Player Matchup

Sun Wukong
Sun Wukong
Diamond III
MAM3YTH0R MX
Sun Wukong
Diamond III
Level 164
God Stats
154W - 121L
1,666 SR
Queue Stats
365W - 363L
2,184 MMR
Solo
Izanami
Izanami
Gold I
Meamslayer
Izanami
Gold I
Level 119
God Stats
14W - 4L
1,622 SR
Queue Stats
58W - 55L
1,537 MMR
Party 2
Ganesha
Ganesha
Gold I
Obamna117
Ganesha
Gold I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,537 MMR
Party 2
Fenrir
Fenrir
Gold I
Xiyº
Fenrir
Gold I
Level 188
God Stats
2W - 0L
1,662 SR
Queue Stats
49W - 36L
1,851 MMR
Party 1
Raijin
Raijin
Platinum III
庭下饮酒谪仙人
Raijin
Platinum III
Level 159
God Stats
47W - 44L
1,601 SR
Queue Stats
348W - 384L
1,817 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,610 SR
1,785 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 179
1,636 SR
1,789 MMR
Horus
Horus
Gold I
A_J_Slims
Horus
Gold I
Level 147
God Stats
2W - 1L
1,479 SR
Queue Stats
88W - 82L
1,721 MMR
Solo
Thor
Thor
Platinum I
HeavyDragoon20
Thor
Platinum I
Level 231
God Stats
6W - 11L
1,530 SR
Queue Stats
758W - 771L
1,972 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Jungle-Solo
Cabrakan
Platinum II
Level 154
God Stats
25W - 14L
1,769 SR
Queue Stats
354W - 347L
1,858 MMR
Solo
Cupid
Cupid
Gold III
agmorokei
Cupid
Gold III
Level 206
God Stats
5W - 6L
1,816 SR
Queue Stats
209W - 205L
1,378 MMR
Solo
Merlin
Merlin
Diamond V
rikielcaballo64
Merlin
Diamond V
Level 158
God Stats
9W - 8L
1,584 SR
Queue Stats
288W - 285L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MAM3YTH0R MX
Sun Wukong
15
4 / 3 / 0
8,960
640
7,927
11,954
7,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Meamslayer
Izanami
15
0 / 0 / 3
8,363
597
5,921
7,123
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Obamna117
Ganesha
13
0 / 1 / 6
7,544
539
3,494
10,217
6,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Xiyº
Fenrir
15
8 / 4 / 5
8,702
622
9,268
14,524
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 0 / 3
8,314
594
7,614
8,189
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnubisMaman BrigitteKumbhakarnaAgni

VS

Bans
UllrCthulhuMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A_J_Slims
Horus
10
0 / 2 / 3
6,306
450
5,194
11,304
7,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
3 / 4 / 0
7,768
555
5,184
10,314
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Jungle-Solo
Cabrakan
13
3 / 5 / 2
7,803
557
8,251
11,225
8,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
agmorokei
Cupid
14
1 / 2 / 0
7,725
552
7,368
9,108
2,744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,270
519
6,811
6,596
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
8
8
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
A_J_Slims
Horus
0
2
3
0.75
L
3
4
0
0.75
L
Cabrakan
Jungle-Solo
Cabrakan
3
5
2
0.8
W
Sun Wukong
MAM3YTH0R MX
Sun Wukong
4
3
0
1.33
W
Izanami
Meamslayer
Izanami
0
0
3
1.5
W
Ganesha
Obamna117
Ganesha
0
1
6
3
W
Fenrir
Xiyº
Fenrir
8
4
5
2.63
L
Cupid
agmorokei
Cupid
1
2
0
0.5
L
1
3
1
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
32,808
52,007
Taken
48,547
24,970
Mitigated
24,035
22,466
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
A_J_Slims
Horus
5,194
2,446
460
3,102
11,304
7,448
0
3,557
7,463
0
20,523
L
5,184
1,059
0
765
10,314
3,835
0
2,138
7,994
0
62,582
L
Cabrakan
Jungle-Solo
Cabrakan
8,251
712
0
3,686
11,225
8,118
0
1,156
10,029
51,484
861
W
Sun Wukong
MAM3YTH0R MX
Sun Wukong
7,927
2,352
0
4,488
11,954
7,141
0
5,516
6,438
0
67,913
W
Izanami
Meamslayer
Izanami
5,921
3,457
0
3,345
7,123
2,087
354
0
7,123
0
83,830
W
Ganesha
Obamna117
Ganesha
3,494
318
2,674
3,325
10,217
6,829
0
2,465
7,616
23,310
296
W
Fenrir
Xiyº
Fenrir
9,268
2,471
0
5,523
14,524
5,785
49
3,706
10,631
0
57,560
L
Cupid
agmorokei
Cupid
7,368
3,929
465
4,836
9,108
2,744
0
1,145
7,921
0
73,981
L
6,811
214
0
390
6,596
1,890
0
2,180
4,198
54,977
208
W
7,614
788
0
3,111
8,189
3,128
0
2,674
5,388
58,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
36,872
519
Minions Killed
489
0
Camps Cleared
0
1,441,486
Distance Traveled
1,351,894
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,306
450
43
3
0
289,339
3
L
Thor
7,768
555
119
9
0
301,545
2
L
Cabrakan
7,803
557
106
8
0
242,740
2
W
Sun Wukong
8,960
640
118
8
0
292,335
1
W
Izanami
8,363
597
175
13
0
264,118
3
W
Ganesha
7,544
539
8
1
0
289,249
7
W
Fenrir
8,702
622
86
6
0
309,363
1
L
Cupid
7,725
552
135
10
0
263,376
1
L
Merlin
7,270
519
86
6
0
254,894
5
W
Raijin
8,314
594
132
9
0
286,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role