Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Jordiokpro
Lancelot
Level 153
God Stats
21W - 18L
1,470 SR
Queue Stats
143W - 148L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
Striker71001
Kumbhakarna
Level 127
God Stats
4W - 2L
1,696 SR
Queue Stats
430W - 401L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
Type52
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,487 Elo+
Solo
Skadi
Skadi
zoroselamis1
Skadi
Level 144
God Stats
7W - 3L
1,623 SR
Queue Stats
175W - 174L
1,517 Elo+
Solo
Team Averages
Level 138
1,558 SR
1,520 Elo+

VS

Team Averages
Level 126
1,564 SR
1,451 Elo+
Ymir
Ymir
ADV_LostBlood
Ymir
Level 121
God Stats
4W - 1L
1,640 SR
Queue Stats
91W - 99L
1,445 Elo+
Solo
Izanami
Izanami
Feratum
Izanami
Level 129
God Stats
11W - 14L
1,480 SR
Queue Stats
94W - 74L
1,523 Elo+
Solo
Fenrir
Fenrir
Luhda
Fenrir
Level 147
God Stats
4W - 8L
1,500 SR
Queue Stats
227W - 245L
1,412 Elo+
Solo
Janus
Janus
aZuzGG
Janus
Level 122
God Stats
1W - 0L
1,557 SR
Queue Stats
10W - 17L
1,371 Elo+
Solo
Nu Wa
Nu Wa
realolvi
Nu Wa
Level 109
God Stats
60W - 34L
1,643 SR
Queue Stats
418W - 380L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 1 / 0
4,266
711
2,120
2,523
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Jordiokpro
Lancelot
9
4 / 0 / 1
4,724
787
4,247
3,751
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Striker71001
Kumbhakarna
7
0 / 0 / 2
4,116
686
1,334
5,441
2,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Type52
Tsukuyomi
5
0 / 3 / 0
3,239
540
2,390
3,791
1,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

2
0 / 1 / 0
2,777
463
184
973
223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
4,010
668
1,780
4,905
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Feratum
Izanami
6
0 / 1 / 1
4,003
667
2,012
2,114
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Luhda
Fenrir
7
1 / 2 / 1
3,798
633
2,271
4,990
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
aZuzGG
Janus
7
0 / 0 / 0
3,849
642
690
1,318
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
realolvi
Nu Wa
8
3 / 1 / 0
4,632
772
2,715
3,587
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
5
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
1
2
1
0.75
W
Izanami
Feratum
Izanami
0
1
1
0.5
L
Lancelot
Jordiokpro
Lancelot
4
0
1
4.5
W
Fenrir
Luhda
Fenrir
1
2
1
0.75
L
Kumbhakarna
Striker71001
Kumbhakarna
0
0
2
1
L
Tsukuyomi
Type52
Tsukuyomi
0
3
0
0
W
Janus
aZuzGG
Janus
0
0
0
0
W
Nu Wa
realolvi
Nu Wa
3
1
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,275
Damage
9,468
16,479
Taken
16,914
5,514
Mitigated
5,920
6,507
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,120
685
0
500
2,523
621
0
1,046
1,371
18,879
382
W
1,780
409
0
1,835
4,905
2,712
0
1,120
3,702
8,742
0
W
Izanami
Feratum
Izanami
2,012
1,588
0
127
2,114
574
604
1,024
1,068
0
24,241
L
Lancelot
Jordiokpro
Lancelot
4,247
823
0
2,786
3,751
1,145
0
464
3,263
0
22,489
W
Fenrir
Luhda
Fenrir
2,271
570
0
684
4,990
1,658
0
530
4,342
0
20,039
L
Kumbhakarna
Striker71001
Kumbhakarna
1,334
184
0
1,942
5,441
2,315
0
698
4,725
14,111
0
L
Tsukuyomi
Type52
Tsukuyomi
2,390
555
0
1,249
3,791
1,210
0
1,993
1,550
0
12,363
W
Janus
aZuzGG
Janus
690
0
0
375
1,318
251
0
437
838
20,692
0
W
Nu Wa
realolvi
Nu Wa
2,715
424
0
1,258
3,587
725
0
100
3,230
20,205
963
L
184
92
0
30
973
223
0
519
436
0
4,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,122
Gold Earned
20,292
142
Minions Killed
204
0
Camps Cleared
0
556,541
Distance Traveled
569,502
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,266
711
38
6
0
117,972
0
W
Ymir
4,010
668
13
2
0
105,591
0
W
Izanami
4,003
667
50
8
0
86,718
0
L
Lancelot
4,724
787
55
9
0
159,656
2
W
Fenrir
3,798
633
38
6
0
142,666
0
L
Kumbhakarna
4,116
686
18
3
0
127,791
1
L
Tsukuyomi
3,239
540
22
4
0
125,059
0
W
Janus
3,849
642
52
9
0
129,401
2
W
Nu Wa
4,632
772
51
9
0
105,126
0
L
Skadi
2,777
463
9
2
0
26,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role