Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DOLCEFARNIENTE
Ymir
Level 62
God Stats
7W - 6L
1,539 SR
Queue Stats
98W - 116L
1,444 Elo+
Solo
Apollo
Apollo
ISAACCOSINGIL
Apollo
Level 105
God Stats
2W - 1L
1,307 SR
Queue Stats
5W - 6L
1,174 Elo+
Solo
Thanatos
Thanatos
Maestro6302
Thanatos
Level 35
God Stats
1W - 2L
1,192 SR
Queue Stats
10W - 18L
1,294 Elo+
Solo
Team Averages
Level 91
1,408 SR
1,382 Elo+

VS

Team Averages
Level 69
1,478 SR
1,418 Elo+
Mulan
Mulan
Achhilles300
Mulan
Level 113
God Stats
0W - 2L
1,246 SR
Queue Stats
58W - 76L
1,363 Elo+
Party 1
Sobek
Sobek
GreedyRX
Sobek
Level 66
God Stats
3W - 4L
1,558 SR
Queue Stats
139W - 151L
1,440 Elo+
Party 1
Lancelot
Lancelot
I_hitokiri_I
Lancelot
Level 65
God Stats
5W - 7L
1,702 SR
Queue Stats
56W - 50L
1,466 Elo+
Party 1
Charybdis
Charybdis
Mariusik96
Charybdis
Level 48
God Stats
54W - 62L
1,462 SR
Queue Stats
59W - 66L
1,418 Elo+
Solo
Hades
Hades
Seblllar
Hades
Level 53
God Stats
9W - 10L
1,420 SR
Queue Stats
43W - 54L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
3 / 0 / 0
5,024
1,005
2,013
1,468
577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
 
He Bo
6
0 / 1 / 1
3,595
719
1,005
2,094
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 2 / 3
3,323
665
1,372
6,272
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
3 / 1 / 1
3,916
783
3,426
3,623
1,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Maestro6302
Thanatos
6
2 / 1 / 1
3,699
740
913
3,265
812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,001
600
116
3,768
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
GreedyRX
Sobek
6
1 / 1 / 2
3,548
710
2,255
3,444
2,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
I_hitokiri_I
Lancelot
6
0 / 1 / 0
3,211
642
837
3,120
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Mariusik96
Charybdis
6
2 / 1 / 0
3,443
689
5,115
3,663
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Seblllar
Hades
7
2 / 2 / 1
3,806
761
1,560
2,977
868
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
5
5
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
W
He Bo
 
He Bo
0
1
1
0.5
L
0
3
0
0
W
0
2
3
0.75
L
Sobek
GreedyRX
Sobek
1
1
2
2
W
3
1
1
3.5
L
Lancelot
I_hitokiri_I
Lancelot
0
1
0
0
W
Thanatos
Maestro6302
Thanatos
2
1
1
2.5
L
Charybdis
Mariusik96
Charybdis
2
1
0
2
L
Hades
Seblllar
Hades
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,729
Damage
9,883
16,722
Taken
16,972
5,536
Mitigated
5,928
7,202
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,013
268
0
1,045
1,468
577
124
0
1,468
30,130
935
W
He Bo
 
He Bo
1,005
129
0
808
2,094
472
0
996
1,098
12,956
0
L
116
0
0
814
3,768
628
0
2,013
1,755
0
10,563
W
1,372
471
0
1,634
6,272
2,673
0
844
5,428
7,646
0
L
Sobek
GreedyRX
Sobek
2,255
268
0
1,190
3,444
2,690
0
418
3,026
8,606
0
W
3,426
2,460
0
1,361
3,623
1,002
0
1,282
2,341
0
11,550
L
Lancelot
I_hitokiri_I
Lancelot
837
110
0
1,665
3,120
911
0
336
2,744
0
12,671
W
Thanatos
Maestro6302
Thanatos
913
73
0
2,354
3,265
812
0
693
2,572
0
9,041
L
Charybdis
Mariusik96
Charybdis
5,115
3,162
34
2,059
3,663
831
0
752
2,911
0
19,773
L
Hades
Seblllar
Hades
1,560
123
55
1,089
2,977
868
0
691
2,146
10,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,557
Gold Earned
17,009
145
Minions Killed
110
0
Camps Cleared
0
561,525
Distance Traveled
513,951
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,024
1,005
57
11
0
99,831
0
W
He Bo
3,595
719
37
7
0
117,359
4
L
Mulan
3,001
600
24
5
0
76,868
0
W
Ymir
3,323
665
12
2
0
103,019
2
L
Sobek
3,548
710
10
2
0
111,522
0
W
Apollo
3,916
783
20
4
0
110,675
0
L
Lancelot
3,211
642
32
6
0
129,350
0
W
Thanatos
3,699
740
19
4
0
130,641
1
L
Charybdis
3,443
689
27
5
0
91,389
0
L
Hades
3,806
761
17
3
0
104,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role