Player Matchup

Sun Wukong
Sun Wukong
ChaseArch77
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 97L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
J0NNYLARG0
Kukulkan
Level 145
God Stats
5W - 5L
1,344 SR
Queue Stats
252W - 240L
1,456 Elo+
Solo
Bacchus
Bacchus
SSSecondSSS
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 154L
1,526 Elo+
Party 2
Artemis
Artemis
coquisha69
Artemis
Level 68
God Stats
362W - 353L
1,550 SR
Queue Stats
416W - 411L
1,480 Elo+
Solo
Pele
Pele
terminator5497
Pele
Level 108
God Stats
16W - 22L
1,538 SR
Queue Stats
80W - 64L
1,659 Elo+
Solo
Team Averages
Level 113
1,487 SR
1,525 Elo+

VS

Team Averages
Level 69
1,558 SR
1,439 Elo+
Heimdallr
Heimdallr
Bandito_Derito
Heimdallr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,486 Elo+
Solo
Maui
Maui
GamerOnTheGo
Maui
Level 36
God Stats
0W - 2L
1,318 SR
Queue Stats
40W - 45L
1,481 Elo+
Party 1
Odin
Odin
Knees7385
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,242 Elo+
Party 1
Ymir
Ymir
eqwate
Ymir
Level 64
God Stats
2W - 1L
1,762 SR
Queue Stats
106W - 106L
1,462 Elo+
Party 1
Anubis
Anubis
silverVenum532
Anubis
Level 109
God Stats
14W - 8L
1,711 SR
Queue Stats
244W - 228L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaseArch77
Sun Wukong
17
4 / 1 / 3
10,268
570
12,113
15,341
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
J0NNYLARG0
Kukulkan
19
7 / 0 / 1
11,232
624
9,644
6,098
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SSSecondSSS
Bacchus
14
1 / 3 / 9
8,708
484
6,661
13,705
13,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
coquisha69
Artemis
15
3 / 4 / 2
9,244
514
9,720
11,159
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 4 / 10
9,104
506
10,319
14,319
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bandito_Derito
Heimdallr
11
2 / 1 / 1
7,520
418
5,186
7,440
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 7 / 4
8,548
475
8,921
17,332
8,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
1 / 2 / 1
9,036
502
7,932
12,583
15,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
eqwate
Ymir
12
1 / 5 / 8
8,269
459
6,966
17,367
13,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 4 / 0
9,885
549
10,374
12,008
5,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
12
12
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bandito_Derito
Heimdallr
2
1
1
2.5
W
Sun Wukong
ChaseArch77
Sun Wukong
4
1
3
5.5
L
3
7
4
0.71
W
Kukulkan
J0NNYLARG0
Kukulkan
7
0
1
7.5
L
Odin
1
2
1
0.75
W
Bacchus
SSSecondSSS
Bacchus
1
3
9
1.83
W
Artemis
coquisha69
Artemis
3
4
2
1
L
Ymir
eqwate
Ymir
1
5
8
1
L
5
4
0
1.25
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,457
Damage
39,379
60,622
Taken
66,730
33,724
Mitigated
45,911
21,970
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bandito_Derito
Heimdallr
5,186
2,053
0
2,331
7,440
2,607
0
941
6,499
0
44,803
W
Sun Wukong
ChaseArch77
Sun Wukong
12,113
2,691
0
6,453
15,341
10,141
266
5,326
9,089
0
74,327
L
8,921
2,900
0
3,874
17,332
8,723
0
1,865
15,467
57,281
0
W
Kukulkan
J0NNYLARG0
Kukulkan
9,644
545
0
1,070
6,098
2,216
0
2,909
3,189
90,420
0
L
Odin
7,932
860
0
1,554
12,583
15,504
0
0
12,583
8,084
63,010
W
Bacchus
SSSecondSSS
Bacchus
6,661
866
303
3,594
13,705
13,691
0
7,874
5,831
27,620
1,124
W
Artemis
coquisha69
Artemis
9,720
3,553
0
3,764
11,159
3,623
1,148
4,595
6,564
0
66,833
L
Ymir
eqwate
Ymir
6,966
1,814
2,523
3,230
17,367
13,575
0
5,868
11,499
24,665
0
L
10,374
1,040
0
5,285
12,008
5,502
730
7,293
4,715
82,975
202
W
10,319
1,855
0
6,786
14,319
4,053
0
7,676
6,522
0
63,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,556
Gold Earned
43,258
529
Minions Killed
473
0
Camps Cleared
0
1,773,836
Distance Traveled
1,524,361
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,520
418
71
4
0
226,925
0
W
Sun Wukong
10,268
570
124
7
0
324,703
2
L
Maui
8,548
475
90
5
0
356,368
1
W
Kukulkan
11,232
624
175
10
0
379,780
4
L
Odin
9,036
502
129
7
0
334,068
2
W
Bacchus
8,708
484
29
2
0
391,855
0
W
Artemis
9,244
514
115
6
0
283,860
0
L
Ymir
8,269
459
38
2
0
317,287
0
L
Anubis
9,885
549
145
8
0
289,713
0
W
Pele
9,104
506
86
5
0
393,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role