Player Matchup

Aphrodite
Aphrodite
Gold I
Aueli
Aphrodite
Gold I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,710 MMR
Party 1
Ymir
Ymir
Gold I
ShaeJelin
Ymir
Gold I
Level 122
God Stats
32W - 27L
1,545 SR
Queue Stats
124W - 159L
1,621 MMR
Solo
Nut
Nut
Silver I
xKAJIRUSx
Nut
Silver I
Level 129
God Stats
0W - 1L
1,219 SR
Queue Stats
20W - 30L
1,387 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,421 SR
1,573 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,670 SR
2,146 MMR
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
SilemSmurf
Medusa
Masters
Level 65
God Stats
61W - 15L
1,884 SR
Queue Stats
262W - 89L
2,672 MMR
Party 2
Ah Puch
Ah Puch
Diamond I
legrandchaton
Ah Puch
Diamond I
Level 186
God Stats
1W - 0L
1,627 SR
Queue Stats
112W - 60L
2,268 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aueli
Aphrodite
12
1 / 7 / 1
7,072
786
1,843
10,347
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
10
0 / 4 / 2
6,331
703
4,315
12,156
8,914
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 5 / 1
6,650
739
4,360
9,379
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AchillesSerqetNe ZhaBacchusThoth

VS

Bans
CthulhuKuzenboXbalanqueAresIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 2 / 11
8,638
960
5,107
9,020
10,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SilemSmurf
Medusa
14
6 / 1 / 8
8,752
972
13,235
8,033
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
15
7 / 0 / 9
9,207
1,023
11,149
7,457
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
11
4.25
L
Aphrodite
Aueli
Aphrodite
1
7
1
0.21
L
Ymir
0
4
2
0.25
W
Medusa
SilemSmurf
Medusa
6
1
8
10
W
Ah Puch
7
0
9
11.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,518
Damage
29,491
31,882
Taken
24,510
16,807
Mitigated
15,387
6,133
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,107
641
0
2,487
9,020
10,203
910
1,843
6,974
16,536
1,160
L
Aphrodite
Aueli
Aphrodite
1,843
119
1,404
2,510
10,347
4,663
0
5,014
5,305
13,241
0
L
Ymir
4,315
419
0
1,685
12,156
8,914
0
5,501
6,622
10,464
480
W
Medusa
SilemSmurf
Medusa
13,235
4,314
0
982
8,033
2,575
1,946
2,087
5,868
0
44,120
W
Ah Puch
11,149
642
0
3,068
7,457
2,609
485
1,577
5,772
34,926
0
L
4,360
2,162
0
534
9,379
3,230
0
5,422
3,946
0
13,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,053
Gold Earned
26,597
81
Minions Killed
135
0
Camps Cleared
0
432,323
Distance Traveled
498,335
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,638
960
21
2
0
167,130
0
L
Aphrodite
7,072
786
43
5
0
148,899
0
L
Ymir
6,331
703
14
2
0
146,521
2
W
Medusa
8,752
972
51
6
0
175,711
0
W
Ah Puch
9,207
1,023
63
7
0
155,494
0
L
Nut
6,650
739
24
3
0
136,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role