Player Matchup

Sylvanus
Sylvanus
Aaron7447
Sylvanus
Level 167
God Stats
2W - 1L
1,498 SR
Queue Stats
75W - 64L
1,525 Elo+
Party 1
Hercules
Hercules
Pevjav
Hercules
Level 79
God Stats
3W - 0L
1,716 SR
Queue Stats
49W - 43L
1,534 Elo+
Party 1
Ares
Ares
Tunderblaze
Ares
Level 150
God Stats
1W - 0L
1,447 SR
Queue Stats
44W - 34L
1,589 Elo+
Party 1
Xbalanque
Xbalanque
ghoster1cz
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,554 Elo+
Solo
Anhur
Anhur
testomake00
Anhur
Level 73
God Stats
1W - 0L
1,694 SR
Queue Stats
34W - 29L
1,581 Elo+
Solo
Team Averages
Level 107
1,571 SR
1,557 Elo+

VS

Team Averages
Level 116
1,556 SR
1,492 Elo+
Raijin
Raijin
 
Raijin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Goldfinguerbla
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,497 Elo+
Solo
Nemesis
Nemesis
RedOnion1
Nemesis
Level 148
God Stats
5W - 3L
1,781 SR
Queue Stats
288W - 287L
1,478 Elo+
Solo
Chronos
Chronos
SellyourChicken
Chronos
Level 143
God Stats
6W - 9L
1,498 SR
Queue Stats
277W - 301L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aaron7447
Sylvanus
11
0 / 0 / 9
6,017
1,203
3,549
7,133
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Pevjav
Hercules
13
5 / 0 / 4
6,893
1,379
6,058
7,900
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 7
6,154
1,231
1,157
4,520
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
ghoster1cz
Xbalanque
12
4 / 1 / 4
6,519
1,304
4,580
4,225
1,885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 7
5,916
1,183
3,423
5,081
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 0 / 3
5,479
1,096
8,076
1,262
382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
 
Chang'e
10
0 / 3 / 2
5,226
1,045
6,139
6,018
1,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,392
278
0
0
0
Nemesis
RedOnion1
Nemesis
10
1 / 4 / 0
5,176
1,035
3,472
6,695
5,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 1
6,090
1,218
4,036
7,156
2,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
9
Kills
3
3
Deaths
9
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
3
1.5
L
Chang'e
 
Chang'e
0
3
2
0.33
W
Sylvanus
Aaron7447
Sylvanus
0
0
9
4.5
L
0
0
0
0
W
Hercules
Pevjav
Hercules
5
0
4
7
L
Nemesis
RedOnion1
Nemesis
1
4
0
0.25
L
2
2
1
1.25
W
0
0
7
3.5
W
Xbalanque
ghoster1cz
Xbalanque
4
1
4
6
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,767
Damage
21,723
28,859
Taken
21,131
23,408
Mitigated
9,648
18,031
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,076
510
0
402
1,262
382
0
353
909
18,855
277
L
Chang'e
 
Chang'e
6,139
216
1,913
2,031
6,018
1,121
0
670
5,190
11,458
0
W
Sylvanus
Aaron7447
Sylvanus
3,549
949
6,269
4,340
7,133
6,540
242
3,786
3,347
7,301
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Pevjav
Hercules
6,058
1,765
1,130
3,251
7,900
7,894
231
4,920
2,980
0
8,687
L
Nemesis
RedOnion1
Nemesis
3,472
736
0
451
6,695
5,265
0
1,279
4,990
0
5,119
L
4,036
512
0
881
7,156
2,880
0
1,755
5,066
8,030
0
W
1,157
41
635
626
4,520
4,576
209
3,302
1,218
2,743
1,160
W
Xbalanque
ghoster1cz
Xbalanque
4,580
2,515
328
982
4,225
1,885
316
3,005
1,220
0
13,772
W
3,423
2,191
0
470
5,081
2,513
297
3,211
1,870
0
15,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
23,363
75
Minions Killed
50
0
Camps Cleared
0
599,582
Distance Traveled
424,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,479
1,096
25
5
0
109,553
0
L
Chang'e
5,226
1,045
12
2
0
109,947
0
W
Sylvanus
6,017
1,203
8
2
0
123,483
0
L
Zeus
1,392
278
0
0
0
0
0
W
Hercules
6,893
1,379
14
3
0
135,158
0
L
Nemesis
5,176
1,035
4
1
0
105,691
0
L
Chronos
6,090
1,218
9
2
0
98,837
0
W
Ares
6,154
1,231
4
1
0
124,304
0
W
Xbalanque
6,519
1,304
19
4
0
114,237
0
W
Anhur
5,916
1,183
30
6
0
102,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role