Player Matchup

Sobek
Sobek
Bat-Jonasu
Sobek
Level 81
God Stats
0W - 2L
1,266 SR
Queue Stats
22W - 147L
1,098 Elo+
Party 1
Kukulkan
Kukulkan
djonasovic
Kukulkan
Level 68
God Stats
0W - 20L
1,227 SR
Queue Stats
17W - 125L
1,057 Elo+
Party 1
Jing Wei
Jing Wei
nrhnhr08123
Jing Wei
Level 63
God Stats
2W - 7L
1,547 SR
Queue Stats
19W - 124L
1,046 Elo+
Party 1
Team Averages
Level 71
1,347 SR
1,067 Elo+

VS

Team Averages
Level 101
1,391 SR
1,468 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Dainira
Medusa
Level 47
God Stats
27W - 19L
1,624 SR
Queue Stats
95W - 107L
1,471 Elo+
Party 2
Khepri
Khepri
HunterWall
Khepri
Level 126
God Stats
14W - 11L
1,048 SR
Queue Stats
82W - 97L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 4 / 1
8,339
695
4,846
13,222
13,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
djonasovic
Kukulkan
15
0 / 6 / 2
8,701
725
4,432
9,384
3,587
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
nrhnhr08123
Jing Wei
12
1 / 5 / 0
8,441
703
3,827
10,564
3,459
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 12
9,914
826
12,020
11,554
11,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Dainira
Medusa
18
10 / 0 / 5
11,819
985
8,113
5,010
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
HunterWall
Khepri
16
2 / 1 / 13
10,132
844
8,150
8,229
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
1
Kills
15
15
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
12
9
L
Sobek
0
4
1
0.13
W
Medusa
Dainira
Medusa
10
0
5
12.5
W
Khepri
HunterWall
Khepri
2
1
13
8.5
L
Kukulkan
djonasovic
Kukulkan
0
6
2
0.17
L
Jing Wei
nrhnhr08123
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,105
Damage
28,283
33,170
Taken
24,793
20,421
Mitigated
19,514
2,695
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,020
1,338
0
1,099
11,554
11,660
386
4,500
7,054
26,411
633
L
Sobek
4,846
302
0
746
13,222
13,375
0
5,678
7,070
17,205
536
W
Medusa
Dainira
Medusa
8,113
4,141
0
2,517
5,010
2,169
2,527
2,059
2,951
0
45,993
W
Khepri
HunterWall
Khepri
8,150
478
0
437
8,229
5,685
503
2,509
5,720
36,220
1,389
L
Kukulkan
djonasovic
Kukulkan
4,432
996
0
697
9,384
3,587
0
6,878
1,974
20,504
0
L
Jing Wei
nrhnhr08123
Jing Wei
3,827
2,887
0
1,252
10,564
3,459
0
5,469
4,708
0
24,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
31,865
104
Minions Killed
139
0
Camps Cleared
0
589,290
Distance Traveled
781,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,914
826
28
2
0
275,097
0
L
Sobek
8,339
695
28
2
0
206,134
0
W
Medusa
11,819
985
67
6
0
261,692
0
W
Khepri
10,132
844
44
4
0
244,332
0
L
Kukulkan
8,701
725
41
3
0
205,568
0
L
Jing Wei
8,441
703
35
3
0
177,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role