Player Matchup

Hercules
Hercules
 
Hercules
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
OrtellDaSlime
Persephone
Level 17
God Stats
11W - 15L
1,455 SR
Queue Stats
105W - 110L
1,330 Elo+
Party 1
Medusa
Medusa
Skope6
Medusa
Level 18
God Stats
4W - 4L
1,207 SR
Queue Stats
153W - 149L
1,419 Elo+
Party 1
Ravana
Ravana
TheRedTiki
Ravana
Level 107
God Stats
5W - 2L
1,230 SR
Queue Stats
176W - 178L
1,439 Elo+
Party 1
Chronos
Chronos
trueskatepower
Chronos
Level 123
God Stats
10W - 4L
1,981 SR
Queue Stats
217W - 213L
1,534 Elo+
Solo
Team Averages
Level 69
1,475 SR
1,444 Elo+

VS

Team Averages
Level 117
1,473 SR
1,506 Elo+
Athena
Athena
Buster46
Athena
Level 88
God Stats
2W - 2L
1,723 SR
Queue Stats
19W - 13L
1,705 Elo+
Solo
Sun Wukong
Sun Wukong
FUPC DeathScyth
Sun Wukong
Level 117
God Stats
3W - 4L
1,435 SR
Queue Stats
216W - 230L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Ice Queen3267
Nu Wa
Level 86
God Stats
15W - 5L
1,618 SR
Queue Stats
63W - 68L
1,437 Elo+
Solo
Mercury
Mercury
iLoveKymbri
Mercury
Level 149
God Stats
0W - 2L
1,306 SR
Queue Stats
462W - 448L
1,478 Elo+
Solo
Skadi
Skadi
jotaMcL
Skadi
Level 143
God Stats
0W - 4L
1,285 SR
Queue Stats
51W - 61L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 3
5,875
534
1,684
9,530
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Persephone
OrtellDaSlime
Persephone
11
3 / 1 / 2
6,998
636
2,760
4,239
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Skope6
Medusa
9
1 / 5 / 1
5,862
533
4,394
9,373
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
TheRedTiki
Ravana
12
3 / 0 / 2
6,815
620
5,506
6,858
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 0
8,687
790
5,285
3,867
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Buster46
Athena
7
2 / 2 / 2
5,124
466
3,549
8,376
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
FUPC DeathScyth
Sun Wukong
8
0 / 2 / 0
5,004
455
987
4,240
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
5 / 1 / 1
6,314
574
12,293
4,362
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
iLoveKymbri
Mercury
11
1 / 2 / 2
5,733
521
3,795
8,948
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
jotaMcL
Skadi
8
0 / 5 / 1
5,086
462
1,305
5,866
1,315
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
12
Kills
8
8
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
3
0.75
L
Athena
Buster46
Athena
2
2
2
1.5
L
Sun Wukong
FUPC DeathScyth
Sun Wukong
0
2
0
0
L
5
1
1
5.5
W
Persephone
OrtellDaSlime
Persephone
3
1
2
4
W
Medusa
Skope6
Medusa
1
5
1
0.3
W
Ravana
TheRedTiki
Ravana
3
0
2
4
L
Mercury
iLoveKymbri
Mercury
1
2
2
1
L
Skadi
jotaMcL
Skadi
0
5
1
0.1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
21,929
33,867
Taken
31,792
12,156
Mitigated
13,171
13,328
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,684
154
231
2,443
9,530
5,128
0
5,296
3,841
0
16,507
L
Athena
Buster46
Athena
3,549
1,358
0
1,183
8,376
5,470
0
1,440
6,936
12,936
0
L
Sun Wukong
FUPC DeathScyth
Sun Wukong
987
181
0
740
4,240
2,055
0
1,641
2,599
0
23,305
L
12,293
3,309
0
624
4,362
1,189
0
150
4,172
42,668
0
W
Persephone
OrtellDaSlime
Persephone
2,760
362
0
1,722
4,239
1,022
0
759
3,329
26,734
511
W
Medusa
Skope6
Medusa
4,394
1,637
0
2,323
9,373
2,290
670
6,652
2,202
0
39,801
W
Ravana
TheRedTiki
Ravana
5,506
1,658
0
4,451
6,858
2,429
0
1,411
5,320
0
41,847
L
Mercury
iLoveKymbri
Mercury
3,795
1,936
0
525
8,948
3,142
0
1,661
7,247
0
46,209
L
Skadi
jotaMcL
Skadi
1,305
457
72
1,014
5,866
1,315
0
2,620
3,071
0
20,296
W
5,285
1,927
0
2,158
3,867
1,287
4,263
446
3,175
62,942
8,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
27,261
341
Minions Killed
239
0
Camps Cleared
0
1,103,591
Distance Traveled
1,008,558
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,875
534
16
1
0
219,626
0
L
Athena
5,124
466
16
1
0
202,039
3
L
Sun Wukong
5,004
455
40
4
0
156,047
1
L
Nu Wa
6,314
574
67
6
0
197,734
1
W
Persephone
6,998
636
58
5
0
211,374
1
W
Medusa
5,862
533
65
6
0
193,572
0
W
Ravana
6,815
620
83
8
0
278,218
0
L
Mercury
5,733
521
88
8
0
266,471
0
L
Skadi
5,086
462
28
3
0
186,267
0
W
Chronos
8,687
790
119
11
0
200,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role