maui
1,904
190
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role