Player Matchup

Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlexKUNGI
Chaac
Level 201
God Stats
10W - 9L
1,559 SR
Queue Stats
539W - 524L
1,490 Elo+
Solo
Eset
Eset
CowX69X420X
Eset
Level 125
God Stats
8W - 27L
1,661 SR
Queue Stats
40W - 96L
1,408 Elo+
Solo
Sylvanus
Sylvanus
Unmotivated
Sylvanus
Level 186
God Stats
228W - 200L
1,598 SR
Queue Stats
839W - 778L
1,526 Elo+
Solo
Team Averages
Level 158
1,563 SR
1,485 Elo+

VS

Team Averages
Level 138
1,609 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AdderallXR831
Cu Chulainn
Level 145
God Stats
6W - 3L
1,601 SR
Queue Stats
240W - 216L
1,565 Elo+
Solo
Bakasura
Bakasura
EddOnSwitch
Bakasura
Level 106
God Stats
4W - 4L
1,410 SR
Queue Stats
315W - 302L
1,433 Elo+
Solo
Artemis
Artemis
Hoagie01
Artemis
Level 120
God Stats
7W - 1L
1,842 SR
Queue Stats
121W - 112L
1,489 Elo+
Solo
Neith
Neith
NoPullOut
Neith
Level 158
God Stats
6W - 4L
1,691 SR
Queue Stats
104W - 90L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 3 / 0
5,451
545
4,307
8,126
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
8
0 / 6 / 1
4,337
434
881
7,010
1,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
AlexKUNGI
Chaac
9
0 / 1 / 2
5,152
515
3,029
7,039
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 2 / 0
5,322
532
1,610
2,440
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Unmotivated
Sylvanus
10
2 / 1 / 0
5,522
552
3,054
5,360
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 3
7,334
733
4,026
2,906
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
AdderallXR831
Cu Chulainn
10
2 / 1 / 1
5,826
583
3,782
6,635
3,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
EddOnSwitch
Bakasura
10
0 / 1 / 4
5,339
534
2,126
6,462
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Hoagie01
Artemis
11
4 / 2 / 1
6,421
642
5,505
5,995
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
NoPullOut
Neith
11
0 / 1 / 2
5,572
557
4,366
4,231
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
12
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
0
0.67
L
Anhur
 
Anhur
0
6
1
0.08
W
Anubis
 
Anubis
6
0
3
7.5
W
Cu Chulainn
AdderallXR831
Cu Chulainn
2
1
1
2.5
L
Chaac
AlexKUNGI
Chaac
0
1
2
1
L
1
2
0
0.5
W
Bakasura
EddOnSwitch
Bakasura
0
1
4
2
W
Artemis
Hoagie01
Artemis
4
2
1
2.25
W
Neith
NoPullOut
Neith
0
1
2
1
L
Sylvanus
Unmotivated
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,881
Damage
19,805
29,975
Taken
26,229
9,046
Mitigated
9,602
10,843
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,307
1,115
0
1,665
8,126
2,027
0
563
7,465
0
35,930
L
Anhur
 
Anhur
881
563
0
1,305
7,010
1,153
0
2,127
4,561
0
13,549
W
Anubis
 
Anubis
4,026
272
0
1,782
2,906
1,349
586
1,069
1,837
46,452
904
W
Cu Chulainn
AdderallXR831
Cu Chulainn
3,782
474
0
2,251
6,635
3,380
0
1,531
5,104
0
21,990
L
Chaac
AlexKUNGI
Chaac
3,029
766
0
4,247
7,039
3,082
0
0
7,039
0
31,384
L
1,610
254
0
270
2,440
413
75
809
1,501
30,864
0
W
Bakasura
EddOnSwitch
Bakasura
2,126
1,444
0
3,838
6,462
1,944
432
905
5,557
0
27,919
W
Artemis
Hoagie01
Artemis
5,505
1,684
0
2,059
5,995
1,621
546
0
5,995
0
40,804
W
Neith
NoPullOut
Neith
4,366
1,943
0
2,397
4,231
1,308
126
954
3,277
0
42,390
L
Sylvanus
Unmotivated
Sylvanus
3,054
1,153
389
2,967
5,360
2,371
0
0
5,360
28,510
10,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,784
Gold Earned
30,492
272
Minions Killed
344
0
Camps Cleared
0
973,115
Distance Traveled
999,306
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,451
545
62
6
0
182,164
0
L
Anhur
4,337
434
18
2
0
195,024
0
W
Anubis
7,334
733
103
10
0
201,848
0
W
Cu Chulainn
5,826
583
23
2
0
218,321
4
L
Chaac
5,152
515
47
5
0
216,348
0
L
Eset
5,322
532
72
7
0
188,954
0
W
Bakasura
5,339
534
70
7
0
243,989
0
W
Artemis
6,421
642
63
6
0
173,482
0
W
Neith
5,572
557
85
9
0
161,666
0
L
Sylvanus
5,522
552
73
7
0
190,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role