Player Matchup

Nu Wa
Nu Wa
ExtraCheese2
Nu Wa
Level 89
God Stats
1W - 6L
1,500 SR
Queue Stats
160W - 108L
1,647 Elo+
Party 1
Anubis
Anubis
KausBorealis
Anubis
Level 194
God Stats
235W - 226L
1,494 SR
Queue Stats
721W - 719L
1,436 Elo+
Solo
Hercules
Hercules
SmiteMaster307
Hercules
Level 118
God Stats
0W - 1L
1,717 SR
Queue Stats
100W - 54L
1,662 Elo+
Party 1
Ares
Ares
UniversalSky
Ares
Level 107
God Stats
12W - 14L
1,730 SR
Queue Stats
394W - 369L
1,507 Elo+
Solo
Artemis
Artemis
iHAT3T3RRORISTS
Artemis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,486 Elo+
Solo
Team Averages
Level 108
1,588 SR
1,548 Elo+

VS

Team Averages
Level 151
1,480 SR
1,578 Elo+
Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Baseballboys990
Raijin
Level 156
God Stats
2W - 0L
1,798 SR
Queue Stats
40W - 23L
1,627 Elo+
Party 2
Bacchus
Bacchus
IronNiple0
Bacchus
Level 103
God Stats
5W - 3L
1,136 SR
Queue Stats
180W - 169L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
bigbuke69
Sun Wukong
Level 126
God Stats
3W - 1L
1,505 SR
Queue Stats
47W - 23L
1,656 Elo+
Party 2
Neith
Neith
samlilylion
Neith
Level 229
God Stats
12W - 10L
1,461 SR
Queue Stats
518W - 482L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,190
638
2,490
3,037
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
6
0 / 2 / 0
3,244
649
2,009
3,716
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
6
0 / 0 / 0
3,123
625
1,665
3,093
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
2 / 1 / 0
3,433
687
1,783
3,923
1,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

1
0 / 1 / 0
2,516
503
129
654
124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
1 / 2 / 0
3,508
702
1,808
4,012
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 0
3,842
768
1,817
2,769
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
IronNiple0
Bacchus
6
0 / 0 / 2
3,764
753
890
2,702
1,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
bigbuke69
Sun Wukong
7
2 / 0 / 0
4,133
827
1,382
2,956
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 0
3,933
787
1,299
1,496
399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
2
0
0.5
W
1
0
0
1
L
0
2
1
0.25
W
Bacchus
IronNiple0
Bacchus
0
0
2
1
L
Anubis
0
2
0
0
L
Hercules
0
0
0
0
L
2
1
0
2
W
Sun Wukong
bigbuke69
Sun Wukong
2
0
0
2
L
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,076
Damage
7,196
14,423
Taken
13,935
5,145
Mitigated
4,178
5,450
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,808
551
0
1,562
4,012
985
0
1,567
2,297
14,092
0
W
1,817
268
0
974
2,769
519
0
2,193
469
16,447
1,075
L
2,490
876
0
490
3,037
809
0
2,054
915
12,406
0
W
Bacchus
IronNiple0
Bacchus
890
337
0
800
2,702
1,475
0
443
2,223
8,160
0
L
Anubis
2,009
41
0
1,758
3,716
1,319
0
489
3,175
17,859
0
L
Hercules
1,665
804
0
1,504
3,093
1,623
0
323
2,770
0
8,730
L
1,783
661
0
1,698
3,923
1,270
0
1,186
2,629
11,834
1,749
W
Sun Wukong
bigbuke69
Sun Wukong
1,382
531
0
1,442
2,956
800
0
1,291
1,625
0
21,813
L
129
129
0
0
654
124
0
229
425
0
1,477
W
1,299
518
0
669
1,496
399
0
290
1,166
0
19,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,506
Gold Earned
19,180
85
Minions Killed
178
0
Camps Cleared
0
463,655
Distance Traveled
534,151
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,508
702
29
6
0
111,394
0
W
Raijin
3,842
768
54
11
0
104,337
0
L
Nu Wa
3,190
638
16
3
0
107,548
1
W
Bacchus
3,764
753
14
3
0
113,317
2
L
Anubis
3,244
649
35
7
0
103,707
0
L
Hercules
3,123
625
12
2
0
118,688
1
L
Ares
3,433
687
20
4
0
117,369
1
W
Sun Wukong
4,133
827
37
7
0
106,727
0
L
Artemis
2,516
503
2
0
0
16,343
0
W
Neith
3,933
787
44
9
0
98,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role