Player Matchup

Susano
Susano
Foosle
Susano
Level 146
God Stats
17W - 27L
1,467 SR
Queue Stats
436W - 395L
1,535 Elo+
Party 1
Bacchus
Bacchus
HicksonHall
Bacchus
Level 117
God Stats
1W - 1L
1,706 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 2
Medusa
Medusa
Lcb041293
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 2
Thoth
Thoth
badame
Thoth
Level 143
God Stats
0W - 3L
1,280 SR
Queue Stats
708W - 653L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
licher96
Zhong Kui
Level 127
God Stats
8W - 2L
1,834 SR
Queue Stats
229W - 223L
1,512 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,526 Elo+

VS

Team Averages
Level 120
1,567 SR
1,539 Elo+
Erlang Shen
Erlang Shen
PenguinTheNoodle
Erlang Shen
Level 105
God Stats
8W - 2L
1,728 SR
Queue Stats
128W - 108L
1,553 Elo+
Party 3
Ah Puch
Ah Puch
Rhorima
Ah Puch
Level 130
God Stats
2W - 0L
1,788 SR
Queue Stats
230W - 210L
1,507 Elo+
Solo
Thanatos
Thanatos
Son of Madoc
Thanatos
Level 159
God Stats
2W - 1L
1,473 SR
Queue Stats
175W - 165L
1,511 Elo+
Solo
Ymir
Ymir
gfdsda
Ymir
Level 124
God Stats
2W - 2L
1,329 SR
Queue Stats
404W - 365L
1,569 Elo+
Solo
Izanami
Izanami
shadow1136
Izanami
Level 81
God Stats
6W - 6L
1,517 SR
Queue Stats
237W - 215L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Foosle
Susano
14
2 / 3 / 2
8,125
542
10,574
13,627
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
HicksonHall
Bacchus
11
1 / 4 / 3
7,028
469
3,692
15,334
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Lcb041293
Medusa
12
0 / 5 / 1
6,637
442
5,323
9,939
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
badame
Thoth
13
1 / 5 / 1
7,626
508
6,542
7,654
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
licher96
Zhong Kui
14
5 / 5 / 1
8,147
543
10,277
14,019
8,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PenguinTheNoodle
Erlang Shen
15
2 / 3 / 3
9,227
615
9,159
16,757
13,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Puch
Rhorima
Ah Puch
15
5 / 2 / 3
9,115
608
8,826
7,565
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Son of Madoc
Thanatos
14
8 / 3 / 1
8,485
566
9,189
14,113
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
gfdsda
Ymir
13
2 / 1 / 9
8,407
560
6,260
14,438
10,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
shadow1136
Izanami
16
5 / 0 / 5
9,003
600
12,684
9,803
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
22
22
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
Foosle
Susano
2
3
2
1
L
Bacchus
HicksonHall
Bacchus
1
4
3
0.63
L
Medusa
Lcb041293
Medusa
0
5
1
0.1
W
Erlang Shen
PenguinTheNoodle
Erlang Shen
2
3
3
1.17
W
Ah Puch
Rhorima
Ah Puch
5
2
3
3.25
W
Thanatos
Son of Madoc
Thanatos
8
3
1
2.83
L
Thoth
badame
Thoth
1
5
1
0.3
W
Ymir
gfdsda
Ymir
2
1
9
6.5
L
Zhong Kui
licher96
Zhong Kui
5
5
1
1.1
W
Izanami
shadow1136
Izanami
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
46,118
60,573
Taken
62,676
30,960
Mitigated
34,964
14,656
Healing
35,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Foosle
Susano
10,574
3,144
0
2,573
13,627
4,755
0
998
12,589
0
58,027
L
Bacchus
HicksonHall
Bacchus
3,692
462
0
4,339
15,334
13,108
0
4,815
10,277
16,346
0
L
Medusa
Lcb041293
Medusa
5,323
1,692
0
1,997
9,939
2,468
0
1,472
8,467
0
45,238
W
Erlang Shen
PenguinTheNoodle
Erlang Shen
9,159
4,981
0
8,576
16,757
13,700
726
2,614
14,143
0
65,547
W
Ah Puch
Rhorima
Ah Puch
8,826
369
0
1,973
7,565
2,350
812
4,632
2,615
59,227
1,799
W
Thanatos
Son of Madoc
Thanatos
9,189
3,367
0
12,183
14,113
4,748
0
5,187
8,802
0
55,158
L
Thoth
badame
Thoth
6,542
296
0
706
7,654
1,835
0
2,559
4,775
47,828
1,321
W
Ymir
gfdsda
Ymir
6,260
1,193
2,898
4,056
14,438
10,704
110
5,038
9,226
23,738
387
L
Zhong Kui
licher96
Zhong Kui
10,277
1,896
0
5,041
14,019
8,794
0
4,148
9,569
49,111
11,920
W
Izanami
shadow1136
Izanami
12,684
8,190
0
5,457
9,803
3,462
2,450
2,046
7,729
0
80,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
44,237
427
Minions Killed
474
0
Camps Cleared
0
1,442,825
Distance Traveled
1,425,358
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,125
542
95
6
0
309,428
1
L
Bacchus
7,028
469
17
1
0
291,012
0
L
Medusa
6,637
442
82
5
0
301,788
0
W
Erlang Shen
9,227
615
117
8
0
273,952
0
W
Ah Puch
9,115
608
115
8
0
270,090
0
W
Thanatos
8,485
566
86
6
0
307,772
0
L
Thoth
7,626
508
130
9
0
284,448
0
W
Ymir
8,407
560
26
2
0
293,395
3
L
Zhong Kui
8,147
543
103
7
0
256,149
2
W
Izanami
9,003
600
130
9
0
280,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role