Player Matchup

Bastet
Bastet
Anasooo76
Bastet
Level 109
God Stats
7W - 0L
1,680 SR
Queue Stats
22W - 20L
1,411 Elo+
Party 1
Ymir
Ymir
Sxmi_OG
Ymir
Level 17
God Stats
17W - 10L
1,591 SR
Queue Stats
20W - 18L
1,415 Elo+
Party 1
Hades
Hades
TrippyPercent
Hades
Level 133
God Stats
4W - 1L
1,607 SR
Queue Stats
21W - 17L
1,426 Elo+
Party 1
Team Averages
Level 86
1,626 SR
1,417 Elo+

VS

Team Averages
Level 122
1,447 SR
1,433 Elo+
Baron Samedi
Baron Samedi
Gibbs Richard
Baron Samedi
Level 107
God Stats
157W - 89L
1,566 SR
Queue Stats
606W - 598L
1,401 Elo+
Solo
Kali
Kali
MaD Lil Nizz
Kali
Level 67
God Stats
1W - 3L
1,307 SR
Queue Stats
303W - 306L
1,454 Elo+
Solo
Cthulhu
Cthulhu
SKORTIS
Cthulhu
Level 193
God Stats
8W - 8L
1,468 SR
Queue Stats
899W - 952L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anasooo76
Bastet
18
3 / 1 / 9
11,455
818
11,963
12,967
5,265
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Sxmi_OG
Ymir
17
0 / 2 / 11
10,618
758
6,285
15,800
14,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 1 / 2
12,548
896
17,515
16,817
9,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gibbs Richard
Baron Samedi
14
1 / 6 / 1
9,866
705
7,661
12,206
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 2
10,538
753
9,314
17,196
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SKORTIS
Cthulhu
14
1 / 3 / 2
9,715
694
12,532
16,176
17,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
Anasooo76
Bastet
3
1
9
7.5
L
Baron Samedi
Gibbs Richard
Baron Samedi
1
6
1
0.25
L
2
4
2
0.75
L
Cthulhu
SKORTIS
Cthulhu
1
3
2
0.67
W
Ymir
Sxmi_OG
Ymir
0
2
11
2.75
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
29,507
45,584
Taken
45,578
30,014
Mitigated
31,265
20,393
Healing
7,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Anasooo76
Bastet
11,963
3,413
0
5,961
12,967
5,265
1,895
4,943
7,443
0
42,686
L
Baron Samedi
Gibbs Richard
Baron Samedi
7,661
703
549
701
12,206
5,613
0
6,374
5,756
33,263
227
L
9,314
3,378
0
4,507
17,196
8,125
662
9,230
7,920
0
26,155
L
Cthulhu
SKORTIS
Cthulhu
12,532
396
0
1,457
16,176
17,527
0
7,746
8,395
24,802
1,433
W
Ymir
Sxmi_OG
Ymir
6,285
705
0
2,582
15,800
14,842
547
7,734
5,858
22,318
962
W
17,515
1,667
1,536
10,314
16,817
9,907
1,262
7,570
8,248
53,373
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
30,119
163
Minions Killed
135
0
Camps Cleared
0
880,851
Distance Traveled
713,941
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,455
818
44
3
0
325,016
0
L
Baron Samedi
9,866
705
68
5
0
200,303
0
L
Kali
10,538
753
45
3
0
264,493
0
L
Cthulhu
9,715
694
22
2
0
249,145
0
W
Ymir
10,618
758
35
3
0
285,483
0
W
Hades
12,548
896
84
6
0
270,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role