Player Matchup

Surtr
Surtr
Gold III
II Sleeki II
Surtr
Gold III
Level 92
God Stats
9W - 8L
1,547 SR
Queue Stats
12W - 13L
1,663 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Magixzl
Baron Samedi
Gold III
Level 158
God Stats
0W - 1L
1,782 SR
Queue Stats
130W - 119L
1,497 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
PurePegglez
Kumbhakarna
Gold I
Level 108
God Stats
9W - 10L
1,616 SR
Queue Stats
125W - 113L
1,822 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,649 SR
1,661 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,649 SR
1,629 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold I
Glouse
Ix Chel
Gold I
Level 106
God Stats
43W - 57L
1,525 SR
Queue Stats
202W - 243L
1,766 MMR
Solo
Skadi
Skadi
Gold I
Locchi
Skadi
Gold I
Level 185
God Stats
4W - 1L
1,921 SR
Queue Stats
250W - 290L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,434
767
5,887
12,627
11,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
Magixzl
Baron Samedi
13
1 / 6 / 5
8,114
738
4,116
10,238
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
PurePegglez
Kumbhakarna
14
2 / 2 / 4
8,265
751
5,911
13,276
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AgniNe ZhaCthulhuSerqetAtlas

VS

Bans
ThothAresJanusCerberusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 4 / 8
8,998
818
7,743
10,046
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Glouse
Ix Chel
17
7 / 1 / 3
10,420
947
13,730
5,326
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Locchi
Skadi
16
3 / 1 / 6
9,306
846
9,522
6,715
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
6
Kills
11
11
Deaths
6
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
4
8
1.25
W
Ix Chel
Glouse
Ix Chel
7
1
3
8.5
L
3
3
3
1.5
W
Skadi
Locchi
Skadi
3
1
6
6
L
Baron Samedi
Magixzl
Baron Samedi
1
6
5
0.58
L
Kumbhakarna
PurePegglez
Kumbhakarna
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,914
Damage
30,995
36,141
Taken
22,087
30,884
Mitigated
13,391
5,987
Healing
4,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,743
385
0
1,715
10,046
9,093
584
4,382
5,270
0
25,796
W
Ix Chel
Glouse
Ix Chel
13,730
1,528
1,141
1,399
5,326
1,913
1,285
2,662
2,499
46,668
0
L
5,887
1,004
0
1,706
12,627
11,905
5
3,536
8,345
344
25,110
W
Skadi
Locchi
Skadi
9,522
2,448
0
200
6,715
2,385
1,342
2,334
4,230
0
36,930
L
Baron Samedi
Magixzl
Baron Samedi
4,116
409
785
1,312
10,238
5,865
0
5,006
4,824
24,290
323
L
Kumbhakarna
PurePegglez
Kumbhakarna
5,911
205
0
2,184
13,276
13,114
0
4,058
8,229
19,944
410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,813
Gold Earned
28,724
114
Minions Killed
180
0
Camps Cleared
0
592,357
Distance Traveled
596,379
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,998
818
47
4
0
183,466
0
W
Ix Chel
10,420
947
87
8
0
200,009
0
L
Surtr
8,434
767
30
3
0
214,518
1
W
Skadi
9,306
846
46
4
0
212,904
0
L
Baron Samedi
8,114
738
60
5
0
167,834
0
L
Kumbhakarna
8,265
751
24
2
0
210,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role